1 To compile Nethack for the allegro interface:
3 First, follow the instructions in the sys\msdos directory
4 to compile a non-allegro binary and all the game datafiles.
6 Then, rename "makefile.alg" to "makefile" and run make.
8 The Allegro makefile DOES NOT automatically create the
9 neccesary tile files. To create them manually, run
10 "tile2bmp.exe" in the src\ directory, tile2bmp is created
11 automatically by make. Then create an index for these tiles
12 with "tileidx > index", "move index ..\tiles".
14 Alternately, if your version of nethack has all the same
15 monsters/objects/traps/terrain types as 3.3.0, you can just
16 download a tileset. (currently only available with the