Qt frontend build: fix use of XFLAGS
[sgt-puzzles/ydirson.git] / ps.c
blob2394cc5e8e07499949ec69264a138bde632dff4b
1 /*
2 * ps.c: PostScript printing functions.
3 */
5 #include <stdio.h>
6 #include <stdarg.h>
7 #include <string.h>
8 #include <assert.h>
10 #include "puzzles.h"
12 #define ROOT2 1.414213562
14 struct psdata {
15 FILE *fp;
16 int colour;
17 int ytop;
18 int clipped;
19 float hatchthick, hatchspace;
20 int gamewidth, gameheight;
21 drawing *drawing;
24 static void ps_printf(psdata *ps, char *fmt, ...)
26 va_list ap;
28 va_start(ap, fmt);
29 vfprintf(ps->fp, fmt, ap);
30 va_end(ap);
33 static void ps_fill(psdata *ps, int colour)
35 int hatch;
36 float r, g, b;
38 print_get_colour(ps->drawing, colour, ps->colour, &hatch, &r, &g, &b);
40 if (hatch < 0) {
41 if (ps->colour)
42 ps_printf(ps, "%g %g %g setrgbcolor fill\n", r, g, b);
43 else
44 ps_printf(ps, "%g setgray fill\n", r);
45 } else {
46 /* Clip to the region. */
47 ps_printf(ps, "gsave clip\n");
48 /* Hatch the entire game printing area. */
49 ps_printf(ps, "newpath\n");
50 if (hatch == HATCH_VERT || hatch == HATCH_PLUS)
51 ps_printf(ps, "0 %g %d {\n"
52 " 0 moveto 0 %d rlineto\n"
53 "} for\n", ps->hatchspace, ps->gamewidth,
54 ps->gameheight);
55 if (hatch == HATCH_HORIZ || hatch == HATCH_PLUS)
56 ps_printf(ps, "0 %g %d {\n"
57 " 0 exch moveto %d 0 rlineto\n"
58 "} for\n", ps->hatchspace, ps->gameheight,
59 ps->gamewidth);
60 if (hatch == HATCH_SLASH || hatch == HATCH_X)
61 ps_printf(ps, "%d %g %d {\n"
62 " 0 moveto %d dup rlineto\n"
63 "} for\n", -ps->gameheight, ps->hatchspace * ROOT2,
64 ps->gamewidth, max(ps->gamewidth, ps->gameheight));
65 if (hatch == HATCH_BACKSLASH || hatch == HATCH_X)
66 ps_printf(ps, "0 %g %d {\n"
67 " 0 moveto %d neg dup neg rlineto\n"
68 "} for\n", ps->hatchspace * ROOT2,
69 ps->gamewidth+ps->gameheight,
70 max(ps->gamewidth, ps->gameheight));
71 ps_printf(ps, "0 setgray %g setlinewidth stroke grestore\n",
72 ps->hatchthick);
76 static void ps_setcolour_internal(psdata *ps, int colour, char *suffix)
78 int hatch;
79 float r, g, b;
81 print_get_colour(ps->drawing, colour, ps->colour, &hatch, &r, &g, &b);
84 * Stroking in hatched colours is not permitted.
86 assert(hatch < 0);
88 if (ps->colour)
89 ps_printf(ps, "%g %g %g setrgbcolor%s\n", r, g, b, suffix);
90 else
91 ps_printf(ps, "%g setgray%s\n", r, suffix);
94 static void ps_setcolour(psdata *ps, int colour)
96 ps_setcolour_internal(ps, colour, "");
99 static void ps_stroke(psdata *ps, int colour)
101 ps_setcolour_internal(ps, colour, " stroke");
104 static void ps_draw_text(void *handle, int x, int y, int fonttype,
105 int fontsize, int align, int colour, char *text)
107 psdata *ps = (psdata *)handle;
109 y = ps->ytop - y;
110 ps_setcolour(ps, colour);
111 ps_printf(ps, "/%s findfont %d scalefont setfont\n",
112 fonttype == FONT_FIXED ? "Courier-L1" : "Helvetica-L1",
113 fontsize);
114 if (align & ALIGN_VCENTRE) {
115 ps_printf(ps, "newpath 0 0 moveto (X) true charpath flattenpath"
116 " pathbbox\n"
117 "3 -1 roll add 2 div %d exch sub %d exch moveto pop pop\n",
118 y, x);
119 } else {
120 ps_printf(ps, "%d %d moveto\n", x, y);
122 ps_printf(ps, "(");
123 while (*text) {
124 if (*text == '\\' || *text == '(' || *text == ')')
125 ps_printf(ps, "\\");
126 ps_printf(ps, "%c", *text);
127 text++;
129 ps_printf(ps, ") ");
130 if (align & (ALIGN_HCENTRE | ALIGN_HRIGHT))
131 ps_printf(ps, "dup stringwidth pop %sneg 0 rmoveto show\n",
132 (align & ALIGN_HCENTRE) ? "2 div " : "");
133 else
134 ps_printf(ps, "show\n");
137 static void ps_draw_rect(void *handle, int x, int y, int w, int h, int colour)
139 psdata *ps = (psdata *)handle;
141 y = ps->ytop - y;
143 * Offset by half a pixel for the exactness requirement.
145 ps_printf(ps, "newpath %g %g moveto %d 0 rlineto 0 %d rlineto"
146 " %d 0 rlineto closepath\n", x - 0.5, y + 0.5, w, -h, -w);
147 ps_fill(ps, colour);
150 static void ps_draw_line(void *handle, int x1, int y1, int x2, int y2,
151 int colour)
153 psdata *ps = (psdata *)handle;
155 y1 = ps->ytop - y1;
156 y2 = ps->ytop - y2;
157 ps_printf(ps, "newpath %d %d moveto %d %d lineto\n", x1, y1, x2, y2);
158 ps_stroke(ps, colour);
161 static void ps_draw_polygon(void *handle, int *coords, int npoints,
162 int fillcolour, int outlinecolour)
164 psdata *ps = (psdata *)handle;
166 int i;
168 ps_printf(ps, "newpath %d %d moveto\n", coords[0], ps->ytop - coords[1]);
170 for (i = 1; i < npoints; i++)
171 ps_printf(ps, "%d %d lineto\n", coords[i*2], ps->ytop - coords[i*2+1]);
173 ps_printf(ps, "closepath\n");
175 if (fillcolour >= 0) {
176 ps_printf(ps, "gsave\n");
177 ps_fill(ps, fillcolour);
178 ps_printf(ps, "grestore\n");
180 ps_stroke(ps, outlinecolour);
183 static void ps_draw_circle(void *handle, int cx, int cy, int radius,
184 int fillcolour, int outlinecolour)
186 psdata *ps = (psdata *)handle;
188 cy = ps->ytop - cy;
190 ps_printf(ps, "newpath %d %d %d 0 360 arc closepath\n", cx, cy, radius);
192 if (fillcolour >= 0) {
193 ps_printf(ps, "gsave\n");
194 ps_fill(ps, fillcolour);
195 ps_printf(ps, "grestore\n");
197 ps_stroke(ps, outlinecolour);
200 static void ps_unclip(void *handle)
202 psdata *ps = (psdata *)handle;
204 assert(ps->clipped);
205 ps_printf(ps, "grestore\n");
206 ps->clipped = FALSE;
209 static void ps_clip(void *handle, int x, int y, int w, int h)
211 psdata *ps = (psdata *)handle;
213 if (ps->clipped)
214 ps_unclip(ps);
216 y = ps->ytop - y;
218 * Offset by half a pixel for the exactness requirement.
220 ps_printf(ps, "gsave\n");
221 ps_printf(ps, "newpath %g %g moveto %d 0 rlineto 0 %d rlineto"
222 " %d 0 rlineto closepath\n", x - 0.5, y + 0.5, w, -h, -w);
223 ps_printf(ps, "clip\n");
224 ps->clipped = TRUE;
227 static void ps_line_width(void *handle, float width)
229 psdata *ps = (psdata *)handle;
231 ps_printf(ps, "%g setlinewidth\n", width);
234 static void ps_line_dotted(void *handle, int dotted)
236 psdata *ps = (psdata *)handle;
238 if (dotted) {
239 ps_printf(ps, "[ currentlinewidth 3 mul ] 0 setdash\n");
240 } else {
241 ps_printf(ps, "[ ] 0 setdash\n");
245 static char *ps_text_fallback(void *handle, const char *const *strings,
246 int nstrings)
249 * We can handle anything in ISO 8859-1, and we'll manually
250 * translate it out of UTF-8 for the purpose.
252 int i, maxlen;
253 char *ret;
255 maxlen = 0;
256 for (i = 0; i < nstrings; i++) {
257 int len = strlen(strings[i]);
258 if (maxlen < len) maxlen = len;
261 ret = snewn(maxlen + 1, char);
263 for (i = 0; i < nstrings; i++) {
264 const char *p = strings[i];
265 char *q = ret;
267 while (*p) {
268 int c = (unsigned char)*p++;
269 if (c < 0x80) {
270 *q++ = c; /* ASCII */
271 } else if ((c == 0xC2 || c == 0xC3) && (*p & 0xC0) == 0x80) {
272 *q++ = (c << 6) | (*p++ & 0x3F); /* top half of 8859-1 */
273 } else {
274 break;
278 if (!*p) {
279 *q = '\0';
280 return ret;
284 assert(!"Should never reach here");
285 return NULL;
288 static void ps_begin_doc(void *handle, int pages)
290 psdata *ps = (psdata *)handle;
292 fputs("%!PS-Adobe-3.0\n", ps->fp);
293 fputs("%%Creator: Simon Tatham's Portable Puzzle Collection\n", ps->fp);
294 fputs("%%DocumentData: Clean7Bit\n", ps->fp);
295 fputs("%%LanguageLevel: 1\n", ps->fp);
296 fprintf(ps->fp, "%%%%Pages: %d\n", pages);
297 fputs("%%DocumentNeededResources:\n", ps->fp);
298 fputs("%%+ font Helvetica\n", ps->fp);
299 fputs("%%+ font Courier\n", ps->fp);
300 fputs("%%EndComments\n", ps->fp);
301 fputs("%%BeginSetup\n", ps->fp);
302 fputs("%%IncludeResource: font Helvetica\n", ps->fp);
303 fputs("%%IncludeResource: font Courier\n", ps->fp);
304 fputs("%%EndSetup\n", ps->fp);
305 fputs("%%BeginProlog\n", ps->fp);
307 * Re-encode Helvetica and Courier into ISO-8859-1, which gives
308 * us times and divide signs - and also (according to the
309 * Language Reference Manual) a bonus in that the ASCII '-' code
310 * point now points to a minus sign instead of a hyphen.
312 fputs("/Helvetica findfont " /* get the font dictionary */
313 "dup maxlength dict dup begin " /* create and open a new dict */
314 "exch " /* move the original font to top of stack */
315 "{1 index /FID ne {def} {pop pop} ifelse} forall "
316 /* copy everything except FID */
317 "/Encoding ISOLatin1Encoding def "
318 /* set the thing we actually wanted to change */
319 "/FontName /Helvetica-L1 def " /* set a new font name */
320 "FontName end exch definefont" /* and define the font */
321 "\n", ps->fp);
322 fputs("/Courier findfont " /* get the font dictionary */
323 "dup maxlength dict dup begin " /* create and open a new dict */
324 "exch " /* move the original font to top of stack */
325 "{1 index /FID ne {def} {pop pop} ifelse} forall "
326 /* copy everything except FID */
327 "/Encoding ISOLatin1Encoding def "
328 /* set the thing we actually wanted to change */
329 "/FontName /Courier-L1 def " /* set a new font name */
330 "FontName end exch definefont" /* and define the font */
331 "\n", ps->fp);
332 fputs("%%EndProlog\n", ps->fp);
335 static void ps_begin_page(void *handle, int number)
337 psdata *ps = (psdata *)handle;
339 fprintf(ps->fp, "%%%%Page: %d %d\ngsave save\n%g dup scale\n",
340 number, number, 72.0 / 25.4);
343 static void ps_begin_puzzle(void *handle, float xm, float xc,
344 float ym, float yc, int pw, int ph, float wmm)
346 psdata *ps = (psdata *)handle;
348 fprintf(ps->fp, "gsave\n"
349 "clippath flattenpath pathbbox pop pop translate\n"
350 "clippath flattenpath pathbbox 4 2 roll pop pop\n"
351 "exch %g mul %g add exch dup %g mul %g add sub translate\n"
352 "%g dup scale\n"
353 "0 -%d translate\n", xm, xc, ym, yc, wmm/pw, ph);
354 ps->ytop = ph;
355 ps->clipped = FALSE;
356 ps->gamewidth = pw;
357 ps->gameheight = ph;
358 ps->hatchthick = 0.2 * pw / wmm;
359 ps->hatchspace = 1.0 * pw / wmm;
362 static void ps_end_puzzle(void *handle)
364 psdata *ps = (psdata *)handle;
366 fputs("grestore\n", ps->fp);
369 static void ps_end_page(void *handle, int number)
371 psdata *ps = (psdata *)handle;
373 fputs("restore grestore showpage\n", ps->fp);
376 static void ps_end_doc(void *handle)
378 psdata *ps = (psdata *)handle;
380 fputs("%%EOF\n", ps->fp);
383 static const struct drawing_api ps_drawing = {
384 ps_draw_text,
385 ps_draw_rect,
386 ps_draw_line,
387 ps_draw_polygon,
388 ps_draw_circle,
389 NULL /* draw_update */,
390 ps_clip,
391 ps_unclip,
392 NULL /* start_draw */,
393 NULL /* end_draw */,
394 NULL /* status_bar */,
395 NULL /* blitter_new */,
396 NULL /* blitter_free */,
397 NULL /* blitter_save */,
398 NULL /* blitter_load */,
399 ps_begin_doc,
400 ps_begin_page,
401 ps_begin_puzzle,
402 ps_end_puzzle,
403 ps_end_page,
404 ps_end_doc,
405 ps_line_width,
406 ps_line_dotted,
407 ps_text_fallback,
410 psdata *ps_init(FILE *outfile, int colour)
412 psdata *ps = snew(psdata);
414 ps->fp = outfile;
415 ps->colour = colour;
416 ps->ytop = 0;
417 ps->clipped = FALSE;
418 ps->hatchthick = ps->hatchspace = ps->gamewidth = ps->gameheight = 0;
419 ps->drawing = drawing_new(&ps_drawing, NULL, ps);
421 return ps;
424 void ps_free(psdata *ps)
426 drawing_free(ps->drawing);
427 sfree(ps);
430 drawing *ps_drawing_api(psdata *ps)
432 return ps->drawing;