2 * ps.c: PostScript printing functions.
12 #define ROOT2 1.414213562
19 float hatchthick
, hatchspace
;
20 int gamewidth
, gameheight
;
24 static void ps_printf(psdata
*ps
, char *fmt
, ...)
29 vfprintf(ps
->fp
, fmt
, ap
);
33 static void ps_fill(psdata
*ps
, int colour
)
38 print_get_colour(ps
->drawing
, colour
, ps
->colour
, &hatch
, &r
, &g
, &b
);
42 ps_printf(ps
, "%g %g %g setrgbcolor fill\n", r
, g
, b
);
44 ps_printf(ps
, "%g setgray fill\n", r
);
46 /* Clip to the region. */
47 ps_printf(ps
, "gsave clip\n");
48 /* Hatch the entire game printing area. */
49 ps_printf(ps
, "newpath\n");
50 if (hatch
== HATCH_VERT
|| hatch
== HATCH_PLUS
)
51 ps_printf(ps
, "0 %g %d {\n"
52 " 0 moveto 0 %d rlineto\n"
53 "} for\n", ps
->hatchspace
, ps
->gamewidth
,
55 if (hatch
== HATCH_HORIZ
|| hatch
== HATCH_PLUS
)
56 ps_printf(ps
, "0 %g %d {\n"
57 " 0 exch moveto %d 0 rlineto\n"
58 "} for\n", ps
->hatchspace
, ps
->gameheight
,
60 if (hatch
== HATCH_SLASH
|| hatch
== HATCH_X
)
61 ps_printf(ps
, "%d %g %d {\n"
62 " 0 moveto %d dup rlineto\n"
63 "} for\n", -ps
->gameheight
, ps
->hatchspace
* ROOT2
,
64 ps
->gamewidth
, max(ps
->gamewidth
, ps
->gameheight
));
65 if (hatch
== HATCH_BACKSLASH
|| hatch
== HATCH_X
)
66 ps_printf(ps
, "0 %g %d {\n"
67 " 0 moveto %d neg dup neg rlineto\n"
68 "} for\n", ps
->hatchspace
* ROOT2
,
69 ps
->gamewidth
+ps
->gameheight
,
70 max(ps
->gamewidth
, ps
->gameheight
));
71 ps_printf(ps
, "0 setgray %g setlinewidth stroke grestore\n",
76 static void ps_setcolour_internal(psdata
*ps
, int colour
, char *suffix
)
81 print_get_colour(ps
->drawing
, colour
, ps
->colour
, &hatch
, &r
, &g
, &b
);
84 * Stroking in hatched colours is not permitted.
89 ps_printf(ps
, "%g %g %g setrgbcolor%s\n", r
, g
, b
, suffix
);
91 ps_printf(ps
, "%g setgray%s\n", r
, suffix
);
94 static void ps_setcolour(psdata
*ps
, int colour
)
96 ps_setcolour_internal(ps
, colour
, "");
99 static void ps_stroke(psdata
*ps
, int colour
)
101 ps_setcolour_internal(ps
, colour
, " stroke");
104 static void ps_draw_text(void *handle
, int x
, int y
, int fonttype
,
105 int fontsize
, int align
, int colour
, char *text
)
107 psdata
*ps
= (psdata
*)handle
;
110 ps_setcolour(ps
, colour
);
111 ps_printf(ps
, "/%s findfont %d scalefont setfont\n",
112 fonttype
== FONT_FIXED
? "Courier" : "Helvetica",
114 if (align
& ALIGN_VCENTRE
) {
115 ps_printf(ps
, "newpath 0 0 moveto (X) true charpath flattenpath"
117 "3 -1 roll add 2 div %d exch sub %d exch moveto pop pop\n",
120 ps_printf(ps
, "%d %d moveto\n", x
, y
);
124 if (*text
== '\\' || *text
== '(' || *text
== ')')
126 ps_printf(ps
, "%c", *text
);
130 if (align
& (ALIGN_HCENTRE
| ALIGN_HRIGHT
))
131 ps_printf(ps
, "dup stringwidth pop %sneg 0 rmoveto show\n",
132 (align
& ALIGN_HCENTRE
) ? "2 div " : "");
134 ps_printf(ps
, "show\n");
137 static void ps_draw_rect(void *handle
, int x
, int y
, int w
, int h
, int colour
)
139 psdata
*ps
= (psdata
*)handle
;
143 * Offset by half a pixel for the exactness requirement.
145 ps_printf(ps
, "newpath %g %g moveto %d 0 rlineto 0 %d rlineto"
146 " %d 0 rlineto closepath\n", x
- 0.5, y
+ 0.5, w
, -h
, -w
);
150 static void ps_draw_line(void *handle
, int x1
, int y1
, int x2
, int y2
,
153 psdata
*ps
= (psdata
*)handle
;
157 ps_printf(ps
, "newpath %d %d moveto %d %d lineto\n", x1
, y1
, x2
, y2
);
158 ps_stroke(ps
, colour
);
161 static void ps_draw_polygon(void *handle
, int *coords
, int npoints
,
162 int fillcolour
, int outlinecolour
)
164 psdata
*ps
= (psdata
*)handle
;
168 ps_printf(ps
, "newpath %d %d moveto\n", coords
[0], ps
->ytop
- coords
[1]);
170 for (i
= 1; i
< npoints
; i
++)
171 ps_printf(ps
, "%d %d lineto\n", coords
[i
*2], ps
->ytop
- coords
[i
*2+1]);
173 ps_printf(ps
, "closepath\n");
175 if (fillcolour
>= 0) {
176 ps_printf(ps
, "gsave\n");
177 ps_fill(ps
, fillcolour
);
178 ps_printf(ps
, "grestore\n");
180 ps_stroke(ps
, outlinecolour
);
183 static void ps_draw_circle(void *handle
, int cx
, int cy
, int radius
,
184 int fillcolour
, int outlinecolour
)
186 psdata
*ps
= (psdata
*)handle
;
190 ps_printf(ps
, "newpath %d %d %d 0 360 arc closepath\n", cx
, cy
, radius
);
192 if (fillcolour
>= 0) {
193 ps_printf(ps
, "gsave\n");
194 ps_fill(ps
, fillcolour
);
195 ps_printf(ps
, "grestore\n");
197 ps_stroke(ps
, outlinecolour
);
200 static void ps_unclip(void *handle
)
202 psdata
*ps
= (psdata
*)handle
;
205 ps_printf(ps
, "grestore\n");
209 static void ps_clip(void *handle
, int x
, int y
, int w
, int h
)
211 psdata
*ps
= (psdata
*)handle
;
218 * Offset by half a pixel for the exactness requirement.
220 ps_printf(ps
, "gsave\n");
221 ps_printf(ps
, "newpath %g %g moveto %d 0 rlineto 0 %d rlineto"
222 " %d 0 rlineto closepath\n", x
- 0.5, y
+ 0.5, w
, -h
, -w
);
223 ps_printf(ps
, "clip\n");
227 static void ps_line_width(void *handle
, float width
)
229 psdata
*ps
= (psdata
*)handle
;
231 ps_printf(ps
, "%g setlinewidth\n", width
);
234 static void ps_begin_doc(void *handle
, int pages
)
236 psdata
*ps
= (psdata
*)handle
;
238 fputs("%!PS-Adobe-3.0\n", ps
->fp
);
239 fputs("%%Creator: Simon Tatham's Portable Puzzle Collection\n", ps
->fp
);
240 fputs("%%DocumentData: Clean7Bit\n", ps
->fp
);
241 fputs("%%LanguageLevel: 1\n", ps
->fp
);
242 fprintf(ps
->fp
, "%%%%Pages: %d\n", pages
);
243 fputs("%%DocumentNeededResources:\n", ps
->fp
);
244 fputs("%%+ font Helvetica\n", ps
->fp
);
245 fputs("%%+ font Courier\n", ps
->fp
);
246 fputs("%%EndComments\n", ps
->fp
);
247 fputs("%%BeginSetup\n", ps
->fp
);
248 fputs("%%IncludeResource: font Helvetica\n", ps
->fp
);
249 fputs("%%IncludeResource: font Courier\n", ps
->fp
);
250 fputs("%%EndSetup\n", ps
->fp
);
253 static void ps_begin_page(void *handle
, int number
)
255 psdata
*ps
= (psdata
*)handle
;
257 fprintf(ps
->fp
, "%%%%Page: %d %d\ngsave save\n%g dup scale\n",
258 number
, number
, 72.0 / 25.4);
261 static void ps_begin_puzzle(void *handle
, float xm
, float xc
,
262 float ym
, float yc
, int pw
, int ph
, float wmm
)
264 psdata
*ps
= (psdata
*)handle
;
266 fprintf(ps
->fp
, "gsave\n"
267 "clippath flattenpath pathbbox pop pop translate\n"
268 "clippath flattenpath pathbbox 4 2 roll pop pop\n"
269 "exch %g mul %g add exch dup %g mul %g add sub translate\n"
271 "0 -%d translate\n", xm
, xc
, ym
, yc
, wmm
/pw
, ph
);
276 ps
->hatchthick
= 0.2 * pw
/ wmm
;
277 ps
->hatchspace
= 1.0 * pw
/ wmm
;
280 static void ps_end_puzzle(void *handle
)
282 psdata
*ps
= (psdata
*)handle
;
284 fputs("grestore\n", ps
->fp
);
287 static void ps_end_page(void *handle
, int number
)
289 psdata
*ps
= (psdata
*)handle
;
291 fputs("restore grestore showpage\n", ps
->fp
);
294 static void ps_end_doc(void *handle
)
296 psdata
*ps
= (psdata
*)handle
;
298 fputs("%%EOF\n", ps
->fp
);
301 static const struct drawing_api ps_drawing
= {
307 NULL
/* draw_update */,
310 NULL
/* start_draw */,
312 NULL
/* status_bar */,
313 NULL
/* blitter_new */,
314 NULL
/* blitter_free */,
315 NULL
/* blitter_save */,
316 NULL
/* blitter_load */,
326 psdata
*ps_init(FILE *outfile
, int colour
)
328 psdata
*ps
= snew(psdata
);
334 ps
->hatchthick
= ps
->hatchspace
= ps
->gamewidth
= ps
->gameheight
= 0;
335 ps
->drawing
= drawing_new(&ps_drawing
, NULL
, ps
);
340 void ps_free(psdata
*ps
)
342 drawing_free(ps
->drawing
);
346 drawing
*ps_drawing_api(psdata
*ps
)