1 /* Simple example of using SoX libraries
3 * Copyright (c) 2007-8 robs@users.sourceforge.net
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License as published by the
7 * Free Software Foundation; either version 2 of the License, or (at your
8 * option) any later version.
10 * This program is distributed in the hope that it will be useful, but
11 * WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
13 * Public License for more details.
15 * You should have received a copy of the GNU General Public License along
16 * with this program; if not, write to the Free Software Foundation, Inc.,
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #ifdef NDEBUG /* N.B. assert used with active statements so enable always. */
21 #undef NDEBUG /* Must undef above assert.h or other that might include it. */
30 * Reads input file, applies vol & flanger effects, stores in output file.
31 * E.g. example1 monkey.au monkey.aiff
33 int main(int argc
, char * argv
[])
35 static sox_format_t
* in
, * out
; /* input and output files */
36 sox_effects_chain_t
* chain
;
42 /* All libSoX applications must start by initialising the SoX library */
43 assert(sox_init() == SOX_SUCCESS
);
45 /* Open the input file (with default parameters) */
46 assert((in
= sox_open_read(argv
[1], NULL
, NULL
, NULL
)));
48 /* Open the output file; we must specify the output signal characteristics.
49 * Since we are using only simple effects, they are the same as the input
50 * file characteristics */
51 assert((out
= sox_open_write(argv
[2], &in
->signal
, NULL
, NULL
, NULL
, NULL
)));
53 /* Create an effects chain; some effects need to know about the input
54 * or output file encoding so we provide that information here */
55 chain
= sox_create_effects_chain(&in
->encoding
, &out
->encoding
);
57 /* The first effect in the effect chain must be something that can source
58 * samples; in this case, we use the built-in handler that inputs
59 * data from an audio file */
60 e
= sox_create_effect(sox_find_effect("input"));
61 args
[0] = (char *)in
, assert(sox_effect_options(e
, 1, args
) == SOX_SUCCESS
);
62 /* This becomes the first `effect' in the chain */
63 assert(sox_add_effect(chain
, e
, &in
->signal
, &in
->signal
) == SOX_SUCCESS
);
66 /* Create the `vol' effect, and initialise it with the desired parameters: */
67 e
= sox_create_effect(sox_find_effect("vol"));
68 args
[0] = "3dB", assert(sox_effect_options(e
, 1, args
) == SOX_SUCCESS
);
69 /* Add the effect to the end of the effects processing chain: */
70 assert(sox_add_effect(chain
, e
, &in
->signal
, &in
->signal
) == SOX_SUCCESS
);
73 /* Create the `flanger' effect, and initialise it with default parameters: */
74 e
= sox_create_effect(sox_find_effect("flanger"));
75 assert(sox_effect_options(e
, 0, NULL
) == SOX_SUCCESS
);
76 /* Add the effect to the end of the effects processing chain: */
77 assert(sox_add_effect(chain
, e
, &in
->signal
, &in
->signal
) == SOX_SUCCESS
);
80 /* The last effect in the effect chain must be something that only consumes
81 * samples; in this case, we use the built-in handler that outputs
82 * data to an audio file */
83 e
= sox_create_effect(sox_find_effect("output"));
84 args
[0] = (char *)out
, assert(sox_effect_options(e
, 1, args
) == SOX_SUCCESS
);
85 assert(sox_add_effect(chain
, e
, &in
->signal
, &in
->signal
) == SOX_SUCCESS
);
88 /* Flow samples through the effects processing chain until EOF is reached */
89 sox_flow_effects(chain
, NULL
, NULL
);
91 /* All done; tidy up: */
92 sox_delete_effects_chain(chain
);