4 #include "sdlinclude.h"
9 //template<unsigned int TILE_WIDTH, unsigned int TILE_HEIGHT>
15 unsigned int SET_WIDTH
;
16 unsigned int SET_HEIGHT
;
20 unsigned static const int TILE_WIDTH
= 20;
21 unsigned static const int TILE_HEIGHT
= 20;
24 Tileset( const char* ftile
);
27 bool load( const char* ftile
);
31 void Draw( Sint16 x
, Sint16 y
, unsigned int tileID
);