6 #include <SDL/SDL_image.h>
12 #include "SDLVideoOut.h"
17 //template<unsigned int TILE_WIDTH, unsigned int TILE_HEIGHT>
23 unsigned int SET_WIDTH
;
24 unsigned int SET_HEIGHT
;
28 unsigned static const int TILE_WIDTH
= 20;
29 unsigned static const int TILE_HEIGHT
= 20;
32 Tileset( const char* ftile
);
35 bool load( const char* ftile
);
39 void Draw( Sint16 x
, Sint16 y
, unsigned int tileID
);