3 /* include/segments.h defines SEG_POOL_START, SEG_POOL_END, SEG_BUFFERS,
4 * SEG_GODDARD, SEG_MAIN, SEG_ENGINE, SEG_FRAMEBUFFERS */
7 #define BEGIN_SEG(name, addr) \
8 _##name##SegmentStart = ADDR(.name); \
9 _##name##SegmentRomStart = __romPos; \
10 .name addr : AT(__romPos)
12 #define END_SEG(name) \
13 _##name##SegmentEnd = ADDR(.name) + SIZEOF(.name); \
14 _##name##SegmentRomEnd = __romPos + SIZEOF(.name); \
15 __romPos += SIZEOF(.name);
17 #define BEGIN_NOLOAD(name) \
18 _##name##SegmentNoloadStart = ADDR(.name.noload); \
19 .name.noload (NOLOAD) :
21 #define END_NOLOAD(name) \
22 _##name##SegmentNoloadEnd = ADDR(.name.noload) + SIZEOF(.name.noload);
24 #define MIO0_SEG(name, segAddr) \
25 BEGIN_SEG(name##_mio0, segAddr) \
27 BUILD_DIR/bin/name.mio0.o(.data); \
32 #define MIO0_EU_SEG(name, segAddr) \
33 BEGIN_SEG(name##_mio0, segAddr) \
35 BUILD_DIR/bin/eu/name.mio0.o(.data); \
40 #define STANDARD_LEVEL(name) \
41 BEGIN_SEG(name##_segment_7, 0x07000000) \
43 BUILD_DIR/levels/name/leveldata.mio0.o(.data); \
46 END_SEG(name##_segment_7) \
47 BEGIN_SEG(name, 0x0E000000) \
49 BUILD_DIR/levels/name/script.o(.data); \
50 BUILD_DIR/levels/name/geo.o(.data); \
54 #define STANDARD_OBJECTS(name, segAddr, geoAddr) \
55 BEGIN_SEG(name##_mio0, segAddr) \
57 BUILD_DIR/actors/name.mio0.o(.data); \
60 END_SEG(name##_mio0) \
61 BEGIN_SEG(name##_geo, geoAddr) \
63 BUILD_DIR/actors/name##_geo.o(.data); \
71 BEGIN_SEG(boot, 0x04000000)
73 BUILD_DIR/asm/rom_header.o(.text);
74 BUILD_DIR/asm/boot.o(.text);
79 BEGIN_NOLOAD(zbuffer) {
80 BUILD_DIR/src/buffers/zbuffer.o(.bss*);
83 /* lib/src/__osDevMgrMain.c and lib/src/osCreateViManager.c contain infinite
84 * loops compiled without -g, which cause the return statements and the .o
85 * files themselves to be aligned to 32-byte boundaries. But in the binary,
86 * they are actually aligned only to 16 bytes! We force this to happen using
87 * a SUBALIGN directive. */
88 BEGIN_SEG(main, SEG_MAIN) SUBALIGN(16)
90 BUILD_DIR/asm/entry.o(.text);
91 BUILD_DIR/src/game/crash_screen.o(.text);
92 BUILD_DIR/src/game/main.o(.text);
93 BUILD_DIR/src/game/game_init.o(.text);
94 BUILD_DIR/src/game/sound_init.o(.text);
96 BUILD_DIR/src/game/thread6.o(.text);
98 BUILD_DIR/src/game/level_update.o(.text);
99 BUILD_DIR/src/game/interaction.o(.text);
100 BUILD_DIR/src/game/mario.o(.text);
101 BUILD_DIR/src/game/mario_step.o(.text);
102 BUILD_DIR/src/game/mario_actions_cutscene.o(.text);
103 BUILD_DIR/src/game/mario_actions_automatic.o(.text);
104 BUILD_DIR/src/game/mario_actions_stationary.o(.text);
105 BUILD_DIR/src/game/mario_actions_moving.o(.text);
106 BUILD_DIR/src/game/mario_actions_airborne.o(.text);
107 BUILD_DIR/src/game/mario_actions_submerged.o(.text);
108 BUILD_DIR/src/game/mario_actions_object.o(.text);
109 BUILD_DIR/src/game/level_geo.o(.text);
110 BUILD_DIR/src/game/mario_misc.o(.text);
111 BUILD_DIR/src/game/memory.o(.text);
112 BUILD_DIR/src/game/save_file.o(.text);
113 BUILD_DIR/src/game/area.o(.text);
114 BUILD_DIR/src/game/rendering_graph_node.o(.text);
115 BUILD_DIR/src/game/profiler.o(.text);
116 BUILD_DIR/asm/decompress.o(.text);
117 BUILD_DIR/src/game/camera.o(.text);
118 BUILD_DIR/src/game/debug_course.o(.text);
119 BUILD_DIR/src/game/object_list_processor.o(.text);
121 BUILD_DIR/src/game/object_helpers.o(.text);
123 BUILD_DIR/src/game/behavior_actions.o(.text);
124 BUILD_DIR/src/game/platform_displacement.o(.text);
126 BUILD_DIR/src/game/object_collision.o(.text);
127 BUILD_DIR/src/game/spawn_object.o(.text);
129 BUILD_DIR/src/game/spawn_sound.o(.text);
130 BUILD_DIR/src/game/debug.o(.text);
131 BUILD_DIR/src/game/screen_transition.o(.text);
132 BUILD_DIR/src/game/shadow.o(.text);
133 BUILD_DIR/src/game/skybox.o(.text);
134 BUILD_DIR/src/game/moving_texture.o(.text);
135 BUILD_DIR/src/game/geo_misc.o(.text);
136 BUILD_DIR/src/game/paintings.o(.text);
137 BUILD_DIR/src/game/print.o(.text);
138 BUILD_DIR/src/game/ingame_menu.o(.text);
139 BUILD_DIR/src/game/envfx_snow.o(.text);
140 BUILD_DIR/src/game/envfx_bubbles.o(.text);
141 BUILD_DIR/src/game/macro_special_objects.o(.text);
142 BUILD_DIR/src/game/hud.o(.text);
143 BUILD_DIR/src/game/obj_behaviors.o(.text);
144 BUILD_DIR/src/game/obj_behaviors_2.o(.text);
145 BUILD_DIR/src/audio/synthesis.o(.text);
146 BUILD_DIR/src/audio/heap.o(.text);
147 BUILD_DIR/src/audio/load.o(.text);
148 BUILD_DIR/src/audio/playback.o(.text);
149 BUILD_DIR/src/audio/effects.o(.text);
150 BUILD_DIR/src/audio/seqplayer.o(.text);
151 BUILD_DIR/src/audio/external.o(.text);
152 BUILD_DIR/src/audio/port_eu.o(.text);
153 #if defined(VERSION_EU) || defined(VERSION_SH)
154 BUILD_DIR/libultra.a:string.o(.text);
155 BUILD_DIR/libultra.a:_Printf.o(.text);
156 BUILD_DIR/libultra.a:llmuldiv.o(.text);
157 BUILD_DIR/libultra.a:osInitialize.o(.text);
158 BUILD_DIR/libultra.a:osSetTime.o(.text);
159 BUILD_DIR/libultra.a:osGetTime.o(.text);
160 BUILD_DIR/libultra.a:osWritebackDCacheAll.o(.text);
161 BUILD_DIR/libultra.a:osViBlack.o(.text);
162 BUILD_DIR/libultra.a:osViSwapBuffer.o(.text);
163 BUILD_DIR/libultra.a:__osGetCurrFaultedThread.o(.text);
164 BUILD_DIR/libultra.a:osSetEventMesg.o(.text);
165 BUILD_DIR/libultra.a:osRecvMesg.o(.text);
166 BUILD_DIR/libultra.a:parameters.o(.text);
167 BUILD_DIR/libultra.a:osCreateMesgQueue.o(.text);
168 BUILD_DIR/libultra.a:osCreateThread.o(.text);
169 BUILD_DIR/libultra.a:osStartThread.o(.text);
170 BUILD_DIR/libultra.a:osMapTLB.o(.text);
171 BUILD_DIR/libultra.a:osUnmapTLBAll.o(.text);
172 BUILD_DIR/libultra.a:sprintf.o(.text);
173 BUILD_DIR/libultra.a:osViSetEvent.o(.text);
174 BUILD_DIR/libultra.a:osSpTaskLoadGo.o(.text);
175 BUILD_DIR/libultra.a:osSpTaskYield.o(.text);
176 BUILD_DIR/libultra.a:osSendMesg.o(.text);
177 BUILD_DIR/libultra.a:osSpTaskYielded.o(.text);
178 BUILD_DIR/libultra.a:osCreateViManager.o(.text);
179 BUILD_DIR/libultra.a:osViSetMode.o(.text);
180 BUILD_DIR/libultra.a:osViSetSpecialFeatures.o(.text);
181 BUILD_DIR/libultra.a:osCreatePiManager.o(.text);
182 BUILD_DIR/libultra.a:osSetThreadPri.o(.text);
183 BUILD_DIR/libultra.a:osViSwapBuffer.o(.text);
184 BUILD_DIR/libultra.a:sqrtf.o(.text);
185 BUILD_DIR/libultra.a:osContStartReadData.o(.text);
186 BUILD_DIR/libultra.a:osContInit.o(.text);
187 BUILD_DIR/libultra.a:osEepromProbe.o(.text);
188 BUILD_DIR/libultra.a:osInvalDCache.o(.text);
189 BUILD_DIR/libultra.a:osPiStartDma.o(.text);
190 BUILD_DIR/libultra.a:bzero.o(.text)
191 BUILD_DIR/libultra.a:osInvalICache.o(.text)
192 BUILD_DIR/libultra.a:osEepromLongRead.o(.text)
193 BUILD_DIR/libultra.a:osEepromLongWrite.o(.text)
194 BUILD_DIR/libultra.a:bcopy.o(.text)
195 BUILD_DIR/libultra.a:guOrthoF.o(.text)
196 BUILD_DIR/libultra.a:guPerspectiveF.o(.text)
197 BUILD_DIR/libultra.a:llconv.o(.text)
198 BUILD_DIR/libultra.a:cosf.o(.text)
199 BUILD_DIR/libultra.a:sinf.o(.text)
200 BUILD_DIR/libultra.a:guTranslateF.o(.text)
201 BUILD_DIR/libultra.a:guRotateF.o(.text)
202 BUILD_DIR/libultra.a:guScaleF.o(.text)
203 BUILD_DIR/libultra.a:osAiSetFrequency.o(.text)
204 BUILD_DIR/libultra.a:alBnkfNew.o(.text)
205 BUILD_DIR/libultra.a:osAiGetLength.o(.text)
206 BUILD_DIR/libultra.a:osAiSetNextBuffer.o(.text)
207 BUILD_DIR/libultra.a:_Litob.o(.text)
208 BUILD_DIR/libultra.a:_Ldtob.o(.text)
209 BUILD_DIR/libultra.a:__osSetSR.o(.text)
210 BUILD_DIR/libultra.a:__osGetSR.o(.text)
211 BUILD_DIR/libultra.a:__osSetFpcCsr.o(.text)
212 BUILD_DIR/libultra.a:__osSiRawReadIo.o(.text)
213 BUILD_DIR/libultra.a:__osSiRawWriteIo.o(.text)
214 BUILD_DIR/libultra.a:__osExceptionPreamble.o(.text)
215 BUILD_DIR/libultra.a:osWritebackDCache.o(.text)
216 BUILD_DIR/libultra.a:osMapTLBRdb.o(.text)
217 BUILD_DIR/libultra.a:osPiRawReadIo.o(.text)
218 BUILD_DIR/libultra.a:EU_D_802f4330.o(.text)
219 BUILD_DIR/libultra.a:D_802F4380.o(.text)
220 BUILD_DIR/libultra.a:func_802F4A20.o(.text)
221 BUILD_DIR/libultra.a:osTimer.o(.text)
222 BUILD_DIR/libultra.a:__osDisableInt.o(.text)
223 BUILD_DIR/libultra.a:__osRestoreInt.o(.text)
224 BUILD_DIR/libultra.a:osGetCount.o(.text)
225 BUILD_DIR/libultra.a:__osViInit.o(.text)
226 BUILD_DIR/libultra.a:__osDequeueThread.o(.text)
227 BUILD_DIR/libultra.a:osVirtualToPhysical.o(.text)
228 BUILD_DIR/libultra.a:__osSpSetStatus.o(.text)
229 BUILD_DIR/libultra.a:__osSpSetPc.o(.text)
230 BUILD_DIR/libultra.a:__osSpRawStartDma.o(.text)
231 BUILD_DIR/libultra.a:__osSpDeviceBusy.o(.text)
232 BUILD_DIR/libultra.a:__osSpGetStatus.o(.text)
233 BUILD_DIR/libultra.a:osGetThreadPri.o(.text)
234 BUILD_DIR/libultra.a:__osViGetCurrentContext.o(.text);
235 BUILD_DIR/libultra.a:__osViSwapContext.o(.text)
236 BUILD_DIR/libultra.a:__osPiCreateAccessQueue.o(.text)
237 BUILD_DIR/libultra.a:osPiRawStartDma.o(.text)
238 BUILD_DIR/libultra.a:osEPiRawStartDma.o(.text)
239 BUILD_DIR/libultra.a:__osDevMgrMain.o(.text)
240 BUILD_DIR/libultra.a:__osSiCreateAccessQueue.o(.text)
241 BUILD_DIR/libultra.a:__osSiRawStartDma.o(.text)
242 BUILD_DIR/libultra.a:osSetTimer.o(.text)
243 BUILD_DIR/libultra.a:osEepromWrite.o(.text)
244 BUILD_DIR/libultra.a:osJamMesg.o(.text)
245 BUILD_DIR/libultra.a:osPiGetCmdQueue.o(.text)
246 BUILD_DIR/libultra.a:osEepromRead.o(.text)
247 BUILD_DIR/libultra.a:guMtxF2L.o(.text)
248 BUILD_DIR/libultra.a:guNormalize.o(.text)
249 BUILD_DIR/libultra.a:__osAiDeviceBusy.o(.text);
250 BUILD_DIR/libultra.a:ldiv.o(.text)
251 BUILD_DIR/libultra.a:__osSiDeviceBusy.o(.text);
252 BUILD_DIR/libultra.a:osSetIntMask.o(.text)
253 BUILD_DIR/libultra.a:osDestroyThread.o(.text)
254 BUILD_DIR/libultra.a:osLeoDiskInit.o(.text)
255 BUILD_DIR/libultra.a:__osSetCompare.o(.text)
256 BUILD_DIR/libultra.a:__osProbeTLB.o(.text)
257 BUILD_DIR/libultra.a:__osDequeueThread.o(.text)
258 BUILD_DIR/libultra.a:func_802F7140.o(.text)
259 BUILD_DIR/libultra.a:func_802F71A0.o(.text)
260 BUILD_DIR/libultra.a:func_802F71F0.o(.text)
262 BUILD_DIR/lib/rsp.o(.text);
265 BUILD_DIR/src/game*.o(.text);
266 BUILD_DIR/src/audio*.o(.text);
267 BUILD_DIR/libultra.a:parameters.o(.text);
268 BUILD_DIR/libultra.a:osSetTime.o(.text);
269 BUILD_DIR/libultra.a:osMapTLB.o(.text);
270 BUILD_DIR/libultra.a:osUnmapTLBAll.o(.text);
271 BUILD_DIR/libultra.a:sprintf.o(.text);
272 BUILD_DIR/libultra.a:osCreateMesgQueue.o(.text);
273 BUILD_DIR/libultra.a:osSetEventMesg.o(.text);
274 BUILD_DIR/libultra.a:osViSetEvent.o(.text);
275 BUILD_DIR/libultra.a:osCreateThread.o(.text);
276 BUILD_DIR/libultra.a:osRecvMesg.o(.text);
277 BUILD_DIR/libultra.a:osSpTaskLoadGo.o(.text);
278 BUILD_DIR/libultra.a:osSpTaskYield.o(.text);
279 BUILD_DIR/libultra.a:osSendMesg.o(.text);
280 BUILD_DIR/libultra.a:osSpTaskYielded.o(.text);
281 BUILD_DIR/libultra.a:osStartThread.o(.text);
282 BUILD_DIR/libultra.a:osWritebackDCacheAll.o(.text);
283 BUILD_DIR/libultra.a:osCreateViManager.o(.text);
284 BUILD_DIR/libultra.a:osViSetMode.o(.text);
285 BUILD_DIR/libultra.a:osViBlack.o(.text);
286 BUILD_DIR/libultra.a:osViSetSpecialFeatures.o(.text);
287 BUILD_DIR/libultra.a:osCreatePiManager.o(.text);
288 BUILD_DIR/libultra.a:osSetThreadPri.o(.text);
289 BUILD_DIR/libultra.a:osInitialize.o(.text);
290 BUILD_DIR/libultra.a:osViSwapBuffer.o(.text);
291 BUILD_DIR/libultra.a:sqrtf.o(.text);
292 BUILD_DIR/libultra.a:osContStartReadData.o(.text);
293 BUILD_DIR/libultra.a:osContInit.o(.text);
294 BUILD_DIR/libultra.a:osEepromProbe.o(.text);
295 BUILD_DIR/libultra.a:llmuldiv.o(.text);
296 BUILD_DIR/libultra.a:llmuldiv_gcc.o(.text);
297 BUILD_DIR/libultra.a:osInvalDCache.o(.text);
298 BUILD_DIR/libultra.a:osPiStartDma.o(.text);
299 BUILD_DIR/libultra.a:bzero.o(.text);
300 BUILD_DIR/libultra.a:osInvalICache.o(.text);
301 BUILD_DIR/libultra.a:osEepromLongRead.o(.text);
302 BUILD_DIR/libultra.a:osEepromLongWrite.o(.text);
303 BUILD_DIR/libultra.a:bcopy.o(.text);
304 BUILD_DIR/libultra.a:guOrthoF.o(.text);
305 BUILD_DIR/libultra.a:guPerspectiveF.o(.text);
306 BUILD_DIR/libultra.a:osGetTime.o(.text);
307 BUILD_DIR/libultra.a:llconv.o(.text);
308 BUILD_DIR/libultra.a:cosf.o(.text);
309 BUILD_DIR/libultra.a:sinf.o(.text);
310 BUILD_DIR/libultra.a:guTranslateF.o(.text);
311 BUILD_DIR/libultra.a:guRotateF.o(.text);
312 BUILD_DIR/libultra.a:guScaleF.o(.text);
314 BUILD_DIR/libultra.a:osAiSetFrequency.o(.text);
316 BUILD_DIR/libultra.a:alBnkfNew.o(.text);
317 BUILD_DIR/libultra.a:osWritebackDCache.o(.text);
318 BUILD_DIR/libultra.a:osAiGetLength.o(.text);
319 BUILD_DIR/libultra.a:osAiSetNextBuffer.o(.text);
320 BUILD_DIR/libultra.a:osTimer.o(.text);
321 BUILD_DIR/libultra.a:_Printf.o(.text);
322 BUILD_DIR/libultra.a:string.o(.text);
323 BUILD_DIR/libultra.a:__osDequeueThread.o(.text);
324 BUILD_DIR/libultra.a:__osDisableInt.o(.text);
325 BUILD_DIR/libultra.a:__osRestoreInt.o(.text);
326 BUILD_DIR/libultra.a:__osViInit.o(.text);
327 BUILD_DIR/libultra.a:__osExceptionPreamble.o(.text);
328 BUILD_DIR/libultra.a:osVirtualToPhysical.o(.text);
329 BUILD_DIR/libultra.a:__osSpSetStatus.o(.text);
330 BUILD_DIR/libultra.a:__osSpSetPc.o(.text);
331 BUILD_DIR/libultra.a:__osSpRawStartDma.o(.text);
332 BUILD_DIR/libultra.a:__osSpDeviceBusy.o(.text);
333 BUILD_DIR/libultra.a:__osSpGetStatus.o(.text);
334 BUILD_DIR/libultra.a:osGetThreadPri.o(.text);
335 BUILD_DIR/libultra.a:__osViGetCurrentContext.o(.text);
336 BUILD_DIR/libultra.a:__osViSwapContext.o(.text);
337 BUILD_DIR/libultra.a:osGetCount.o(.text);
338 BUILD_DIR/libultra.a:__osPiCreateAccessQueue.o(.text);
339 BUILD_DIR/libultra.a:osPiRawStartDma.o(.text);
340 BUILD_DIR/libultra.a:__osDevMgrMain.o(.text);
341 BUILD_DIR/libultra.a:__osSetSR.o(.text);
342 BUILD_DIR/libultra.a:__osGetSR.o(.text);
343 BUILD_DIR/libultra.a:__osSetFpcCsr.o(.text);
344 BUILD_DIR/libultra.a:__osSiRawReadIo.o(.text);
345 BUILD_DIR/libultra.a:__osSiRawWriteIo.o(.text);
346 BUILD_DIR/libultra.a:osMapTLBRdb.o(.text);
347 BUILD_DIR/libultra.a:osPiRawReadIo.o(.text);
351 BUILD_DIR/libultra.a:__osSiCreateAccessQueue.o(.text);
352 BUILD_DIR/libultra.a:__osSiRawStartDma.o(.text);
353 BUILD_DIR/libultra.a:osSetTimer.o(.text);
354 BUILD_DIR/libultra.a:osEepromWrite.o(.text);
355 BUILD_DIR/libultra.a:osJamMesg.o(.text);
356 BUILD_DIR/libultra.a:osPiGetCmdQueue.o(.text);
357 BUILD_DIR/libultra.a:osEepromRead.o(.text);
358 BUILD_DIR/libultra.a:guMtxF2L.o(.text);
359 BUILD_DIR/libultra.a:guMtxIdentF.o(.text);
360 BUILD_DIR/libultra.a:guNormalize.o(.text);
361 BUILD_DIR/libultra.a:__osAiDeviceBusy.o(.text);
362 BUILD_DIR/libultra.a:__osSetCompare.o(.text);
363 BUILD_DIR/libultra.a:_Litob.o(.text);
364 BUILD_DIR/libultra.a:_Ldtob.o(.text);
365 BUILD_DIR/libultra.a:kdebugserver.o(.text);
366 BUILD_DIR/libultra.a:__osSyncPutChars.o(.text);
367 BUILD_DIR/libultra.a:osSetIntMask.o(.text);
368 BUILD_DIR/libultra.a:osDestroyThread.o(.text);
369 BUILD_DIR/libultra.a:__osProbeTLB.o(.text);
370 BUILD_DIR/libultra.a:__osSiDeviceBusy.o(.text);
371 BUILD_DIR/libultra.a:ldiv.o(.text);
372 BUILD_DIR/libultra.a:__osGetCause.o(.text);
373 BUILD_DIR/libultra.a:__osAtomicDec.o(.text);
374 BUILD_DIR/libultra.a:guLookAtRef.o(.text); /* Fast3DEX2 only */
375 BUILD_DIR/lib/rsp.o(.text);
379 BUILD_DIR/src/game/crash_screen.o(.data*);
380 BUILD_DIR/src/game/main.o(.data*);
381 BUILD_DIR/src/game/game_init.o(.data*);
382 BUILD_DIR/src/game/sound_init.o(.data*);
383 BUILD_DIR/src/game/level_update.o(.data*);
384 BUILD_DIR/src/game/interaction.o(.data*);
385 BUILD_DIR/src/game/mario.o(.data*);
386 BUILD_DIR/src/game/mario_step.o(.data*);
387 BUILD_DIR/src/game/mario_actions_cutscene.o(.data*);
388 BUILD_DIR/src/game/mario_actions_moving.o(.data*);
389 BUILD_DIR/src/game/mario_actions_submerged.o(.data*);
390 BUILD_DIR/src/game/mario_actions_object.o(.data*);
391 BUILD_DIR/src/game/mario_misc.o(.data*);
392 BUILD_DIR/src/game/memory.o(.data*);
393 BUILD_DIR/src/game/save_file.o(.data*);
394 BUILD_DIR/src/game/area.o(.data*);
395 BUILD_DIR/src/game/rendering_graph_node.o(.data*);
396 BUILD_DIR/src/game/profiler.o(.data*);
397 BUILD_DIR/src/game/camera.o(.data*);
398 BUILD_DIR/src/game/object_list_processor.o(.data*);
400 BUILD_DIR/src/game/object_helpers.o(.data*);
402 BUILD_DIR/src/game/behavior_actions.o(.data*);
403 BUILD_DIR/src/game/platform_displacement.o(.data*);
404 BUILD_DIR/src/game/spawn_sound.o(.data*);
405 BUILD_DIR/src/game/debug.o(.data*);
406 BUILD_DIR/src/game/screen_transition.o(.data*);
407 BUILD_DIR/src/game/shadow.o(.data*);
408 BUILD_DIR/src/game/skybox.o(.data*);
409 BUILD_DIR/src/game/moving_texture.o(.data*);
410 BUILD_DIR/src/game/geo_misc.o(.data*);
411 BUILD_DIR/src/game/paintings.o(.data*);
412 BUILD_DIR/src/game/print.o(.data*);
413 BUILD_DIR/src/game/ingame_menu.o(.data*);
414 BUILD_DIR/src/game/envfx_snow.o(.data*);
415 BUILD_DIR/src/game/envfx_bubbles.o(.data*);
416 BUILD_DIR/src/game/macro_special_objects.o(.data*);
417 BUILD_DIR/src/game/hud.o(.data*);
418 BUILD_DIR/src/game/obj_behaviors.o(.data*);
419 BUILD_DIR/src/game/obj_behaviors_2.o(.data*);
421 /* wildcard doesn't work on EU due to files being moved to engine/ */
422 BUILD_DIR/src/game*.o(.data*);
424 BUILD_DIR/src/audio/external.o(.data*);
425 BUILD_DIR/src/audio/port_eu.o(.data*);
426 BUILD_DIR/src/audio/data.o(.data*);
427 BUILD_DIR/src/audio*.o(.data*);
431 BUILD_DIR/libultra.a:_Printf.o(.data*);
432 BUILD_DIR/libultra.a:osInitialize.o(.data*);
433 BUILD_DIR/libultra.a:osCreateViManager.o(.data*);
434 BUILD_DIR/libultra.a:osViTable.o(.data*);
435 BUILD_DIR/libultra.a:osCreatePiManager.o(.data*);
436 BUILD_DIR/libultra.a:osContInit.o(.data*);
437 BUILD_DIR/libultra.a:osAiSetNextBuffer.o(.data*);
439 BUILD_DIR/libultra.a:_Litob.o(.data*);
441 BUILD_DIR/libultra.a:__osExceptionPreamble.o(.data*);
443 BUILD_DIR/libultra.a:osTimer.o(.data*);
444 BUILD_DIR/libultra.a:__osViInit.o(.data*);
445 BUILD_DIR/libultra.a:__osDequeueThread.o(.data*); // ffff...
447 BUILD_DIR/libultra.a:__osPiCreateAccessQueue.o(.data*);
448 BUILD_DIR/libultra.a:__osSiCreateAccessQueue.o(.data*);
449 BUILD_DIR/libultra.a:osViData.o(.data*);
453 BUILD_DIR/libultra.a:osViTable.o(.data*);
454 BUILD_DIR/libultra.a:osCreateViManager.o(.data*);
455 BUILD_DIR/libultra.a:osCreatePiManager.o(.data*);
456 BUILD_DIR/libultra.a:osInitialize.o(.data*);
457 BUILD_DIR/libultra.a:osContInit.o(.data*);
458 BUILD_DIR/libultra.a:osAiSetNextBuffer.o(.data*);
459 BUILD_DIR/libultra.a:osTimer.o(.data*);
460 BUILD_DIR/libultra.a:_Printf.o(.data*);
461 BUILD_DIR/libultra.a:__osDequeueThread.o(.data*);
462 BUILD_DIR/libultra.a:__osViInit.o(.data*);
463 BUILD_DIR/libultra.a:__osExceptionPreamble.o(.data*);
464 BUILD_DIR/libultra.a:__osPiCreateAccessQueue.o(.data*);
465 BUILD_DIR/libultra.a:__osSiCreateAccessQueue.o(.data*);
466 BUILD_DIR/libultra.a:_Litob.o(.data*);
467 BUILD_DIR/libultra.a:_Ldtob.o(.data*);
468 BUILD_DIR/libultra.a:osViData.o(.data*);
469 BUILD_DIR/libultra.a:kdebugserver.o(.data*);
470 BUILD_DIR/libultra.a:__osSyncPutChars.o(.data*);
471 BUILD_DIR/libultra.a:guRotateF.o(.data*);
472 BUILD_DIR/libultra.a:*.o(.data*);
478 BUILD_DIR/src/game/crash_screen.o(.rodata*);
479 BUILD_DIR/src/game/main.o(.rodata*);
480 BUILD_DIR/src/game/game_init.o(.rodata*);
481 BUILD_DIR/src/game/sound_init.o(.rodata*);
482 BUILD_DIR/src/game/level_update.o(.rodata*);
483 BUILD_DIR/src/game/interaction.o(.rodata*);
484 BUILD_DIR/src/game/mario.o(.rodata*);
485 BUILD_DIR/src/game/mario_step.o(.rodata*);
486 BUILD_DIR/src/game/mario_actions_cutscene.o(.rodata*);
487 BUILD_DIR/src/game/mario_actions_automatic.o(.rodata*);
488 BUILD_DIR/src/game/mario_actions_stationary.o(.rodata*);
489 BUILD_DIR/src/game/mario_actions_moving.o(.rodata*);
490 BUILD_DIR/src/game/mario_actions_airborne.o(.rodata*);
491 BUILD_DIR/src/game/mario_actions_submerged.o(.rodata*);
492 BUILD_DIR/src/game/mario_actions_object.o(.rodata*);
493 BUILD_DIR/src/game/mario_misc.o(.rodata*);
494 BUILD_DIR/src/game/area.o(.rodata*);
495 BUILD_DIR/src/game/rendering_graph_node.o(.rodata*);
496 BUILD_DIR/src/game/camera.o(.rodata*);
497 BUILD_DIR/src/game/object_list_processor.o(.rodata*);
499 BUILD_DIR/src/game/object_helpers.o(.rodata*);
501 BUILD_DIR/src/game/behavior_actions.o(.rodata*);
503 BUILD_DIR/src/game/object_collision.o(.rodata*);
504 BUILD_DIR/src/game/spawn_object.o(.rodata*);
506 BUILD_DIR/src/game/spawn_sound.o(.rodata*);
507 BUILD_DIR/src/game/debug.o(.rodata*);
508 BUILD_DIR/src/game/screen_transition.o(.rodata*);
509 BUILD_DIR/src/game/shadow.o(.rodata*);
510 BUILD_DIR/src/game/skybox.o(.rodata*);
511 BUILD_DIR/src/game/moving_texture.o(.rodata*);
512 BUILD_DIR/src/game/geo_misc.o(.rodata*);
513 BUILD_DIR/src/game/paintings.o(.rodata*);
514 BUILD_DIR/src/game/print.o(.rodata*);
515 BUILD_DIR/src/game/ingame_menu.o(.rodata*);
516 BUILD_DIR/src/game/envfx_snow.o(.rodata*);
517 BUILD_DIR/src/game/envfx_bubbles.o(.rodata*);
518 BUILD_DIR/src/game/macro_special_objects.o(.rodata*);
519 BUILD_DIR/src/game/hud.o(.rodata*);
520 BUILD_DIR/src/game/obj_behaviors.o(.rodata*);
521 BUILD_DIR/src/game/obj_behaviors_2.o(.rodata*);
523 BUILD_DIR/src/game*.o(.rodata*);
525 BUILD_DIR/src/audio/synthesis.o(.rodata*);
526 BUILD_DIR/src/audio/heap.o(.rodata*);
527 BUILD_DIR/src/audio/load.o(.rodata*);
528 BUILD_DIR/src/audio/playback.o(.rodata*);
529 BUILD_DIR/src/audio/effects.o(.rodata*);
530 BUILD_DIR/src/audio/seqplayer.o(.rodata*);
531 BUILD_DIR/src/audio/external.o(.rodata*);
532 BUILD_DIR/src/audio/port_eu.o(.rodata*);
533 BUILD_DIR/src/audio*.o(.rodata*);
536 BUILD_DIR/libultra.a:_Printf.o(.rodata*);
538 BUILD_DIR/libultra.a:guPerspectiveF.o(.rodata*);
539 BUILD_DIR/libultra.a:llconv.o(.rodata*);
540 BUILD_DIR/libultra.a:cosf.o(.rodata*);
541 BUILD_DIR/libultra.a:sinf.o(.rodata*);
542 BUILD_DIR/libultra.a:guRotateF.o(.rodata*);
544 BUILD_DIR/libultra.a:_Litob.o(.rodata*);
545 BUILD_DIR/libultra.a:_Ldtob.o(.rodata*);
547 BUILD_DIR/libultra.a:__osExceptionPreamble.o(.rodata*);
548 BUILD_DIR/libultra.a:__osDevMgrMain.o(.rodata*);
550 BUILD_DIR/libultra.a:NaN.o(.rodata*);
552 BUILD_DIR/libultra.a:guPerspectiveF.o(.rodata*);
553 BUILD_DIR/libultra.a:llconv.o(.rodata*);
554 BUILD_DIR/libultra.a:cosf.o(.rodata*);
555 BUILD_DIR/libultra.a:sinf.o(.rodata*);
556 BUILD_DIR/libultra.a:guRotateF.o(.rodata*);
557 BUILD_DIR/libultra.a:_Printf.o(.rodata*);
558 BUILD_DIR/libultra.a:__osExceptionPreamble.o(.rodata*);
559 BUILD_DIR/libultra.a:NaN.o(.rodata*);
560 BUILD_DIR/libultra.a:_Litob.o(.rodata*);
561 BUILD_DIR/libultra.a:_Ldtob.o(.rodata*);
563 BUILD_DIR/libultra.a:osSetIntMask.o(.rodata*);
564 BUILD_DIR/libultra.a:guLookAtRef.o(.rodata*); /* Fast3DEX2 only */
566 BUILD_DIR/libultra.a:*.o(.rodata*);
568 BUILD_DIR/lib/rsp.o(.rodata*);
573 BUILD_DIR/src/game/crash_screen.o(.bss*);
574 BUILD_DIR/src/game/main.o(.bss*);
575 BUILD_DIR/src/game/game_init.o(.bss*);
576 BUILD_DIR/src/game/sound_init.o(.bss*);
577 BUILD_DIR/src/game/level_update.o(.bss*);
578 BUILD_DIR/src/game/interaction.o(.bss*);
579 BUILD_DIR/src/game/mario.o(.bss*);
580 BUILD_DIR/src/game/mario_actions_cutscene.o(.bss*);
581 BUILD_DIR/src/game/mario_actions_moving.o(.bss*);
582 BUILD_DIR/src/game/mario_actions_submerged.o(.bss*);
583 BUILD_DIR/src/game/mario_misc.o(.bss*);
584 BUILD_DIR/src/game/memory.o(.bss*);
585 BUILD_DIR/src/game/save_file.o(.bss*);
586 BUILD_DIR/src/game/area.o(.bss*);
587 BUILD_DIR/src/game/rendering_graph_node.o(.bss*);
588 BUILD_DIR/src/game/profiler.o(.bss*);
589 BUILD_DIR/src/game/camera.o(.bss*);
590 BUILD_DIR/src/game/object_list_processor.o(.bss*);
592 BUILD_DIR/src/game/object_helpers.o(.bss*);
594 BUILD_DIR/src/game/behavior_actions.o(.bss*);
595 BUILD_DIR/src/game/debug.o(.bss*);
596 BUILD_DIR/src/game/shadow.o(.bss*);
597 BUILD_DIR/src/game/skybox.o(.bss*);
598 BUILD_DIR/src/game/moving_texture.o(.bss*);
599 BUILD_DIR/src/game/geo_misc.o(.bss*);
600 BUILD_DIR/src/game/paintings.o(.bss*);
601 BUILD_DIR/src/game/print.o(.bss*);
602 BUILD_DIR/src/game/ingame_menu.o(.bss*);
603 BUILD_DIR/src/game/envfx_snow.o(.bss*);
604 BUILD_DIR/src/game/envfx_bubbles.o(.bss*);
605 BUILD_DIR/src/game/macro_special_objects.o(.bss*)
606 BUILD_DIR/src/game/hud.o(.bss*);
607 BUILD_DIR/src/game/obj_behaviors.o(.bss*);
608 BUILD_DIR/src/game/obj_behaviors_2.o(.bss*);
610 BUILD_DIR/src/game*.o(.bss*);
612 BUILD_DIR/src/audio/external.o(.bss*);
613 BUILD_DIR/src/audio/port_eu.o(.bss*);
616 BUILD_DIR/libultra.a:osInitialize.o(.bss*);
618 BUILD_DIR/libultra.a:osSetEventMesg.o(.bss*);
619 BUILD_DIR/libultra.a:osSpTaskLoadGo.o(.bss*);
620 BUILD_DIR/libultra.a:osCreateViManager.o(.bss*);
622 BUILD_DIR/libultra.a:osCreatePiManager.o(.bss*);
623 BUILD_DIR/libultra.a:osContStartReadData.o(.bss*);
624 BUILD_DIR/libultra.a:osContInit.o(.bss*);
626 BUILD_DIR/libultra.a:guRotateF.o(.bss*);
628 BUILD_DIR/libultra.a:unk_stack_data.o(.bss*);
629 BUILD_DIR/libultra.a:osTimer.o(.bss*);
630 BUILD_DIR/libultra.a:__osPiCreateAccessQueue.o(.bss*);
631 BUILD_DIR/libultra.a:__osSiCreateAccessQueue.o(.bss*);
632 BUILD_DIR/libultra.a:osEepromWrite.o(.bss*);
634 BUILD_DIR/libultra.a:kdebugserver.o(.bss*);
635 BUILD_DIR/libultra.a:osLeoDiskInit.o(.bss*)
637 BUILD_DIR/libultra.a:_Printf.o(.bss*);
638 BUILD_DIR/libultra.a:osAiSetNextBuffer.o(.bss*);
639 BUILD_DIR/libultra.a:EU_D_802f4330.o(.bss*);
642 BUILD_DIR/libultra.a:osSetEventMesg.o(.bss*);
643 BUILD_DIR/libultra.a:osSpTaskLoadGo.o(.bss*);
644 BUILD_DIR/libultra.a:osCreateViManager.o(.bss*);
645 BUILD_DIR/libultra.a:osCreatePiManager.o(.bss*);
646 BUILD_DIR/libultra.a:osInitialize.o(.bss*);
647 BUILD_DIR/libultra.a:osContStartReadData.o(.bss*);
648 BUILD_DIR/libultra.a:osContInit.o(.bss*);
649 BUILD_DIR/libultra.a:guRotateF.o(.bss*);
650 BUILD_DIR/libultra.a:osTimer.o(.bss*);
651 BUILD_DIR/libultra.a:_Printf.o(.bss*);
652 BUILD_DIR/libultra.a:__osPiCreateAccessQueue.o(.bss*);
653 BUILD_DIR/libultra.a:__osSiCreateAccessQueue.o(.bss*);
654 BUILD_DIR/libultra.a:osEepromWrite.o(.bss*);
655 BUILD_DIR/libultra.a:unk_stack_data.o(.bss*);
656 BUILD_DIR/libultra.a:kdebugserver.o(.bss*);
657 BUILD_DIR/libultra.a:*.o(.bss*);
663 _mainSegmentNoloadSizeLo = SIZEOF (.main.noload) & 0xffff;
664 _mainSegmentNoloadSizeHi = SIZEOF (.main.noload) >> 16;
666 ASSERT((. <= SEG_ENGINE), "Error: main segment extended into engine.")
668 BEGIN_SEG(engine, SEG_ENGINE)
670 BUILD_DIR/src/engine/math_util.o(.text);
671 BUILD_DIR/src/engine/graph_node.o(.text);
672 BUILD_DIR/src/engine/graph_node_manager.o(.text);
673 BUILD_DIR/src/engine/geo_layout.o(.text);
674 BUILD_DIR/src/engine/level_script.o(.text);
675 BUILD_DIR/src/engine/surface_collision.o(.text);
676 BUILD_DIR/src/engine/surface_load.o(.text);
677 BUILD_DIR/src/engine/behavior_script.o(.text);
679 BUILD_DIR/src/game/object_collision.o(.text);
680 BUILD_DIR/src/game/spawn_object.o(.text);
681 BUILD_DIR/src/game/object_helpers.o(.text);
683 BUILD_DIR/src/engine*.o(.text);
685 BUILD_DIR/src/engine/graph_node.o(.data*);
686 BUILD_DIR/src/engine/graph_node_manager.o(.data*);
687 BUILD_DIR/src/engine/math_util.o(.data*);
688 BUILD_DIR/src/engine/geo_layout.o(.data*);
689 BUILD_DIR/src/engine/level_script.o(.data*);
690 BUILD_DIR/src/engine/behavior_script.o(.data*);
692 BUILD_DIR/src/game/object_collision.o(.data*);
693 BUILD_DIR/src/game/spawn_object.o(.data*);
694 BUILD_DIR/src/game/object_helpers.o(.data*);
696 BUILD_DIR/src/engine*.o(.data*);
698 BUILD_DIR/src/engine/math_util.o(.rodata*);
699 BUILD_DIR/src/engine/level_script.o(.rodata*);
700 BUILD_DIR/src/engine/surface_collision.o(.rodata*);
701 BUILD_DIR/src/engine/surface_load.o(.rodata*);
703 BUILD_DIR/src/game/object_collision.o(.rodata*);
704 BUILD_DIR/src/game/spawn_object.o(.rodata*);
705 BUILD_DIR/src/game/object_helpers.o(.rodata*);
707 BUILD_DIR/src/engine*.o(.rodata*);
712 BUILD_DIR/src/engine/math_util.o(.bss*);
713 BUILD_DIR/src/engine/geo_layout.o(.bss*);
714 BUILD_DIR/src/engine/level_script.o(.bss*);
715 BUILD_DIR/src/engine/surface_collision.o(.bss*);
716 BUILD_DIR/src/engine/surface_load.o(.bss*);
717 BUILD_DIR/src/engine/behavior_script.o(.bss*);
719 BUILD_DIR/src/game/object_collision.o(.bss*);
720 BUILD_DIR/src/game/spawn_object.o(.bss*);
721 BUILD_DIR/src/game/object_helpers.o(.bss*);
723 BUILD_DIR/src/engine*.o(.bss*);
727 // ASSERT((. <= SEG_FRAMEBUFFERS), "Error: engine segment extended into framebuffers.")
729 . = SEG_FRAMEBUFFERS;
730 BEGIN_NOLOAD(framebuffers)
732 BUILD_DIR/src/buffers/framebuffers.o(.bss*);
734 END_NOLOAD(framebuffers)
736 __expansionRamStart = 0x80400000;
737 ASSERT((. <= __expansionRamStart), "Error: RDRAM expanded into Expansion RAM, despite Expansion RAM not being defined.")
740 BEGIN_SEG(entry, 0x10000000)
742 BUILD_DIR/levels/entry.o(.data);
746 /* load MIO0 and level data */
747 MIO0_SEG(segment2, 0x02000000)
749 MIO0_EU_SEG(translation_en, 0x19000000)
750 MIO0_EU_SEG(translation_fr, 0x19000000)
751 MIO0_EU_SEG(translation_de, 0x19000000)
754 /* mario actor group */
755 STANDARD_OBJECTS(group0, 0x04000000, 0x17000000)
757 /* load the other actor groups */
758 STANDARD_OBJECTS(group1, 0x05000000, 0x0C000000)
759 STANDARD_OBJECTS(group2, 0x05000000, 0x0C000000)
760 STANDARD_OBJECTS(group3, 0x05000000, 0x0C000000)
761 STANDARD_OBJECTS(group4, 0x05000000, 0x0C000000)
762 STANDARD_OBJECTS(group5, 0x05000000, 0x0C000000)
763 STANDARD_OBJECTS(group6, 0x05000000, 0x0C000000)
764 STANDARD_OBJECTS(group7, 0x05000000, 0x0C000000)
765 STANDARD_OBJECTS(group8, 0x05000000, 0x0C000000)
766 STANDARD_OBJECTS(group9, 0x05000000, 0x0C000000)
767 STANDARD_OBJECTS(group10, 0x05000000, 0x0C000000)
768 STANDARD_OBJECTS(group11, 0x05000000, 0x0C000000)
769 STANDARD_OBJECTS(group12, 0x06000000, 0x0D000000)
770 STANDARD_OBJECTS(group13, 0x06000000, 0x0D000000)
771 STANDARD_OBJECTS(group14, 0x06000000, 0x0D000000)
772 STANDARD_OBJECTS(group15, 0x06000000, 0x0D000000)
773 STANDARD_OBJECTS(group16, 0x06000000, 0x0D000000)
774 STANDARD_OBJECTS(group17, 0x06000000, 0x0D000000)
776 /* load the common actor groups */
777 STANDARD_OBJECTS(common0, 0x08000000, 0x0F000000)
778 STANDARD_OBJECTS(common1, 0x03000000, 0x16000000)
780 /* use segmented addressing for behaviors */
781 BEGIN_SEG(behavior, 0x13000000)
783 BUILD_DIR/data/behavior_data.o(.data);
787 /* 0x8016F000 21D7D0-255EC0 [386F0] */
788 BEGIN_SEG(goddard, SEG_GODDARD)
790 BUILD_DIR/src/menu/level_select_menu.o(.text);
791 BUILD_DIR/src/menu/intro_geo.o(.text);
792 BUILD_DIR/src/menu/file_select.o(.text);
793 BUILD_DIR/src/menu/star_select.o(.text);
794 BUILD_DIR/src/menu*.o(.text);
795 BUILD_DIR/libgoddard.a:gd_main.o(.text);
796 BUILD_DIR/libgoddard.a:gd_memory.o(.text);
797 BUILD_DIR/libgoddard.a:sfx.o(.text);
798 BUILD_DIR/libgoddard.a:draw_objects.o(.text);
799 BUILD_DIR/libgoddard.a:objects.o(.text);
800 BUILD_DIR/libgoddard.a:skin_movement.o(.text);
801 BUILD_DIR/libgoddard.a:particles.o(.text);
802 BUILD_DIR/libgoddard.a:dynlist_proc.o(.text);
803 BUILD_DIR/libgoddard.a:old_menu.o(.text);
804 BUILD_DIR/libgoddard.a:debug_utils.o(.text);
805 BUILD_DIR/libgoddard.a:joints.o(.text);
806 BUILD_DIR/libgoddard.a:skin.o(.text);
807 BUILD_DIR/libgoddard.a:gd_math.o(.text);
808 BUILD_DIR/libgoddard.a:shape_helper.o(.text);
809 BUILD_DIR/libgoddard.a:renderer.o(.text);
810 BUILD_DIR/libgoddard.a:*.o(.text);
811 /* data, rodata, per file */
812 BUILD_DIR/src/menu/level_select_menu.o(.data*);
813 BUILD_DIR/src/menu/level_select_menu.o(.rodata*);
814 BUILD_DIR/src/menu/intro_geo.o(.data*);
815 BUILD_DIR/src/menu/file_select.o(.data*);
816 BUILD_DIR/src/menu/file_select.o(.rodata*);
817 BUILD_DIR/src/menu/star_select.o(.data*);
818 BUILD_DIR/src/menu/star_select.o(.rodata*);
819 BUILD_DIR/src/menu*.o(.data*);
820 BUILD_DIR/src/menu*.o(.rodata*);
821 /* goddard subsystem data */
822 BUILD_DIR/libgoddard.a:gd_main.o(.data*);
823 BUILD_DIR/libgoddard.a:draw_objects.o(.data*);
824 BUILD_DIR/libgoddard.a:objects.o(.data*);
825 BUILD_DIR/libgoddard.a:particles.o(.data*);
826 BUILD_DIR/libgoddard.a:dynlist_proc.o(.data*);
827 BUILD_DIR/libgoddard.a:debug_utils.o(.data*);
828 BUILD_DIR/libgoddard.a:joints.o(.data*);
829 BUILD_DIR/libgoddard.a:shape_helper.o(.data*);
830 BUILD_DIR/libgoddard.a:renderer.o(.data*);
831 /* goddard subsystem rodata */
832 BUILD_DIR/libgoddard.a:gd_main.o(.rodata*);
833 BUILD_DIR/libgoddard.a:gd_memory.o(.rodata*);
834 BUILD_DIR/libgoddard.a:draw_objects.o(.rodata*);
835 BUILD_DIR/libgoddard.a:objects.o(.rodata*);
836 BUILD_DIR/libgoddard.a:skin_movement.o(.rodata*);
837 BUILD_DIR/libgoddard.a:particles.o(.rodata*);
838 BUILD_DIR/libgoddard.a:dynlist_proc.o(.rodata*);
839 BUILD_DIR/libgoddard.a:old_menu.o(.rodata*);
840 BUILD_DIR/libgoddard.a:debug_utils.o(.rodata*);
841 BUILD_DIR/libgoddard.a:joints.o(.rodata*);
842 BUILD_DIR/libgoddard.a:skin.o(.rodata*);
843 BUILD_DIR/libgoddard.a:gd_math.o(.rodata*);
844 BUILD_DIR/libgoddard.a:shape_helper.o(.rodata*);
845 BUILD_DIR/libgoddard.a:renderer.o(.rodata*);
848 BEGIN_NOLOAD(goddard)
850 BUILD_DIR/src/menu/intro_geo.o(.bss*);
851 BUILD_DIR/src/menu/file_select.o(.bss*);
852 BUILD_DIR/src/menu/star_select.o(.bss*);
853 BUILD_DIR/src/menu*.o(.bss*);
854 BUILD_DIR/libgoddard.a:gd_main.o(.bss*);
855 BUILD_DIR/libgoddard.a:gd_memory.o(.bss*);
856 BUILD_DIR/libgoddard.a:sfx.o(.bss*);
857 BUILD_DIR/libgoddard.a:draw_objects.o(.bss*);
858 BUILD_DIR/libgoddard.a:objects.o(.bss*);
859 BUILD_DIR/libgoddard.a:skin_movement.o(.bss*);
860 BUILD_DIR/libgoddard.a:particles.o(.bss*);
861 BUILD_DIR/libgoddard.a:dynlist_proc.o(.bss*);
862 BUILD_DIR/libgoddard.a:old_menu.o(.bss*);
863 BUILD_DIR/libgoddard.a:debug_utils.o(.bss*);
864 BUILD_DIR/libgoddard.a:joints.o(.bss*);
865 BUILD_DIR/libgoddard.a:skin.o(.bss*);
866 BUILD_DIR/libgoddard.a:shape_helper.o(.bss*);
867 BUILD_DIR/libgoddard.a:renderer.o(.bss*);
868 BUILD_DIR/libgoddard.a:*.o(.bss*);
872 ASSERT((. <= SEG_POOL_END), "Error: extended past pool end.")
875 BEGIN_NOLOAD(buffers)
877 BUILD_DIR/src/buffers/buffers.o(.bss*);
878 BUILD_DIR/src/audio/globals_start.o(.bss*);
880 BUILD_DIR/src/audio/synthesis.o(.bss*);
881 BUILD_DIR/src/audio/heap.o(.bss*);
882 BUILD_DIR/src/audio/load.o(.bss*);
883 BUILD_DIR/src/audio/data.o(.bss*);
884 BUILD_DIR/src/audio/globals_end.o(.bss*);
892 BUILD_DIR/src/buffers/gfx_output_buffer.o(.bss*);
894 BUILD_DIR/src/audio*.o(.bss*);
898 /* While EU is being worked on, don't warn for a too large buffers segment.
899 * This is a broken thing to do, so please enforce this again when it's fixed! */
901 ASSERT((. <= SEG_MAIN), "Error: buffers segment extended into main.")
904 /* 0x268020 0x268020-0 [0] */
905 BEGIN_SEG(intro, 0x14000000)
907 BUILD_DIR/levels/intro/script.o(.data);
908 BUILD_DIR/levels/intro/geo.o(.data);
911 BEGIN_SEG(intro_segment_7, 0x07000000)
913 BUILD_DIR/levels/intro/leveldata.mio0.o(.data);
916 END_SEG(intro_segment_7)
918 MIO0_SEG(debug_level_select, 0x07000000)
919 MIO0_SEG(title_screen_bg, 0x0A000000)
921 /* 271B20-2A42A0 [32780] */
922 BEGIN_SEG(gd_dynlists, 0x04000000)
924 BUILD_DIR/libgoddard.a:dynlist_test_cube.o(.data);
925 BUILD_DIR/libgoddard.a:dynlist_unused.o(.data);
926 BUILD_DIR/libgoddard.a:dynlist_mario_face.o(.data);
927 BUILD_DIR/libgoddard.a:dynlists_mario_eyes.o(.data);
928 BUILD_DIR/libgoddard.a:dynlists_mario_eyebrows_mustache.o(.data);
929 BUILD_DIR/libgoddard.a:dynlist_mario_master.o(.data);
930 BUILD_DIR/libgoddard.a:anim_mario_mustache_right.o(.data);
931 BUILD_DIR/libgoddard.a:anim_mario_mustache_left.o(.data);
932 BUILD_DIR/libgoddard.a:anim_mario_lips_1.o(.data);
933 BUILD_DIR/libgoddard.a:anim_mario_lips_2.o(.data);
934 BUILD_DIR/libgoddard.a:anim_mario_eyebrows_1.o(.data);
935 BUILD_DIR/libgoddard.a:anim_group_1.o(.data);
936 BUILD_DIR/libgoddard.a:anim_group_2.o(.data);
937 BUILD_DIR/libgoddard.a:dynlist_test_cube.o(.rodata*);
938 BUILD_DIR/libgoddard.a:dynlist_unused.o(.rodata*);
939 BUILD_DIR/libgoddard.a:*.o(.data);
940 BUILD_DIR/libgoddard.a:*.o(.rodata);
944 gMainLevels = __romPos;
946 BEGIN_SEG(menu, 0x14000000)
948 BUILD_DIR/levels/menu/script.o(.data);
949 BUILD_DIR/levels/menu/geo.o(.data);
952 BEGIN_SEG(menu_segment_7, 0x07000000)
954 BUILD_DIR/levels/menu/leveldata.mio0.o(.data);
957 END_SEG(menu_segment_7)
959 BEGIN_SEG(scripts, 0x15000000)
961 BUILD_DIR/levels/scripts.o(.data);
965 MIO0_SEG(water_skybox, 0x0A000000)
966 MIO0_SEG(ccm_skybox, 0x0A000000)
967 MIO0_SEG(clouds_skybox, 0x0A000000)
968 MIO0_SEG(bitfs_skybox, 0x0A000000)
969 MIO0_SEG(wdw_skybox, 0x0A000000)
970 MIO0_SEG(cloud_floor_skybox, 0x0A000000)
971 MIO0_SEG(ssl_skybox, 0x0A000000)
972 MIO0_SEG(bbh_skybox, 0x0A000000)
973 MIO0_SEG(bidw_skybox, 0x0A000000)
974 MIO0_SEG(bits_skybox, 0x0A000000)
977 MIO0_SEG(fire, 0x09000000)
978 MIO0_SEG(spooky, 0x09000000)
979 MIO0_SEG(generic, 0x09000000)
980 MIO0_SEG(water, 0x09000000)
981 MIO0_SEG(sky, 0x09000000)
982 MIO0_SEG(snow, 0x09000000)
983 MIO0_SEG(cave, 0x09000000)
984 MIO0_SEG(machine, 0x09000000)
985 MIO0_SEG(mountain, 0x09000000)
986 MIO0_SEG(grass, 0x09000000)
987 MIO0_SEG(outside, 0x09000000)
988 MIO0_SEG(inside, 0x09000000)
989 MIO0_SEG(effect, 0x0B000000)
991 #define STUB_LEVEL(_0, _1, _2, _3, _4, _5, _6, _7, _8)
992 #define DEFINE_LEVEL(_0, _1, _2, folder, _4, _5, _6, _7, _8, _9, _10) STANDARD_LEVEL(folder)
994 #include "levels/level_defines.h"
1000 BEGIN_SEG(assets, __romPos)
1002 BUILD_DIR/assets/mario_anim_data.o(.data);
1003 BUILD_DIR/assets/mario_anim_data.o(.rodata);
1004 BUILD_DIR/assets/demo_data.o(.data);
1006 BUILD_DIR/sound/sound_data.ctl.o(.data);
1008 BUILD_DIR/sound/sound_data.tbl.o(.data);
1010 BUILD_DIR/sound/sequences.bin.o(.data);
1012 BUILD_DIR/sound/bank_sets.o(.data);
1016 /* Discard everything not specifically mentioned above. */