2 * loopgen.h: interface file for loop generation functions for grid.[ch].
11 enum face_colour
{ FACE_WHITE
, FACE_GREY
, FACE_BLACK
};
13 /* face should be of type grid_face* here. */
14 #define FACE_COLOUR(face) \
15 ( (face) == NULL ? FACE_BLACK : \
16 board[(face) - g->faces] )
18 typedef int (*loopgen_bias_fn_t
)(void *ctx
, char *board
, int face
);
20 /* 'board' should be a char array whose length is the same as
21 * g->num_faces: this will be filled in with FACE_WHITE or FACE_BLACK
22 * after loop generation.
24 * If 'bias' is non-null, it should be a user-provided function which
25 * rates a half-finished board (i.e. may include some FACE_GREYs) for
26 * desirability; this will cause the loop generator to bias in favour
27 * of loops with a high return value from that function. The 'face'
28 * parameter to the bias function indicates which face of the grid has
29 * been modified since the last call; it is guaranteed that only one
30 * will have been (so that bias functions can work incrementally
31 * rather than re-scanning the whole grid on every call). */
32 extern void generate_loop(grid
*g
, char *board
, random_state
*rs
,
33 loopgen_bias_fn_t bias
, void *biasctx
);