1 # Makefile for puzzles on PocketPC using eMbedded Visual C.
3 # This file was created by `mkfiles.pl' from the `Recipe' file.
4 # DO NOT EDIT THIS FILE DIRECTLY; edit Recipe or mkfiles.pl instead.
6 # If you rename this file to `Makefile', you should change this line,
7 # so that the .rsp files still depend on the correct makefile.
8 MAKEFILE = Makefile.wce
10 # This makefile expects the environment to have been set up by one
11 # of the PocketPC batch files wcearmv4.bat and wceemulator.bat. No
12 # other build targets are currently supported, because they would
13 # need a section in this if statement.
14 !if "$(TARGETCPU)" == "emulator"
15 PLATFORM_DEFS=/D "_i386_" /D "i_386_" /D "_X86_" /D "x86"
17 BASELIBS=commctrl.lib coredll.lib corelibc.lib aygshell.lib
20 PLATFORM_DEFS=/D "ARM" /D "_ARM_" /D "ARMV4"
22 BASELIBS=commctrl.lib coredll.lib aygshell.lib
27 CFLAGS = /nologo /W3 /O1 /MC /D _WIN32_WCE=420 /D "WIN32_PLATFORM_PSPC=400" /D UNDER_CE=420 \
29 /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "NO_HTMLHELP"
31 LFLAGS = /nologo /incremental:no \
32 /base:0x00010000 /stack:0x10000,0x1000 /entry:WinMainCRTStartup \
33 /nodefaultlib:libc.lib /nodefaultlib:libcmt.lib /nodefaultlib:msvcrt.lib /nodefaultlib:OLDNAMES.lib \
34 /subsystem:windowsce,4.20 /align:4096 /MACHINE:$(MACHINE)
36 RCFL = /d UNDER_CE=420 /d _WIN32_WCE=420 /d "WIN32_PLATFORM_PSPC=400" \
38 /d "NDEBUG" /d "UNICODE" /d "_UNICODE"
40 all: blackbox.exe bridges.exe cube.exe dominosa.exe fifteen.exe filling.exe \
41 flip.exe galaxies.exe guess.exe inertia.exe lightup.exe \
42 loopy.exe map.exe mines.exe netgame.exe netslide.exe \
43 nullgame.exe pattern.exe pegs.exe rect.exe samegame.exe \
44 sixteen.exe slant.exe solo.exe tents.exe twiddle.exe \
45 unequal.exe untangle.exe
47 blackbox.exe: blackbox.obj blackbox.res drawing.obj malloc.obj midend.obj \
48 misc.obj printing.obj random.obj version.obj windows.obj \
50 link $(LFLAGS) -out:blackbox.exe -map:blackbox.map @blackbox.rsp
52 bridges.exe: bridges.obj bridges.res drawing.obj dsf.obj malloc.obj \
53 midend.obj misc.obj printing.obj random.obj version.obj \
54 windows.obj bridges.rsp
55 link $(LFLAGS) -out:bridges.exe -map:bridges.map @bridges.rsp
57 cube.exe: cube.obj cube.res drawing.obj malloc.obj midend.obj misc.obj \
58 printing.obj random.obj version.obj windows.obj cube.rsp
59 link $(LFLAGS) -out:cube.exe -map:cube.map @cube.rsp
61 dominosa.exe: dominosa.obj dominosa.res drawing.obj malloc.obj midend.obj \
62 misc.obj printing.obj random.obj version.obj windows.obj \
64 link $(LFLAGS) -out:dominosa.exe -map:dominosa.map @dominosa.rsp
66 fifteen.exe: drawing.obj fifteen.obj fifteen.res malloc.obj midend.obj \
67 misc.obj printing.obj random.obj version.obj windows.obj \
69 link $(LFLAGS) -out:fifteen.exe -map:fifteen.map @fifteen.rsp
71 filling.exe: drawing.obj dsf.obj filling.obj filling.res malloc.obj \
72 midend.obj misc.obj printing.obj random.obj version.obj \
73 windows.obj filling.rsp
74 link $(LFLAGS) -out:filling.exe -map:filling.map @filling.rsp
76 flip.exe: drawing.obj flip.obj flip.res malloc.obj midend.obj misc.obj \
77 printing.obj random.obj tree234.obj version.obj windows.obj \
79 link $(LFLAGS) -out:flip.exe -map:flip.map @flip.rsp
81 galaxies.exe: drawing.obj dsf.obj galaxies.obj galaxies.res malloc.obj \
82 midend.obj misc.obj printing.obj random.obj version.obj \
83 windows.obj galaxies.rsp
84 link $(LFLAGS) -out:galaxies.exe -map:galaxies.map @galaxies.rsp
86 guess.exe: drawing.obj guess.obj guess.res malloc.obj midend.obj misc.obj \
87 printing.obj random.obj version.obj windows.obj guess.rsp
88 link $(LFLAGS) -out:guess.exe -map:guess.map @guess.rsp
90 inertia.exe: drawing.obj inertia.obj inertia.res malloc.obj midend.obj \
91 misc.obj printing.obj random.obj version.obj windows.obj \
93 link $(LFLAGS) -out:inertia.exe -map:inertia.map @inertia.rsp
95 lightup.exe: combi.obj drawing.obj lightup.obj lightup.res malloc.obj \
96 midend.obj misc.obj printing.obj random.obj version.obj \
97 windows.obj lightup.rsp
98 link $(LFLAGS) -out:lightup.exe -map:lightup.map @lightup.rsp
100 loopy.exe: drawing.obj dsf.obj grid.obj loopy.obj loopy.res malloc.obj \
101 midend.obj misc.obj printing.obj random.obj tree234.obj \
102 version.obj windows.obj loopy.rsp
103 link $(LFLAGS) -out:loopy.exe -map:loopy.map @loopy.rsp
105 map.exe: drawing.obj dsf.obj malloc.obj map.obj map.res midend.obj misc.obj \
106 printing.obj random.obj version.obj windows.obj map.rsp
107 link $(LFLAGS) -out:map.exe -map:map.map @map.rsp
109 mines.exe: drawing.obj malloc.obj midend.obj mines.obj mines.res misc.obj \
110 printing.obj random.obj tree234.obj version.obj windows.obj \
112 link $(LFLAGS) -out:mines.exe -map:mines.map @mines.rsp
114 netgame.exe: drawing.obj dsf.obj malloc.obj midend.obj misc.obj net.obj \
115 net.res printing.obj random.obj tree234.obj version.obj \
116 windows.obj netgame.rsp
117 link $(LFLAGS) -out:netgame.exe -map:netgame.map @netgame.rsp
119 netslide.exe: drawing.obj malloc.obj midend.obj misc.obj netslide.obj \
120 netslide.res printing.obj random.obj tree234.obj version.obj \
121 windows.obj netslide.rsp
122 link $(LFLAGS) -out:netslide.exe -map:netslide.map @netslide.rsp
124 nullgame.exe: drawing.obj malloc.obj midend.obj misc.obj noicon.res \
125 nullgame.obj printing.obj random.obj version.obj windows.obj \
127 link $(LFLAGS) -out:nullgame.exe -map:nullgame.map @nullgame.rsp
129 pattern.exe: drawing.obj malloc.obj midend.obj misc.obj pattern.obj \
130 pattern.res printing.obj random.obj version.obj windows.obj \
132 link $(LFLAGS) -out:pattern.exe -map:pattern.map @pattern.rsp
134 pegs.exe: drawing.obj malloc.obj midend.obj misc.obj pegs.obj pegs.res \
135 printing.obj random.obj tree234.obj version.obj windows.obj \
137 link $(LFLAGS) -out:pegs.exe -map:pegs.map @pegs.rsp
139 rect.exe: drawing.obj malloc.obj midend.obj misc.obj printing.obj random.obj \
140 rect.obj rect.res version.obj windows.obj rect.rsp
141 link $(LFLAGS) -out:rect.exe -map:rect.map @rect.rsp
143 samegame.exe: drawing.obj malloc.obj midend.obj misc.obj printing.obj \
144 random.obj samegame.obj samegame.res version.obj windows.obj \
146 link $(LFLAGS) -out:samegame.exe -map:samegame.map @samegame.rsp
148 sixteen.exe: drawing.obj malloc.obj midend.obj misc.obj printing.obj \
149 random.obj sixteen.obj sixteen.res version.obj windows.obj \
151 link $(LFLAGS) -out:sixteen.exe -map:sixteen.map @sixteen.rsp
153 slant.exe: drawing.obj dsf.obj malloc.obj midend.obj misc.obj printing.obj \
154 random.obj slant.obj slant.res version.obj windows.obj \
156 link $(LFLAGS) -out:slant.exe -map:slant.map @slant.rsp
158 solo.exe: divvy.obj drawing.obj dsf.obj malloc.obj midend.obj misc.obj \
159 printing.obj random.obj solo.obj solo.res version.obj \
161 link $(LFLAGS) -out:solo.exe -map:solo.map @solo.rsp
163 tents.exe: drawing.obj malloc.obj maxflow.obj midend.obj misc.obj \
164 printing.obj random.obj tents.obj tents.res version.obj \
165 windows.obj tents.rsp
166 link $(LFLAGS) -out:tents.exe -map:tents.map @tents.rsp
168 twiddle.exe: drawing.obj malloc.obj midend.obj misc.obj printing.obj \
169 random.obj twiddle.obj twiddle.res version.obj windows.obj \
171 link $(LFLAGS) -out:twiddle.exe -map:twiddle.map @twiddle.rsp
173 unequal.exe: drawing.obj latin.obj malloc.obj maxflow.obj midend.obj \
174 misc.obj printing.obj random.obj tree234.obj unequal.obj \
175 unequal.res version.obj windows.obj unequal.rsp
176 link $(LFLAGS) -out:unequal.exe -map:unequal.map @unequal.rsp
178 untangle.exe: drawing.obj malloc.obj midend.obj misc.obj printing.obj \
179 random.obj tree234.obj untangle.obj untangle.res version.obj \
180 windows.obj untangle.rsp
181 link $(LFLAGS) -out:untangle.exe -map:untangle.map @untangle.rsp
183 blackbox.rsp: $(MAKEFILE)
184 echo $(BASELIBS) > blackbox.rsp
185 echo blackbox.obj blackbox.res drawing.obj malloc.obj >> blackbox.rsp
186 echo midend.obj misc.obj printing.obj random.obj >> blackbox.rsp
187 echo version.obj windows.obj >> blackbox.rsp
189 bridges.rsp: $(MAKEFILE)
190 echo $(BASELIBS) > bridges.rsp
191 echo bridges.obj bridges.res drawing.obj dsf.obj >> bridges.rsp
192 echo malloc.obj midend.obj misc.obj printing.obj >> bridges.rsp
193 echo random.obj version.obj windows.obj >> bridges.rsp
195 cube.rsp: $(MAKEFILE)
196 echo $(BASELIBS) > cube.rsp
197 echo cube.obj cube.res drawing.obj malloc.obj >> cube.rsp
198 echo midend.obj misc.obj printing.obj random.obj >> cube.rsp
199 echo version.obj windows.obj >> cube.rsp
201 dominosa.rsp: $(MAKEFILE)
202 echo $(BASELIBS) > dominosa.rsp
203 echo dominosa.obj dominosa.res drawing.obj malloc.obj >> dominosa.rsp
204 echo midend.obj misc.obj printing.obj random.obj >> dominosa.rsp
205 echo version.obj windows.obj >> dominosa.rsp
207 fifteen.rsp: $(MAKEFILE)
208 echo $(BASELIBS) > fifteen.rsp
209 echo drawing.obj fifteen.obj fifteen.res malloc.obj >> fifteen.rsp
210 echo midend.obj misc.obj printing.obj random.obj >> fifteen.rsp
211 echo version.obj windows.obj >> fifteen.rsp
213 filling.rsp: $(MAKEFILE)
214 echo $(BASELIBS) > filling.rsp
215 echo drawing.obj dsf.obj filling.obj filling.res >> filling.rsp
216 echo malloc.obj midend.obj misc.obj printing.obj >> filling.rsp
217 echo random.obj version.obj windows.obj >> filling.rsp
219 flip.rsp: $(MAKEFILE)
220 echo $(BASELIBS) > flip.rsp
221 echo drawing.obj flip.obj flip.res malloc.obj >> flip.rsp
222 echo midend.obj misc.obj printing.obj random.obj >> flip.rsp
223 echo tree234.obj version.obj windows.obj >> flip.rsp
225 galaxies.rsp: $(MAKEFILE)
226 echo $(BASELIBS) > galaxies.rsp
227 echo drawing.obj dsf.obj galaxies.obj galaxies.res >> galaxies.rsp
228 echo malloc.obj midend.obj misc.obj printing.obj >> galaxies.rsp
229 echo random.obj version.obj windows.obj >> galaxies.rsp
231 guess.rsp: $(MAKEFILE)
232 echo $(BASELIBS) > guess.rsp
233 echo drawing.obj guess.obj guess.res malloc.obj >> guess.rsp
234 echo midend.obj misc.obj printing.obj random.obj >> guess.rsp
235 echo version.obj windows.obj >> guess.rsp
237 inertia.rsp: $(MAKEFILE)
238 echo $(BASELIBS) > inertia.rsp
239 echo drawing.obj inertia.obj inertia.res malloc.obj >> inertia.rsp
240 echo midend.obj misc.obj printing.obj random.obj >> inertia.rsp
241 echo version.obj windows.obj >> inertia.rsp
243 lightup.rsp: $(MAKEFILE)
244 echo $(BASELIBS) > lightup.rsp
245 echo combi.obj drawing.obj lightup.obj lightup.res >> lightup.rsp
246 echo malloc.obj midend.obj misc.obj printing.obj >> lightup.rsp
247 echo random.obj version.obj windows.obj >> lightup.rsp
249 loopy.rsp: $(MAKEFILE)
250 echo $(BASELIBS) > loopy.rsp
251 echo drawing.obj dsf.obj grid.obj loopy.obj loopy.res >> loopy.rsp
252 echo malloc.obj midend.obj misc.obj printing.obj >> loopy.rsp
253 echo random.obj tree234.obj version.obj windows.obj >> loopy.rsp
256 echo $(BASELIBS) > map.rsp
257 echo drawing.obj dsf.obj malloc.obj map.obj map.res >> map.rsp
258 echo midend.obj misc.obj printing.obj random.obj >> map.rsp
259 echo version.obj windows.obj >> map.rsp
261 mines.rsp: $(MAKEFILE)
262 echo $(BASELIBS) > mines.rsp
263 echo drawing.obj malloc.obj midend.obj mines.obj >> mines.rsp
264 echo mines.res misc.obj printing.obj random.obj >> mines.rsp
265 echo tree234.obj version.obj windows.obj >> mines.rsp
267 netgame.rsp: $(MAKEFILE)
268 echo $(BASELIBS) > netgame.rsp
269 echo drawing.obj dsf.obj malloc.obj midend.obj >> netgame.rsp
270 echo misc.obj net.obj net.res printing.obj random.obj >> netgame.rsp
271 echo tree234.obj version.obj windows.obj >> netgame.rsp
273 netslide.rsp: $(MAKEFILE)
274 echo $(BASELIBS) > netslide.rsp
275 echo drawing.obj malloc.obj midend.obj misc.obj >> netslide.rsp
276 echo netslide.obj netslide.res printing.obj random.obj >> netslide.rsp
277 echo tree234.obj version.obj windows.obj >> netslide.rsp
279 nullgame.rsp: $(MAKEFILE)
280 echo $(BASELIBS) > nullgame.rsp
281 echo drawing.obj malloc.obj midend.obj misc.obj >> nullgame.rsp
282 echo noicon.res nullgame.obj printing.obj random.obj >> nullgame.rsp
283 echo version.obj windows.obj >> nullgame.rsp
285 pattern.rsp: $(MAKEFILE)
286 echo $(BASELIBS) > pattern.rsp
287 echo drawing.obj malloc.obj midend.obj misc.obj >> pattern.rsp
288 echo pattern.obj pattern.res printing.obj random.obj >> pattern.rsp
289 echo version.obj windows.obj >> pattern.rsp
291 pegs.rsp: $(MAKEFILE)
292 echo $(BASELIBS) > pegs.rsp
293 echo drawing.obj malloc.obj midend.obj misc.obj >> pegs.rsp
294 echo pegs.obj pegs.res printing.obj random.obj >> pegs.rsp
295 echo tree234.obj version.obj windows.obj >> pegs.rsp
297 rect.rsp: $(MAKEFILE)
298 echo $(BASELIBS) > rect.rsp
299 echo drawing.obj malloc.obj midend.obj misc.obj >> rect.rsp
300 echo printing.obj random.obj rect.obj rect.res >> rect.rsp
301 echo version.obj windows.obj >> rect.rsp
303 samegame.rsp: $(MAKEFILE)
304 echo $(BASELIBS) > samegame.rsp
305 echo drawing.obj malloc.obj midend.obj misc.obj >> samegame.rsp
306 echo printing.obj random.obj samegame.obj samegame.res >> samegame.rsp
307 echo version.obj windows.obj >> samegame.rsp
309 sixteen.rsp: $(MAKEFILE)
310 echo $(BASELIBS) > sixteen.rsp
311 echo drawing.obj malloc.obj midend.obj misc.obj >> sixteen.rsp
312 echo printing.obj random.obj sixteen.obj sixteen.res >> sixteen.rsp
313 echo version.obj windows.obj >> sixteen.rsp
315 slant.rsp: $(MAKEFILE)
316 echo $(BASELIBS) > slant.rsp
317 echo drawing.obj dsf.obj malloc.obj midend.obj >> slant.rsp
318 echo misc.obj printing.obj random.obj slant.obj >> slant.rsp
319 echo slant.res version.obj windows.obj >> slant.rsp
321 solo.rsp: $(MAKEFILE)
322 echo $(BASELIBS) > solo.rsp
323 echo divvy.obj drawing.obj dsf.obj malloc.obj >> solo.rsp
324 echo midend.obj misc.obj printing.obj random.obj >> solo.rsp
325 echo solo.obj solo.res version.obj windows.obj >> solo.rsp
327 tents.rsp: $(MAKEFILE)
328 echo $(BASELIBS) > tents.rsp
329 echo drawing.obj malloc.obj maxflow.obj midend.obj >> tents.rsp
330 echo misc.obj printing.obj random.obj tents.obj >> tents.rsp
331 echo tents.res version.obj windows.obj >> tents.rsp
333 twiddle.rsp: $(MAKEFILE)
334 echo $(BASELIBS) > twiddle.rsp
335 echo drawing.obj malloc.obj midend.obj misc.obj >> twiddle.rsp
336 echo printing.obj random.obj twiddle.obj twiddle.res >> twiddle.rsp
337 echo version.obj windows.obj >> twiddle.rsp
339 unequal.rsp: $(MAKEFILE)
340 echo $(BASELIBS) > unequal.rsp
341 echo drawing.obj latin.obj malloc.obj maxflow.obj >> unequal.rsp
342 echo midend.obj misc.obj printing.obj random.obj >> unequal.rsp
343 echo tree234.obj unequal.obj unequal.res version.obj >> unequal.rsp
344 echo windows.obj >> unequal.rsp
346 untangle.rsp: $(MAKEFILE)
347 echo $(BASELIBS) > untangle.rsp
348 echo drawing.obj malloc.obj midend.obj misc.obj >> untangle.rsp
349 echo printing.obj random.obj tree234.obj untangle.obj >> untangle.rsp
350 echo untangle.res version.obj windows.obj >> untangle.rsp
352 blackbox.obj: .\blackbox.c .\puzzles.h
353 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\blackbox.c /Foblackbox.obj
354 blackbox-icon.obj: icons\blackbox-icon.c
355 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\blackbox-icon.c /Foblackbox-icon.obj
356 blackbox.res: icons\blackbox.rc .\puzzles.rc2 icons\blackbox.ico \
358 rc $(FWHACK) $(RCFL) -r -foblackbox.res icons\blackbox.rc
359 blackbo2.obj: .\blackbox.c .\puzzles.h
360 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\blackbox.c /Foblackbo2.obj
361 bridges.obj: .\bridges.c .\puzzles.h
362 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\bridges.c /Fobridges.obj
363 bridges-icon.obj: icons\bridges-icon.c
364 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\bridges-icon.c /Fobridges-icon.obj
365 bridges.res: icons\bridges.rc .\puzzles.rc2 icons\bridges.ico .\resource.h
366 rc $(FWHACK) $(RCFL) -r -fobridges.res icons\bridges.rc
367 bridges2.obj: .\bridges.c .\puzzles.h
368 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\bridges.c /Fobridges2.obj
369 combi.obj: .\combi.c .\puzzles.h
370 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\combi.c /Focombi.obj
371 cube.obj: .\cube.c .\puzzles.h
372 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\cube.c /Focube.obj
373 cube-icon.obj: icons\cube-icon.c
374 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\cube-icon.c /Focube-icon.obj
375 cube.res: icons\cube.rc .\puzzles.rc2 icons\cube.ico .\resource.h
376 rc $(FWHACK) $(RCFL) -r -focube.res icons\cube.rc
377 cube2.obj: .\cube.c .\puzzles.h
378 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\cube.c /Focube2.obj
379 divvy.obj: .\divvy.c .\puzzles.h
380 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\divvy.c /Fodivvy.obj
381 dominosa.obj: .\dominosa.c .\puzzles.h
382 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\dominosa.c /Fodominosa.obj
383 dominosa-icon.obj: icons\dominosa-icon.c
384 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\dominosa-icon.c /Fodominosa-icon.obj
385 dominosa.res: icons\dominosa.rc .\puzzles.rc2 icons\dominosa.ico \
387 rc $(FWHACK) $(RCFL) -r -fodominosa.res icons\dominosa.rc
388 dominos2.obj: .\dominosa.c .\puzzles.h
389 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\dominosa.c /Fodominos2.obj
390 drawing.obj: .\drawing.c .\puzzles.h
391 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\drawing.c /Fodrawing.obj
392 dsf.obj: .\dsf.c .\puzzles.h
393 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\dsf.c /Fodsf.obj
394 fifteen.obj: .\fifteen.c .\puzzles.h
395 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\fifteen.c /Fofifteen.obj
396 fifteen-icon.obj: icons\fifteen-icon.c
397 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\fifteen-icon.c /Fofifteen-icon.obj
398 fifteen.res: icons\fifteen.rc .\puzzles.rc2 icons\fifteen.ico .\resource.h
399 rc $(FWHACK) $(RCFL) -r -fofifteen.res icons\fifteen.rc
400 fifteen2.obj: .\fifteen.c .\puzzles.h
401 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\fifteen.c /Fofifteen2.obj
402 filling.obj: .\filling.c .\puzzles.h
403 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\filling.c /Fofilling.obj
404 filling-icon.obj: icons\filling-icon.c
405 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\filling-icon.c /Fofilling-icon.obj
406 filling.res: icons\filling.rc .\puzzles.rc2 icons\filling.ico .\resource.h
407 rc $(FWHACK) $(RCFL) -r -fofilling.res icons\filling.rc
408 filling4.obj: .\filling.c .\puzzles.h
409 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\filling.c /Fofilling4.obj
410 filling2.obj: .\filling.c .\puzzles.h
411 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\filling.c /Fofilling2.obj
412 flip.obj: .\flip.c .\puzzles.h .\tree234.h
413 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\flip.c /Foflip.obj
414 flip-icon.obj: icons\flip-icon.c
415 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\flip-icon.c /Foflip-icon.obj
416 flip.res: icons\flip.rc .\puzzles.rc2 icons\flip.ico .\resource.h
417 rc $(FWHACK) $(RCFL) -r -foflip.res icons\flip.rc
418 flip2.obj: .\flip.c .\puzzles.h .\tree234.h
419 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\flip.c /Foflip2.obj
420 galaxies.obj: .\galaxies.c .\puzzles.h
421 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\galaxies.c /Fogalaxies.obj
422 galaxies-icon.obj: icons\galaxies-icon.c
423 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\galaxies-icon.c /Fogalaxies-icon.obj
424 galaxies.res: icons\galaxies.rc .\puzzles.rc2 icons\galaxies.ico \
426 rc $(FWHACK) $(RCFL) -r -fogalaxies.res icons\galaxies.rc
427 galaxie6.obj: .\galaxies.c .\puzzles.h
428 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\galaxies.c /Fogalaxie6.obj
429 galaxie4.obj: .\galaxies.c .\puzzles.h
430 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_PICTURE_GENERATOR /c .\galaxies.c /Fogalaxie4.obj
431 galaxie2.obj: .\galaxies.c .\puzzles.h
432 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\galaxies.c /Fogalaxie2.obj
433 grid.obj: .\grid.c .\puzzles.h .\tree234.h .\grid.h
434 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\grid.c /Fogrid.obj
435 gtk.obj: .\gtk.c .\puzzles.h
436 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\gtk.c /Fogtk.obj
437 guess.obj: .\guess.c .\puzzles.h
438 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\guess.c /Foguess.obj
439 guess-icon.obj: icons\guess-icon.c
440 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\guess-icon.c /Foguess-icon.obj
441 guess.res: icons\guess.rc .\puzzles.rc2 icons\guess.ico .\resource.h
442 rc $(FWHACK) $(RCFL) -r -foguess.res icons\guess.rc
443 guess2.obj: .\guess.c .\puzzles.h
444 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\guess.c /Foguess2.obj
445 inertia.obj: .\inertia.c .\puzzles.h
446 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\inertia.c /Foinertia.obj
447 inertia-icon.obj: icons\inertia-icon.c
448 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\inertia-icon.c /Foinertia-icon.obj
449 inertia.res: icons\inertia.rc .\puzzles.rc2 icons\inertia.ico .\resource.h
450 rc $(FWHACK) $(RCFL) -r -foinertia.res icons\inertia.rc
451 inertia2.obj: .\inertia.c .\puzzles.h
452 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\inertia.c /Foinertia2.obj
453 latin.obj: .\latin.c .\puzzles.h .\tree234.h .\maxflow.h .\latin.h
454 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\latin.c /Folatin.obj
455 latin4.obj: .\latin.c .\puzzles.h .\tree234.h .\maxflow.h .\latin.h
456 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_LATIN_TEST /c .\latin.c /Folatin4.obj
457 latin2.obj: .\latin.c .\puzzles.h .\tree234.h .\maxflow.h .\latin.h
458 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\latin.c /Folatin2.obj
459 lightup.obj: .\lightup.c .\puzzles.h
460 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\lightup.c /Folightup.obj
461 lightup-icon.obj: icons\lightup-icon.c
462 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\lightup-icon.c /Folightup-icon.obj
463 lightup.res: icons\lightup.rc .\puzzles.rc2 icons\lightup.ico .\resource.h
464 rc $(FWHACK) $(RCFL) -r -folightup.res icons\lightup.rc
465 lightup4.obj: .\lightup.c .\puzzles.h
466 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\lightup.c /Folightup4.obj
467 lightup2.obj: .\lightup.c .\puzzles.h
468 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\lightup.c /Folightup2.obj
469 list.obj: .\list.c .\puzzles.h
470 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\list.c /Folist.obj
471 loopy.obj: .\loopy.c .\puzzles.h .\tree234.h .\grid.h
472 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\loopy.c /Foloopy.obj
473 loopy-icon.obj: icons\loopy-icon.c
474 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\loopy-icon.c /Foloopy-icon.obj
475 loopy.res: icons\loopy.rc .\puzzles.rc2 icons\loopy.ico .\resource.h
476 rc $(FWHACK) $(RCFL) -r -foloopy.res icons\loopy.rc
477 loopy2.obj: .\loopy.c .\puzzles.h .\tree234.h .\grid.h
478 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\loopy.c /Foloopy2.obj
479 malloc.obj: .\malloc.c .\puzzles.h
480 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\malloc.c /Fomalloc.obj
481 map.obj: .\map.c .\puzzles.h
482 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\map.c /Fomap.obj
483 map-icon.obj: icons\map-icon.c
484 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\map-icon.c /Fomap-icon.obj
485 map.res: icons\map.rc .\puzzles.rc2 icons\map.ico .\resource.h
486 rc $(FWHACK) $(RCFL) -r -fomap.res icons\map.rc
487 map4.obj: .\map.c .\puzzles.h
488 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\map.c /Fomap4.obj
489 map2.obj: .\map.c .\puzzles.h
490 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\map.c /Fomap2.obj
491 maxflow.obj: .\maxflow.c .\maxflow.h .\puzzles.h
492 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\maxflow.c /Fomaxflow.obj
493 midend.obj: .\midend.c .\puzzles.h
494 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\midend.c /Fomidend.obj
495 mines.obj: .\mines.c .\tree234.h .\puzzles.h
496 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\mines.c /Fomines.obj
497 mines-icon.obj: icons\mines-icon.c
498 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\mines-icon.c /Fomines-icon.obj
499 mines.res: icons\mines.rc .\puzzles.rc2 icons\mines.ico .\resource.h
500 rc $(FWHACK) $(RCFL) -r -fomines.res icons\mines.rc
501 mines4.obj: .\mines.c .\tree234.h .\puzzles.h
502 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\mines.c /Fomines4.obj
503 mines2.obj: .\mines.c .\tree234.h .\puzzles.h
504 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_OBFUSCATOR /c .\mines.c /Fomines2.obj
505 misc.obj: .\misc.c .\puzzles.h
506 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\misc.c /Fomisc.obj
507 net.obj: .\net.c .\puzzles.h .\tree234.h
508 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\net.c /Fonet.obj
509 net-icon.obj: icons\net-icon.c
510 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\net-icon.c /Fonet-icon.obj
511 net.res: icons\net.rc .\puzzles.rc2 icons\net.ico .\resource.h
512 rc $(FWHACK) $(RCFL) -r -fonet.res icons\net.rc
513 net2.obj: .\net.c .\puzzles.h .\tree234.h
514 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\net.c /Fonet2.obj
515 netslide.obj: .\netslide.c .\puzzles.h .\tree234.h
516 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\netslide.c /Fonetslide.obj
517 netslide-icon.obj: icons\netslide-icon.c
518 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\netslide-icon.c /Fonetslide-icon.obj
519 netslide.res: icons\netslide.rc .\puzzles.rc2 icons\netslide.ico \
521 rc $(FWHACK) $(RCFL) -r -fonetslide.res icons\netslide.rc
522 netslid2.obj: .\netslide.c .\puzzles.h .\tree234.h
523 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\netslide.c /Fonetslid2.obj
524 no-icon.obj: .\no-icon.c
525 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\no-icon.c /Fono-icon.obj
526 noicon.res: .\noicon.rc .\puzzles.rc2 .\resource.h
527 rc $(FWHACK) $(RCFL) -r -fonoicon.res .\noicon.rc
528 nullfe.obj: .\nullfe.c .\puzzles.h
529 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\nullfe.c /Fonullfe.obj
530 nullgame.obj: .\nullgame.c .\puzzles.h
531 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\nullgame.c /Fonullgame.obj
532 osx.obj: .\osx.m .\puzzles.h
533 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\osx.m /Foosx.obj
534 pattern.obj: .\pattern.c .\puzzles.h
535 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\pattern.c /Fopattern.obj
536 pattern-icon.obj: icons\pattern-icon.c
537 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\pattern-icon.c /Fopattern-icon.obj
538 pattern.res: icons\pattern.rc .\puzzles.rc2 icons\pattern.ico .\resource.h
539 rc $(FWHACK) $(RCFL) -r -fopattern.res icons\pattern.rc
540 pattern4.obj: .\pattern.c .\puzzles.h
541 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\pattern.c /Fopattern4.obj
542 pattern2.obj: .\pattern.c .\puzzles.h
543 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\pattern.c /Fopattern2.obj
544 pegs.obj: .\pegs.c .\puzzles.h .\tree234.h
545 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\pegs.c /Fopegs.obj
546 pegs-icon.obj: icons\pegs-icon.c
547 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\pegs-icon.c /Fopegs-icon.obj
548 pegs.res: icons\pegs.rc .\puzzles.rc2 icons\pegs.ico .\resource.h
549 rc $(FWHACK) $(RCFL) -r -fopegs.res icons\pegs.rc
550 pegs2.obj: .\pegs.c .\puzzles.h .\tree234.h
551 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\pegs.c /Fopegs2.obj
552 printing.obj: .\printing.c .\puzzles.h
553 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\printing.c /Foprinting.obj
554 ps.obj: .\ps.c .\puzzles.h
555 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\ps.c /Fops.obj
556 random.obj: .\random.c .\puzzles.h
557 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\random.c /Forandom.obj
558 rect.obj: .\rect.c .\puzzles.h
559 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\rect.c /Forect.obj
560 rect-icon.obj: icons\rect-icon.c
561 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\rect-icon.c /Forect-icon.obj
562 rect.res: icons\rect.rc .\puzzles.rc2 icons\rect.ico .\resource.h
563 rc $(FWHACK) $(RCFL) -r -forect.res icons\rect.rc
564 rect2.obj: .\rect.c .\puzzles.h
565 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\rect.c /Forect2.obj
566 samegame.obj: .\samegame.c .\puzzles.h
567 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\samegame.c /Fosamegame.obj
568 samegame-icon.obj: icons\samegame-icon.c
569 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\samegame-icon.c /Fosamegame-icon.obj
570 samegame.res: icons\samegame.rc .\puzzles.rc2 icons\samegame.ico \
572 rc $(FWHACK) $(RCFL) -r -fosamegame.res icons\samegame.rc
573 samegam2.obj: .\samegame.c .\puzzles.h
574 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\samegame.c /Fosamegam2.obj
575 sixteen.obj: .\sixteen.c .\puzzles.h
576 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\sixteen.c /Fosixteen.obj
577 sixteen-icon.obj: icons\sixteen-icon.c
578 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\sixteen-icon.c /Fosixteen-icon.obj
579 sixteen.res: icons\sixteen.rc .\puzzles.rc2 icons\sixteen.ico .\resource.h
580 rc $(FWHACK) $(RCFL) -r -fosixteen.res icons\sixteen.rc
581 sixteen2.obj: .\sixteen.c .\puzzles.h
582 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\sixteen.c /Fosixteen2.obj
583 slant.obj: .\slant.c .\puzzles.h
584 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\slant.c /Foslant.obj
585 slant-icon.obj: icons\slant-icon.c
586 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\slant-icon.c /Foslant-icon.obj
587 slant.res: icons\slant.rc .\puzzles.rc2 icons\slant.ico .\resource.h
588 rc $(FWHACK) $(RCFL) -r -foslant.res icons\slant.rc
589 slant4.obj: .\slant.c .\puzzles.h
590 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\slant.c /Foslant4.obj
591 slant2.obj: .\slant.c .\puzzles.h
592 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\slant.c /Foslant2.obj
593 solo.obj: .\solo.c .\puzzles.h
594 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\solo.c /Fosolo.obj
595 solo-icon.obj: icons\solo-icon.c
596 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\solo-icon.c /Fosolo-icon.obj
597 solo.res: icons\solo.rc .\puzzles.rc2 icons\solo.ico .\resource.h
598 rc $(FWHACK) $(RCFL) -r -fosolo.res icons\solo.rc
599 solo4.obj: .\solo.c .\puzzles.h
600 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\solo.c /Fosolo4.obj
601 solo2.obj: .\solo.c .\puzzles.h
602 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\solo.c /Fosolo2.obj
603 tents.obj: .\tents.c .\puzzles.h .\maxflow.h
604 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\tents.c /Fotents.obj
605 tents-icon.obj: icons\tents-icon.c
606 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\tents-icon.c /Fotents-icon.obj
607 tents.res: icons\tents.rc .\puzzles.rc2 icons\tents.ico .\resource.h
608 rc $(FWHACK) $(RCFL) -r -fotents.res icons\tents.rc
609 tents4.obj: .\tents.c .\puzzles.h .\maxflow.h
610 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\tents.c /Fotents4.obj
611 tents3.obj: .\tents.c .\puzzles.h .\maxflow.h
612 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\tents.c /Fotents3.obj
613 tree234.obj: .\tree234.c .\tree234.h .\puzzles.h
614 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\tree234.c /Fotree234.obj
615 twiddle.obj: .\twiddle.c .\puzzles.h
616 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\twiddle.c /Fotwiddle.obj
617 twiddle-icon.obj: icons\twiddle-icon.c
618 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\twiddle-icon.c /Fotwiddle-icon.obj
619 twiddle.res: icons\twiddle.rc .\puzzles.rc2 icons\twiddle.ico .\resource.h
620 rc $(FWHACK) $(RCFL) -r -fotwiddle.res icons\twiddle.rc
621 twiddle2.obj: .\twiddle.c .\puzzles.h
622 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\twiddle.c /Fotwiddle2.obj
623 unequal.obj: .\unequal.c .\puzzles.h .\latin.h
624 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\unequal.c /Founequal.obj
625 unequal-icon.obj: icons\unequal-icon.c
626 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\unequal-icon.c /Founequal-icon.obj
627 unequal.res: icons\unequal.rc .\puzzles.rc2 icons\unequal.ico .\resource.h
628 rc $(FWHACK) $(RCFL) -r -founequal.res icons\unequal.rc
629 unequal4.obj: .\unequal.c .\puzzles.h .\latin.h
630 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\unequal.c /Founequal4.obj
631 unequal2.obj: .\unequal.c .\puzzles.h .\latin.h
632 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\unequal.c /Founequal2.obj
633 untangle.obj: .\untangle.c .\puzzles.h .\tree234.h
634 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\untangle.c /Fountangle.obj
635 untangle-icon.obj: icons\untangle-icon.c
636 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c icons\untangle-icon.c /Fountangle-icon.obj
637 untangle.res: icons\untangle.rc .\puzzles.rc2 icons\untangle.ico \
639 rc $(FWHACK) $(RCFL) -r -fountangle.res icons\untangle.rc
640 untangl2.obj: .\untangle.c .\puzzles.h .\tree234.h
641 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\untangle.c /Fountangl2.obj
642 windows.obj: .\windows.c .\puzzles.h .\resource.h
643 $(CC) $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\windows.c /Fowindows.obj
646 $(CC) $(VER) $(CFLAGS) /c version.c