2 * nullfe.c: Null front-end code containing a bunch of boring stub
3 * functions. Used to ensure successful linking when building the
4 * various stand-alone solver binaries.
11 void frontend_default_colour(frontend
*fe
, float *output
) {}
12 void draw_text(drawing
*dr
, int x
, int y
, int fonttype
, int fontsize
,
13 int align
, int colour
, char *text
) {}
14 void draw_rect(drawing
*dr
, int x
, int y
, int w
, int h
, int colour
) {}
15 void draw_line(drawing
*dr
, int x1
, int y1
, int x2
, int y2
, int colour
) {}
16 void draw_thick_line(drawing
*dr
, float thickness
,
17 float x1
, float y1
, float x2
, float y2
, int colour
) {}
18 void draw_polygon(drawing
*dr
, int *coords
, int npoints
,
19 int fillcolour
, int outlinecolour
) {}
20 void draw_circle(drawing
*dr
, int cx
, int cy
, int radius
,
21 int fillcolour
, int outlinecolour
) {}
22 char *text_fallback(drawing
*dr
, const char *const *strings
, int nstrings
)
23 { return dupstr(strings
[0]); }
24 void clip(drawing
*dr
, int x
, int y
, int w
, int h
) {}
25 void unclip(drawing
*dr
) {}
26 void start_draw(drawing
*dr
) {}
27 void draw_update(drawing
*dr
, int x
, int y
, int w
, int h
) {}
28 void end_draw(drawing
*dr
) {}
29 blitter
*blitter_new(drawing
*dr
, int w
, int h
) {return NULL
;}
30 void blitter_free(drawing
*dr
, blitter
*bl
) {}
31 void blitter_save(drawing
*dr
, blitter
*bl
, int x
, int y
) {}
32 void blitter_load(drawing
*dr
, blitter
*bl
, int x
, int y
) {}
33 int print_mono_colour(drawing
*dr
, int grey
) { return 0; }
34 int print_grey_colour(drawing
*dr
, float grey
) { return 0; }
35 int print_hatched_colour(drawing
*dr
, int hatch
) { return 0; }
36 int print_rgb_mono_colour(drawing
*dr
, float r
, float g
, float b
, int grey
)
38 int print_rgb_grey_colour(drawing
*dr
, float r
, float g
, float b
, float grey
)
40 int print_rgb_hatched_colour(drawing
*dr
, float r
, float g
, float b
, int hatch
)
42 void print_line_width(drawing
*dr
, int width
) {}
43 void print_line_dotted(drawing
*dr
, int dotted
) {}
44 void midend_supersede_game_desc(midend
*me
, char *desc
, char *privdesc
) {}
45 void status_bar(drawing
*dr
, char *text
) {}
47 void fatal(char *fmt
, ...)
51 fprintf(stderr
, "fatal error: ");
54 vfprintf(stderr
, fmt
, ap
);
57 fprintf(stderr
, "\n");
62 void debug_printf(char *fmt
, ...)
66 vfprintf(stdout
, fmt
, ap
);