1 Nice: Design documentation
2 ==========================
7 For UDP candidates, one socket is created for each component and bound
8 to INADDR_ANY. The same local socket is used for the host candidate,
9 STUN candidate as well as the TURN candidate. The socket handles are
10 stored to the Component structure.
12 The library will use the source address of incoming packets in order
13 to identify from which remote candidates, if any (peer-derived
14 candidates), packets were sent.
16 XXX: Describe the subtle issues with ICMP error handling when one
17 socket is used to send to multiple destinations.
19 Real-time considerations
20 ------------------------
22 One potential use for libnice code is providing network connectivity
23 for media transport in voice and video telephony applications. This
24 means that the libnice code is potentially run in real-time context
25 (for instance under POSIX SCHED_FIFO/SHCED_RR scheduling policy) and
26 ideally has deterministic execution time.
28 To be real-time friendly, operations with non-deterministic execution
29 time (dynamic memory allocation, file and other resource access) should
30 be done at startup/initialization phase. During an active session
31 (connectivity has been established and non-STUN traffic is being sent),
32 code should be as deterministic as possible.
37 To work on platforms where available memory may be constrained, libnice
38 should gracefully handle out of memory situations. If memory allocation
39 fails, the library should return an error via the originating public
42 Use of glib creates some challenges to meet the above:
44 - A lot of glib's internal code assumes memory allocations will
45 always work. Use of these glib facilities should be limited.
46 While the glib default policy (see g_malloc() documentation) of terminating
47 the process is ok for applications, this is not acceptable for library
49 - Glib has weak support for preallocating structures needed at
50 runtime (for instance use of timers creates a lot of memory
53 To work around the above limitations, the following guidelines need
56 - Always check return values of glib functions.
57 - Use safe variants: g_malloc_try(), etc
58 - Current issues (last update 2007-05-04)
59 - g_slist_append() will crash if alloc fails
64 Management of timers is handled by the 'agent' module. Other modules
65 may use timer APIs to get timestamps, but they do not run timers.
67 Glib's timer interface has some problems that have affected the design:
69 - an expired timer will destroy the source (a potentially costly
71 - it is not possible to cancel, or adjust the timer expiration
72 timer without destroying the associated source and creating
73 a new one, which again causes malloc/frees and is potentially
75 - on Linux, glib uses gettimeofday() which is subject to clock
76 skew, and no monotonic timer API is available
78 Due to the above, 'agent' code runs fixed interval periodic timers
79 (started with g_timeout_add()) during candidate gathering, connectivity
80 check, and session keepalive phases. Timer frequency is set separately
81 for each phase of processing. A more elegant design would use dynamic
82 timeouts, but this would be too expensive with glib timer
85 Control flow for NICE agent API (NiceAgentClass)
86 ------------------------------------------------
88 The main library interface for applications using libnice is the
89 NiceAgent GObject interface defined in 'nice/agent.h'.
91 The rough order of control follow is as follows:
93 - client should initialize glib with g_type_init()
94 - creation of NiceAgent object instance
95 - setting agent properties such as STUN and TURN server addresses
96 - connecting the GObject signals with g_signal_connect() to application
98 - adding local interface addresses to use with
99 nice_agent_add_local_address()
101 And continues when making an initial offer:
103 - creating the streams with nice_agent_add_stream()
104 - attach the mainloop context to connect the NiceAgent sockets to
105 the application's event loop (using nice_agent_attach_recv())
106 - start candidate gathering by calling nice_agent_gather_candidates()
107 - the application should wait for the "candidate-gathering-done" signal
108 before going forward (so that ICE can gather the needed set of local
109 connectiviy candidates)
110 - get the information needed for sending offer using
111 nice_agent_get_local_candidates() and
112 nice_agent_get_local_credentials()
113 - client should now send the session offer
114 - once it receives an answer, it can pass the information to NiceAgent
115 using nice_agent_set_remote_candidates() and
116 nice_agent_set_remote_credentials()
118 Alternatively, when answering to an initial offer:
120 - the first five steps are the same as above (making initial offer)
121 - pass the remote session information to NiceAgent using
122 nice_agent_set_remote_candidates() and
123 nice_agent_set_remote_credentials()
124 - client can send the answer to session offer
126 Special considerations for a SIP client:
128 - Upon sending the initial offer/answer, client should pick one
129 local candidate as the default one, and encode it to the SDP
130 "m" and "c" lines, in addition to the ICE "a=candidate" lines.
131 - Client should connect to "new-selected-pair" signals. If this
132 signal is received, a new candidate pair has been set as
133 a selected pair (highest priority nominated pair). See
134 ICE specification for a definition of "nominated pairs".
135 - Once all components of a stream have reached the
136 "NICE_COMPONENT_STATE_READY" state (as reported by
137 "component-state-changed" signals), the client should check
138 whether its original default candidate matches the latest
139 selected pair. If not, it needs to send an updated offer
140 it is in controlling mode. Before sending the offer, client
141 should check the "controlling-mode" property to check that
142 it still is in controlling mode (might change during ICE
143 processing due to ICE role conflicts).
144 - The "remote-attributes" SDP attribute can be created from
145 the information provided by "component-state-changed" (which
146 components are ready), "new-selected-pair" (which candidates
147 are selected) and "new-remote-candidate" (peer-reflexive
148 candidates discovered during processing) signals.
149 - Supporting forked calls is not yet supported by the API (multiple
150 sets of remote candidates for one local set of candidates).
154 - ICE processing can be restarted by calling nice_agent_restart()
155 - Restart will clean the set of remote candidates, so client must
156 afterwards call nice_agent_set_remote_candidates() after receiving
157 a new offer/answer for the restarted ICE session.
158 - Restart will reinitialize the local credentials (see
159 nice_agent_get_local_credentials()).
160 - Note that to modify the set of local candidates, a new stream
161 has to be created. For the remote party, this looks like a ICE
164 Handling fallback to non-ICE operation:
166 - If we are the offering party, and the remote party indicates
167 it doesn't support ICE, we can use nice_agent_set_selected_pair()
168 to force selection of a candidate pair (for remote party,
169 the information on SDP 'm=' and 'c=' lines needs to be used
170 to generate one remote candidate for each component of the
171 streams). This function will halt all ICE processing (excluding
172 keepalives), while still allowing to send and receive media (assuming
173 NATs won't interfere).
175 Notes about sending media:
177 - Client may send media once all components of a stream have reached
178 state of NICE_COMPONENT_STATE_CONNECTED or NICE_COMPONENT_STATE_READY,
179 (as reported by "component-state-changed" signals), and a selected pair
180 is set for all components (as reported by "new-selected-pair" signals).
185 The underlying STUN library takes care of formatting and parsing STUN
186 messages (lower layer),
188 Applications should only need to use the higher layer API which then
189 uses the lower layer API.
191 The following STUN usages are currently implemented by the
193 - Binding discovery (RFC5389 with RFC3489 backward compatibility)
195 - ICE connectivity checks
197 - STUN retransmission timers
203 STUN message API provide thin wrappers to parse and format STUN
204 messages. To achieve maximum cross-architectures portability and retain
205 real-time friendliness, these functions are fully "computational" [1].
206 They also make no assumption about endianess or memory alignment
207 (reading single bytes or using memcpy()).
209 Message buffers are provided by the caller (so these can be
210 preallocated). Because STUN uses a relatively computer-friendly binary
211 format, STUN messages are stored in wire format within the buffers.
212 There is no intermediary translation, so the APIs can operate directly
213 with data received from or sent to the network.
215 [1] With one exception: The random number generated might access the
216 system entropy pool (/dev/urandom) if available.