1 /* ScummVM - Graphic Adventure Engine
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
26 #ifndef BACKENDS_BASE_BACKEND_H
27 #define BACKENDS_BASE_BACKEND_H
29 #include "common/system.h"
30 #include "backends/events/default/default-events.h"
32 class BaseBackend
: public OSystem
, Common::EventSource
{
34 virtual Common::EventManager
*getEventManager();
35 virtual void displayMessageOnOSD(const char *msg
);
36 virtual void fillScreen(uint32 col
);
38 virtual Common::SeekableReadStream
*createConfigReadStream();
39 virtual Common::WriteStream
*createConfigWriteStream();