sox.1: fix example for mcompand
[sox.git] / src / band.h
blob5398ff45bf57e83978c8f599e359f3d860aaecb7
1 /* libSoX Bandpass effect file. July 5, 1991
2 * Copyright 1991 Lance Norskog And Sundry Contributors
4 * This source code is freely redistributable and may be used for
5 * any purpose. This copyright notice must be maintained.
6 * Lance Norskog And Sundry Contributors are not responsible for
7 * the consequences of using this software.
9 * Algorithm: 2nd order recursive filter.
10 * Formula stolen from MUSIC56K, a toolkit of 56000 assembler stuff.
11 * Quote:
12 * This is a 2nd order recursive band pass filter of the form.
13 * y(n)= a * x(n) - b * y(n-1) - c * y(n-2)
14 * where :
15 * x(n) = "IN"
16 * "OUT" = y(n)
17 * c = EXP(-2*pi*cBW/S_RATE)
18 * b = -4*c/(1+c)*COS(2*pi*cCF/S_RATE)
19 * if cSCL=2 (i.e. noise input)
20 * a = SQT(((1+c)*(1+c)-b*b)*(1-c)/(1+c))
21 * else
22 * a = SQT(1-b*b/(4*c))*(1-c)
23 * endif
24 * note : cCF is the center frequency in Hertz
25 * cBW is the band width in Hertz
26 * cSCL is a scale factor, use 1 for pitched sounds
27 * use 2 for noise.
30 * July 1, 1999 - Jan Paul Schmidt <jps@fundament.org>
32 * This looks like the resonator band pass in SPKit. It's a
33 * second order all-pole (IIR) band-pass filter described
34 * at the pages 186 - 189 in
35 * Dodge, Charles & Jerse, Thomas A. 1985:
36 * Computer Music -- Synthesis, Composition and Performance.
37 * New York: Schirmer Books.
38 * Reference from the SPKit manual.
41 p->a2 = exp(-2 * M_PI * bw_Hz / effp->in_signal.rate);
42 p->a1 = -4 * p->a2 / (1 + p->a2) * cos(2 * M_PI * p->fc / effp->in_signal.rate);
43 p->b0 = sqrt(1 - p->a1 * p->a1 / (4 * p->a2)) * (1 - p->a2);
44 if (p->filter_type == filter_BPF_SPK_N) {
45 mult = sqrt(((1+p->a2) * (1+p->a2) - p->a1*p->a1) * (1-p->a2) / (1+p->a2)) / p->b0;
46 p->b0 *= mult;