1 /* Copyright (C) <2010> Douglas Bagnall <douglas@halo.gen.nz>
3 * This library is free software; you can redistribute it and/or
4 * modify it under the terms of the GNU Library General Public
5 * License as published by the Free Software Foundation; either
6 * version 2 of the License, or (at your option) any later version.
8 * This library is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 * Library General Public License for more details.
13 * You should have received a copy of the GNU Library General Public
14 * License along with this library; if not, write to the
15 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
16 * Boston, MA 02111-1307, USA.
20 #include "gstsparrow.h"
24 #include "play_core.h"
26 #define one_subpixel one_subpixel_gamma_clamp_oldpix
29 do_one_pixel(sparrow_play_t
*player
, guint8
*outpix
, guint8
*inpix
, guint8
*jpegpix
,
31 outpix
[0] = one_subpixel(player
, inpix
[0], jpegpix
[0], oldframe
[0]);
32 outpix
[1] = one_subpixel(player
, inpix
[1], jpegpix
[1], oldframe
[1]);
33 outpix
[2] = one_subpixel(player
, inpix
[2], jpegpix
[2], oldframe
[2]);
34 outpix
[3] = one_subpixel(player
, inpix
[3], jpegpix
[3], oldframe
[3]);
38 select_jpeg_adaptive(GstSparrow
*sparrow
, sparrow_play_t
*player
){
40 GST_DEBUG("in select_jpeg_adaptive, starting at %d", player->jpeg_index);
41 GstBuffer *oldbuf = player->old_frames[player->old_frames_tail];
43 GST_DEBUG("old buffer is not there! using random jump: %d to %d",
44 player->jpeg_index, player->jpeg_index);
45 return RANDINT(sparrow, 0, sparrow->shared->image_count);
47 guint8 *old_frame = (guint8 *)GST_BUFFER_DATA(oldbuf);
49 cvResize( const CvArr* src, CvArr* dst, CV_INTER_LINEAR)
52 guint32 summary[6 * 8 * PIXSIZE] = {0};
53 int xdiv = sparrow->out.width / 8;
54 int ydiv = sparrow->out.height / 6;
57 for (y2 = 0; y2 < 6; y2++){
58 for (y = y2 * ydiv; y < (y2 + 1) * ydiv; y += 4){
59 for (x2 = 0; x2 < 8; x2++){
60 for (x = x2 * xdiv; x < (x2 + 1) * xdiv; x++){
62 int i = y * sparrow->out.width + x;
64 summary[i2 + ] += old_frame[];
69 for (x = 0; x < sparrow->out.width; x++){
74 GST_DEBUG("in select_jpeg_adaptive");
76 return RANDINT(sparrow
, 0, sparrow
->shared
->image_count
);
81 set_up_jpeg(GstSparrow
*sparrow
, sparrow_play_t
*player
){
82 /*XXX pick a jpeg, somehow*/
83 /*first, chance of random jump anywhere. */
84 if (rng_uniform(sparrow
) < 1.0 / 500){
85 player
->jpeg_index
= RANDINT(sparrow
, 0, sparrow
->shared
->image_count
);
86 GST_DEBUG("CHANGE_SHOT: random jump: %d to %d", player
->jpeg_index
, player
->jpeg_index
);
89 sparrow_frame_t
*old_frame
= &sparrow
->shared
->index
[player
->jpeg_index
];
90 int next
= old_frame
->successors
[0];
92 int i
= RANDINT(sparrow
, 1, 8);
94 next
= old_frame
->successors
[i
];
95 GST_DEBUG("CHANGE_SHOT: %d to %d (option %d)", player
->jpeg_index
, next
, i
);
98 next
= select_jpeg_adaptive(sparrow
, player
);
101 player
->jpeg_index
= next
;
104 sparrow_frame_t
*frame
= &sparrow
->shared
->index
[player
->jpeg_index
];
105 guint8
*src
= sparrow
->shared
->jpeg_blob
+ frame
->offset
;
106 guint size
= frame
->jpeg_size
;
107 GST_DEBUG("blob is %p, offset %d, src %p, size %d\n",
108 sparrow
->shared
->jpeg_blob
, frame
->offset
, src
, size
);
110 begin_reading_jpeg(sparrow
, src
, size
);
114 play_from_full_lut(GstSparrow
*sparrow
, guint8
*in
, guint8
*out
){
115 sparrow_play_t
*player
= sparrow
->helper_struct
;
118 guint32
*out32
= (guint32
*)out
;
119 guint32
*in32
= (guint32
*)in
;
120 GstBuffer
*oldbuf
= player
->old_frames
[player
->old_frames_tail
];
121 guint8
*old_frame
= (oldbuf
) ? (guint8
*)GST_BUFFER_DATA(oldbuf
) : out
;
123 set_up_jpeg(sparrow
, player
);
125 guint8
*jpeg_row
= player
->image_row
;
127 for (oy
= 0; oy
< sparrow
->out
.height
; oy
++){
128 read_one_line(sparrow
, jpeg_row
);
129 for (ox
= 0; ox
< sparrow
->out
.width
; ox
++, i
++){
130 guint inpos
= sparrow
->map_lut
[i
];
134 (guint8
*)&in32
[inpos
],
135 &jpeg_row
[ox
* PIXSIZE
],
136 &old_frame
[i
* PIXSIZE
]
144 finish_reading_jpeg(sparrow
);
146 if (DEBUG_PLAY
&& sparrow
->debug
){
147 debug_frame(sparrow
, out
, sparrow
->out
.width
, sparrow
->out
.height
, PIXSIZE
);
152 store_old_frame(GstSparrow
*sparrow
, GstBuffer
*outbuf
){
153 sparrow_play_t
*player
= sparrow
->helper_struct
;
154 player
->old_frames
[player
->old_frames_head
] = outbuf
;
155 gst_buffer_ref(outbuf
);
156 player
->old_frames_head
++;
157 player
->old_frames_head
%= OLD_FRAMES
;
161 drop_old_frame(GstSparrow
*sparrow
, GstBuffer
*outbuf
){
162 sparrow_play_t
*player
= sparrow
->helper_struct
;
163 GstBuffer
*tail
= player
->old_frames
[player
->old_frames_tail
];
165 gst_buffer_unref(tail
);
167 player
->old_frames_tail
++;
168 player
->old_frames_tail
%= OLD_FRAMES
;
172 INVISIBLE sparrow_state
173 mode_play(GstSparrow
*sparrow
, GstBuffer
*inbuf
, GstBuffer
*outbuf
){
174 guint8
*in
= GST_BUFFER_DATA(inbuf
);
175 guint8
*out
= GST_BUFFER_DATA(outbuf
);
176 store_old_frame(sparrow
, outbuf
);
177 play_from_full_lut(sparrow
, in
, out
);
178 drop_old_frame(sparrow
, outbuf
);
179 return SPARROW_STATUS_QUO
;
182 static const double GAMMA
= 2.0;
183 static const double INV_GAMMA
= 1.0 / 2.0;
184 static const double FALSE_CEILING
= 275;
187 init_gamma_lut(sparrow_play_t
*player
){
188 for (int i
= 0; i
< 256; i
++){
190 1. perform inverse gamma calculation (-> linear colour space)
196 y
= pow(x
, INV_GAMMA
) *255;
197 x
= pow(x
, GAMMA
) * 255;
204 player
->lut_hi
[i
] = (guint8
)x
;
205 player
->lut_lo
[i
] = (guint8
)y
;
209 INVISIBLE
void init_play(GstSparrow
*sparrow
){
210 GST_DEBUG("starting play mode\n");
211 init_jpeg_src(sparrow
);
212 sparrow_play_t
*player
= zalloc_aligned_or_die(sizeof(sparrow_play_t
));
213 player
->image_row
= zalloc_aligned_or_die(sparrow
->out
.width
* PIXSIZE
);
214 player
->old_frames_head
= MIN(sparrow
->lag
, OLD_FRAMES
- 1) || 1;
215 GST_INFO("using old frame lag of %d\n", player
->old_frames_head
);
216 sparrow
->helper_struct
= player
;
217 init_gamma_lut(player
);
218 GST_DEBUG("finished init_play\n");
221 INVISIBLE
void finalise_play(GstSparrow
*sparrow
){
222 GST_DEBUG("leaving play mode\n");