2 (c)2003-2006 by Warren Dukes (warren.dukes@gmail.com)
3 This project's homepage is: http://www.musicpd.org
5 Redistribution and use in source and binary forms, with or without
6 modification, are permitted provided that the following conditions
9 - Redistributions of source code must retain the above copyright
10 notice, this list of conditions and the following disclaimer.
12 - Redistributions in binary form must reproduce the above copyright
13 notice, this list of conditions and the following disclaimer in the
14 documentation and/or other materials provided with the distribution.
16 - Neither the name of the Music Player Daemon nor the names of its
17 contributors may be used to endorse or promote products derived from
18 this software without specific prior written permission.
20 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21 ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
22 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
23 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
24 CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25 EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26 PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27 PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28 LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29 NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
33 #ifndef LIBMPDCLIENT_H
34 #define LIBMPDCLIENT_H
37 # define __W32API_USE_DLLIMPORT__ 1
42 #define MPD_BUFFER_MAX_LENGTH 50000
43 #define MPD_ERRORSTR_MAX_LENGTH 1000
44 #define MPD_WELCOME_MESSAGE "OK MPD "
46 #define MPD_ERROR_TIMEOUT 10 /* timeout trying to talk to mpd */
47 #define MPD_ERROR_SYSTEM 11 /* system error */
48 #define MPD_ERROR_UNKHOST 12 /* unknown host */
49 #define MPD_ERROR_CONNPORT 13 /* problems connecting to port on host */
50 #define MPD_ERROR_NOTMPD 14 /* mpd not running on port at host */
51 #define MPD_ERROR_NORESPONSE 15 /* no response on attempting to connect */
52 #define MPD_ERROR_SENDING 16 /* error sending command */
53 #define MPD_ERROR_CONNCLOSED 17 /* connection closed by mpd */
54 #define MPD_ERROR_ACK 18 /* ACK returned! */
55 #define MPD_ERROR_BUFFEROVERRUN 19 /* Buffer was overrun! */
57 #define MPD_ACK_ERROR_UNK -1
58 #define MPD_ERROR_AT_UNK -1
60 #define MPD_ACK_ERROR_NOT_LIST 1
61 #define MPD_ACK_ERROR_ARG 2
62 #define MPD_ACK_ERROR_PASSWORD 3
63 #define MPD_ACK_ERROR_PERMISSION 4
64 #define MPD_ACK_ERROR_UNKNOWN_CMD 5
66 #define MPD_ACK_ERROR_NO_EXIST 50
67 #define MPD_ACK_ERROR_PLAYLIST_MAX 51
68 #define MPD_ACK_ERROR_SYSTEM 52
69 #define MPD_ACK_ERROR_PLAYLIST_LOAD 53
70 #define MPD_ACK_ERROR_UPDATE_ALREADY 54
71 #define MPD_ACK_ERROR_PLAYER_SYNC 55
72 #define MPD_ACK_ERROR_EXIST 56
78 typedef enum mpd_TagItems
87 MPD_TAG_ITEM_COMPOSER
,
88 MPD_TAG_ITEM_PERFORMER
,
91 MPD_TAG_ITEM_FILENAME
,
93 MPD_TAG_NUM_OF_ITEM_TYPES
96 extern char * mpdTagItemKeys
[MPD_TAG_NUM_OF_ITEM_TYPES
];
98 /* internal stuff don't touch this struct */
99 typedef struct _mpd_ReturnElement
{
105 * holds info about connection to mpd
106 * use error, and errorStr to detect errors
108 typedef struct _mpd_Connection
{
109 /* use this to check the version of mpd */
111 /* IMPORTANT, you want to get the error messages from here */
112 char errorStr
[MPD_ERRORSTR_MAX_LENGTH
+1];
115 /* this will be set to MPD_ERROR_* if there is an error, 0 if not */
117 /* DON'T TOUCH any of the rest of this stuff */
119 char buffer
[MPD_BUFFER_MAX_LENGTH
+1];
126 mpd_ReturnElement
* returnElement
;
127 struct timeval timeout
;
132 * use this to open a new connection
133 * you should use mpd_closeConnection, when your done with the connection,
134 * even if an error has occurred
135 * _timeout_ is the connection timeout period in seconds
137 mpd_Connection
* mpd_newConnection(const char * host
, int port
, float timeout
);
139 void mpd_setConnectionTimeout(mpd_Connection
* connection
, float timeout
);
141 /* mpd_closeConnection
142 * use this to close a connection and free'ing subsequent memory
144 void mpd_closeConnection(mpd_Connection
* connection
);
149 void mpd_clearError(mpd_Connection
* connection
);
153 /* use these with status.state to determine what state the player is in */
154 #define MPD_STATUS_STATE_UNKNOWN 0
155 #define MPD_STATUS_STATE_STOP 1
156 #define MPD_STATUS_STATE_PLAY 2
157 #define MPD_STATUS_STATE_PAUSE 3
159 /* us this with status.volume to determine if mpd has volume support */
160 #define MPD_STATUS_NO_VOLUME -1
163 * holds info return from status command
165 typedef struct mpd_Status
{
166 /* 0-100, or MPD_STATUS_NO_VOLUME when there is no volume support */
168 /* 1 if repeat is on, 0 otherwise */
170 /* 1 if random is on, 0 otherwise */
172 /* playlist length */
174 /* playlist, use this to determine when the playlist has changed */
176 /* use with MPD_STATUS_STATE_* to determine state of player */
178 /* crossfade setting in seconds */
180 /* if a song is currently selected (always the case when state is
181 * PLAY or PAUSE), this is the position of the currently
182 * playing song in the playlist, beginning with 0
185 /* Song ID of the currently selected song */
187 /* time in seconds that have elapsed in the currently playing/paused
191 /* length in seconds of the currently playing/paused song */
193 /* current bit rate in kbs */
195 /* audio sample rate */
196 unsigned int sampleRate
;
201 /* 1 if mpd is updating, 0 otherwise */
207 void mpd_sendStatusCommand(mpd_Connection
* connection
);
210 * returns status info, be sure to free it with mpd_freeStatus()
211 * call this after mpd_sendStatusCommand()
213 mpd_Status
* mpd_getStatus(mpd_Connection
* connection
);
216 * free's status info malloc'd and returned by mpd_getStatus
218 void mpd_freeStatus(mpd_Status
* status
);
220 typedef struct _mpd_Stats
{
224 unsigned long uptime
;
225 unsigned long dbUpdateTime
;
226 unsigned long playTime
;
227 unsigned long dbPlayTime
;
230 typedef struct _mpd_SearchStats
{
232 unsigned long playTime
;
235 void mpd_sendStatsCommand(mpd_Connection
* connection
);
237 mpd_Stats
* mpd_getStats(mpd_Connection
* connection
);
239 void mpd_freeStats(mpd_Stats
* stats
);
241 mpd_SearchStats
* mpd_getSearchStats(mpd_Connection
* connection
);
243 void mpd_freeSearchStats(mpd_SearchStats
* stats
);
247 #define MPD_SONG_NO_TIME -1
248 #define MPD_SONG_NO_NUM -1
249 #define MPD_SONG_NO_ID -1
252 * for storing song info returned by mpd
254 typedef struct _mpd_Song
{
255 /* filename of song */
257 /* artist, maybe NULL if there is no tag */
259 /* title, maybe NULL if there is no tag */
261 /* album, maybe NULL if there is no tag */
263 /* track, maybe NULL if there is no tag */
265 /* name, maybe NULL if there is no tag; it's the name of the current
266 * song, f.e. the icyName of the stream */
282 /* MUSICBRAINZ_TRACKID */
283 char *musicbrainz_trackid
;
285 /* length of song in seconds, check that it is not MPD_SONG_NO_TIME */
287 /* if plchanges/playlistinfo/playlistid used, is the position of the
288 * song in the playlist */
290 /* song id for a song in the playlist */
295 * use to allocate memory for a new mpd_Song
296 * file, artist, etc all initialized to NULL
297 * if your going to assign values to file, artist, etc
298 * be sure to malloc or strdup the memory
299 * use mpd_freeSong to free the memory for the mpd_Song, it will also
300 * free memory for file, artist, etc, so don't do it yourself
302 mpd_Song
* mpd_newSong(void);
305 * use to free memory allocated by mpd_newSong
306 * also it will free memory pointed to by file, artist, etc, so be careful
308 void mpd_freeSong(mpd_Song
* song
);
311 * works like strDup, but for a mpd_Song
313 mpd_Song
* mpd_songDup(mpd_Song
* song
);
315 /* DIRECTORY STUFF */
318 * used to store info fro directory (right now that just the path)
320 typedef struct _mpd_Directory
{
325 * allocates memory for a new directory
326 * use mpd_freeDirectory to free this memory
328 mpd_Directory
* mpd_newDirectory(void);
331 * used to free memory allocated with mpd_newDirectory, and it frees
332 * path of mpd_Directory, so be careful
334 void mpd_freeDirectory(mpd_Directory
* directory
);
337 * works like strdup, but for mpd_Directory
339 mpd_Directory
* mpd_directoryDup(mpd_Directory
* directory
);
341 /* PLAYLISTFILE STUFF */
344 * stores info about playlist file returned by lsinfo
346 typedef struct _mpd_PlaylistFile
{
350 /* mpd_newPlaylistFile
351 * allocates memory for new mpd_PlaylistFile, path is set to NULL
352 * free this memory with mpd_freePlaylistFile
354 mpd_PlaylistFile
* mpd_newPlaylistFile(void);
357 * free memory allocated for freePlaylistFile, will also free
358 * path, so be careful
360 void mpd_freePlaylistFile(mpd_PlaylistFile
* playlist
);
362 /* mpd_playlistFileDup
363 * works like strdup, but for mpd_PlaylistFile
365 mpd_PlaylistFile
* mpd_playlistFileDup(mpd_PlaylistFile
* playlist
);
367 /* INFO ENTITY STUFF */
369 /* the type of entity returned from one of the commands that generates info
370 * use in conjunction with mpd_InfoEntity.type
372 #define MPD_INFO_ENTITY_TYPE_DIRECTORY 0
373 #define MPD_INFO_ENTITY_TYPE_SONG 1
374 #define MPD_INFO_ENTITY_TYPE_PLAYLISTFILE 2
377 * stores info on stuff returned info commands
379 typedef struct mpd_InfoEntity
{
380 /* the type of entity, use with MPD_INFO_ENTITY_TYPE_* to determine
381 * what this entity is (song, directory, etc...)
384 /* the actual data you want, mpd_Song, mpd_Directory, etc */
386 mpd_Directory
* directory
;
388 mpd_PlaylistFile
* playlistFile
;
392 mpd_InfoEntity
* mpd_newInfoEntity(void);
394 void mpd_freeInfoEntity(mpd_InfoEntity
* entity
);
396 /* INFO COMMANDS AND STUFF */
398 /* use this function to loop over after calling Info/Listall functions */
399 mpd_InfoEntity
* mpd_getNextInfoEntity(mpd_Connection
* connection
);
401 /* fetches the currently seeletect song (the song referenced by status->song
402 * and status->songid*/
403 void mpd_sendCurrentSongCommand(mpd_Connection
* connection
);
405 /* songNum of -1, means to display the whole list */
406 void mpd_sendPlaylistInfoCommand(mpd_Connection
* connection
, int songNum
);
408 /* songId of -1, means to display the whole list */
409 void mpd_sendPlaylistIdCommand(mpd_Connection
* connection
, int songId
);
411 /* use this to get the changes in the playlist since version _playlist_ */
412 void mpd_sendPlChangesCommand(mpd_Connection
* connection
, long long playlist
);
415 * @param connection: A valid and connected mpd_Connection.
416 * @param playlist: The playlist version you want the diff with.
417 * A more bandwidth efficient version of the mpd_sendPlChangesCommand.
418 * It only returns the pos+id of the changes song.
420 void mpd_sendPlChangesPosIdCommand(mpd_Connection
* connection
, long long playlist
);
422 /* recursivel fetches all songs/dir/playlists in "dir* (no metadata is
424 void mpd_sendListallCommand(mpd_Connection
* connection
, const char * dir
);
426 /* same as sendListallCommand, but also metadata is returned */
427 void mpd_sendListallInfoCommand(mpd_Connection
* connection
, const char * dir
);
429 /* non-recursive version of ListallInfo */
430 void mpd_sendLsInfoCommand(mpd_Connection
* connection
, const char * dir
);
432 #define MPD_TABLE_ARTIST MPD_TAG_ITEM_ARTIST
433 #define MPD_TABLE_ALBUM MPD_TAG_ITEM_ALBUM
434 #define MPD_TABLE_TITLE MPD_TAG_ITEM_TITLE
435 #define MPD_TABLE_FILENAME MPD_TAG_ITEM_FILENAME
437 void mpd_sendSearchCommand(mpd_Connection
* connection
, int table
,
440 void mpd_sendFindCommand(mpd_Connection
* connection
, int table
,
443 /* LIST TAG COMMANDS */
445 /* use this function fetch next artist entry, be sure to free the returned
446 * string. NULL means there are no more. Best used with sendListArtists
448 char * mpd_getNextArtist(mpd_Connection
* connection
);
450 char * mpd_getNextAlbum(mpd_Connection
* connection
);
452 char * mpd_getNextTag(mpd_Connection
*connection
, int type
);
454 /* list artist or albums by artist, arg1 should be set to the artist if
455 * listing albums by a artist, otherwise NULL for listing all artists or albums
457 void mpd_sendListCommand(mpd_Connection
* connection
, int table
,
460 /* SIMPLE COMMANDS */
462 void mpd_sendAddCommand(mpd_Connection
* connection
, const char * file
);
464 int mpd_sendAddIdCommand(mpd_Connection
*connection
, const char *file
);
466 void mpd_sendDeleteCommand(mpd_Connection
* connection
, int songNum
);
468 void mpd_sendDeleteIdCommand(mpd_Connection
* connection
, int songNum
);
470 void mpd_sendSaveCommand(mpd_Connection
* connection
, const char * name
);
472 void mpd_sendLoadCommand(mpd_Connection
* connection
, const char * name
);
474 void mpd_sendRmCommand(mpd_Connection
* connection
, const char * name
);
476 void mpd_sendRenameCommand(mpd_Connection
*connection
, const char *from
,
479 void mpd_sendShuffleCommand(mpd_Connection
* connection
);
481 void mpd_sendClearCommand(mpd_Connection
* connection
);
483 /* use this to start playing at the beginning, useful when in random mode */
484 #define MPD_PLAY_AT_BEGINNING -1
486 void mpd_sendPlayCommand(mpd_Connection
* connection
, int songNum
);
488 void mpd_sendPlayIdCommand(mpd_Connection
* connection
, int songNum
);
490 void mpd_sendStopCommand(mpd_Connection
* connection
);
492 void mpd_sendPauseCommand(mpd_Connection
* connection
, int pauseMode
);
494 void mpd_sendNextCommand(mpd_Connection
* connection
);
496 void mpd_sendPrevCommand(mpd_Connection
* connection
);
498 void mpd_sendMoveCommand(mpd_Connection
* connection
, int from
, int to
);
500 void mpd_sendMoveIdCommand(mpd_Connection
* connection
, int from
, int to
);
502 void mpd_sendSwapCommand(mpd_Connection
* connection
, int song1
, int song2
);
504 void mpd_sendSwapIdCommand(mpd_Connection
* connection
, int song1
, int song2
);
506 void mpd_sendSeekCommand(mpd_Connection
* connection
, int song
, int time
);
508 void mpd_sendSeekIdCommand(mpd_Connection
* connection
, int song
, int time
);
510 void mpd_sendRepeatCommand(mpd_Connection
* connection
, int repeatMode
);
512 void mpd_sendRandomCommand(mpd_Connection
* connection
, int randomMode
);
514 void mpd_sendSetvolCommand(mpd_Connection
* connection
, int volumeChange
);
516 /* WARNING: don't use volume command, its depreacted */
517 void mpd_sendVolumeCommand(mpd_Connection
* connection
, int volumeChange
);
519 void mpd_sendCrossfadeCommand(mpd_Connection
* connection
, int seconds
);
521 void mpd_sendUpdateCommand(mpd_Connection
* connection
, char * path
);
523 /* returns the update job id, call this after a update command*/
524 int mpd_getUpdateId(mpd_Connection
* connection
);
526 void mpd_sendPasswordCommand(mpd_Connection
* connection
, const char * pass
);
528 /* after executing a command, when your done with it to get its status
529 * (you want to check connection->error for an error)
531 void mpd_finishCommand(mpd_Connection
* connection
);
533 /* command list stuff, use this to do things like add files very quickly */
534 void mpd_sendCommandListBegin(mpd_Connection
* connection
);
536 void mpd_sendCommandListOkBegin(mpd_Connection
* connection
);
538 void mpd_sendCommandListEnd(mpd_Connection
* connection
);
540 /* advance to the next listOk
541 * returns 0 if advanced to the next list_OK,
542 * returns -1 if it advanced to an OK or ACK */
543 int mpd_nextListOkCommand(mpd_Connection
* connection
);
545 typedef struct _mpd_OutputEntity
{
551 void mpd_sendOutputsCommand(mpd_Connection
* connection
);
553 mpd_OutputEntity
* mpd_getNextOutput(mpd_Connection
* connection
);
555 void mpd_sendEnableOutputCommand(mpd_Connection
* connection
, int outputId
);
557 void mpd_sendDisableOutputCommand(mpd_Connection
* connection
, int outputId
);
559 void mpd_freeOutputElement(mpd_OutputEntity
* output
);
562 * @param connection a #mpd_Connection
564 * Queries mpd for the allowed commands
566 void mpd_sendCommandsCommand(mpd_Connection
* connection
);
569 * @param connection a #mpd_Connection
571 * Queries mpd for the not allowed commands
573 void mpd_sendNotCommandsCommand(mpd_Connection
* connection
);
576 * @param connection a #mpd_Connection
578 * returns the next supported command.
580 * @returns a string, needs to be free'ed
582 char *mpd_getNextCommand(mpd_Connection
*connection
);
584 void mpd_sendUrlHandlersCommand(mpd_Connection
* connection
);
586 char *mpd_getNextHandler(mpd_Connection
* connection
);
588 void mpd_sendTagTypesCommand(mpd_Connection
* connection
);
590 char *mpd_getNextTagType(mpd_Connection
* connection
);
593 * @param connection a MpdConnection
594 * @param path the path to the playlist.
596 * List the content, with full metadata, of a stored playlist.
599 void mpd_sendListPlaylistInfoCommand(mpd_Connection
*connection
, char *path
);
602 * @param connection a MpdConnection
603 * @param path the path to the playlist.
605 * List the content of a stored playlist.
608 void mpd_sendListPlaylistCommand(mpd_Connection
*connection
, char *path
);
611 * @param connection a #mpd_Connection
612 * @param exact if to match exact
614 * starts a search, use mpd_addConstraintSearch to add
615 * a constraint to the search, and mpd_commitSearch to do the actual search
617 void mpd_startSearch(mpd_Connection
*connection
, int exact
);
620 * @param connection a #mpd_Connection
624 void mpd_addConstraintSearch(mpd_Connection
*connection
, int type
, const char *name
);
627 * @param connection a #mpd_Connection
629 void mpd_commitSearch(mpd_Connection
*connection
);
632 * @param connection a #mpd_Connection
633 * @param type The type to search for
635 * starts a search for fields... f.e. get a list of artists would be:
637 * mpd_startFieldSearch(connection, MPD_TAG_ITEM_ARTIST);
638 * mpd_commitSearch(connection);
641 * or get a list of artist in genre "jazz" would be:
643 * mpd_startFieldSearch(connection, MPD_TAG_ITEM_ARTIST);
644 * mpd_addConstraintSearch(connection, MPD_TAG_ITEM_GENRE, "jazz")
645 * mpd_commitSearch(connection);
648 * mpd_startSearch will return a list of songs (and you need mpd_getNextInfoEntity)
649 * this one will return a list of only one field (the one specified with type) and you need
650 * mpd_getNextTag to get the results
652 void mpd_startFieldSearch(mpd_Connection
*connection
, int type
);
654 void mpd_startPlaylistSearch(mpd_Connection
*connection
, int exact
);
656 void mpd_startStatsSearch(mpd_Connection
*connection
);
658 void mpd_sendPlaylistClearCommand(mpd_Connection
*connection
, char *path
);
660 void mpd_sendPlaylistAddCommand(mpd_Connection
*connection
,
661 char *playlist
, char *path
);
663 void mpd_sendPlaylistMoveCommand(mpd_Connection
*connection
,
664 char *playlist
, int from
, int to
);
666 void mpd_sendPlaylistDeleteCommand(mpd_Connection
*connection
,
667 char *playlist
, int pos
);