Weapons 8.2
[squaddata.git] / Blueprints / Items / Projectiles / Rockets / GuidedMissiles / BP_HJ-8ATGM_Proj.json
blob90c4aeae1a5a5096fd4539c5215810a25313b58f
2   "air_explosion_phys_mat": "None",
3   "always_relevant": "False",
4   "applies_suppression": "True",
5   "armor_penetration_depth_millimeters": "900.0",
6   "auto_destroy_when_finished": "False",
7   "can_be_damaged": "True",
8   "client_authoritative_impact": "True",
9   "collision_comp": "<Object '/Game/Blueprints/Items/Projectiles/Rockets/GuidedMissiles/BP_HJ-8ATGM_Proj.Default__BP_HJ-8ATGM_Proj_C:SphereCollision'  Class 'SQProjectileRootComponent'>",
10   "collision_size": "4.0",
11   "custom_time_dilation": "1.0",
12   "damage_type_to_apply": "<Object '/Game/Gameplay/DamageTypes/BP_HAT_DamageType.BP_HAT_DamageType_C'  Class 'BlueprintGeneratedClass'>",
13   "default_effects_class": "<Object '/Game/Environments/PhysicalMaterials/Material_Effects/BP_MaterialEffects_HAT.BP_MaterialEffects_HAT_C'  Class 'BlueprintGeneratedClass'>",
14   "destroy_on_impact": "True",
15   "enable_auto_lod_generation": "True",
16   "explosive_base_damage": "153.0",
17   "explosive_damage_distance_from_impact_normal": "8.0",
18   "explosive_damage_falloff": "1.0",
19   "explosive_damage_inner_radius": "200.0",
20   "explosive_damage_outer_radius": "800.0",
21   "explosive_kill_zone_radius": "0.0",
22   "explosive_minimum_damage": "0.0",
23   "find_camera_component_when_view_target": "True",
24   "flyby_sound": "<Object '/Game/Vehicles/Emplaced_HJ-8ATGM/Sounds/Projectile/SC_HJ8_Projectile.SC_HJ8_Projectile'  Class 'SoundCue'>",
25   "generate_overlap_events_during_level_streaming": "False",
26   "guidance_component": "<Object '/Game/Blueprints/Items/Projectiles/Rockets/GuidedMissiles/BP_HJ-8ATGM_Proj.Default__BP_HJ-8ATGM_Proj_C:GuidanceComponent'  Class 'SQGuidanceComponent'>",
27   "has_impacted": "False",
28   "hidden": "False",
29   "impact_damage_to_apply": "1800.0",
30   "initial_life_span": "12.0",
31   "instigator": "None",
32   "is_explosive_projectile": "True",
33   "last_impact_hit_result": {},
34   "lasting_effect_actor": "None",
35   "lasting_effect_class": "<Object '/Game/Blueprints/Effects/BP_LastingEffect_WiredBackJet.BP_LastingEffect_WiredBackJet_C'  Class 'BlueprintGeneratedClass'>",
36   "life_span": "12.0",
37   "min_flight_time": "0.8600000143051147",
38   "min_net_update_frequency": "2.0",
39   "muzzle_position_param_name": "WireRoot",
40   "near_ground_trigger_distance": "0.0",
41   "net_cull_distance_squared": "225000000.0",
42   "net_dormancy": "<NetDormancy.DORM_AWAKE: 1>",
43   "net_priority": "0.5",
44   "net_update_frequency": "30.0",
45   "net_use_owner_relevancy": "False",
46   "niagara_smoke_particle_effect": "None",
47   "only_play_flyby_sound_on_projectile": "True",
48   "only_relevant_to_owner": "False",
49   "pivot_offset": {
50     "BACKWARD": "<Struct 'Vector'  {x: -1.000000, y: 0.000000, z: 0.000000}>",
51     "DOWN": "<Struct 'Vector'  {x: 0.000000, y: 0.000000, z: -1.000000}>",
52     "FORWARD": "<Struct 'Vector'  {x: 1.000000, y: 0.000000, z: 0.000000}>",
53     "LEFT": "<Struct 'Vector'  {x: 0.000000, y: -1.000000, z: 0.000000}>",
54     "ONE": "<Struct 'Vector'  {x: 1.000000, y: 1.000000, z: 1.000000}>",
55     "RIGHT": "<Struct 'Vector'  {x: 0.000000, y: 1.000000, z: 0.000000}>",
56     "UP": "<Struct 'Vector'  {x: 0.000000, y: 0.000000, z: 1.000000}>",
57     "ZERO": "<Struct 'Vector'  {x: 0.000000, y: 0.000000, z: 0.000000}>",
58     "x": "0.0",
59     "y": "0.0",
60     "z": "0.0"
61   },
62   "projectile_movement": "<Object '/Game/Blueprints/Items/Projectiles/Rockets/GuidedMissiles/BP_HJ-8ATGM_Proj.Default__BP_HJ-8ATGM_Proj_C:ProjectileComp'  Class 'SQProjectileMovement'>",
63   "proxies_predict_impact": "False",
64   "replicates": "False",
65   "root_component": "<Object '/Game/Blueprints/Items/Projectiles/Rockets/GuidedMissiles/BP_HJ-8ATGM_Proj.Default__BP_HJ-8ATGM_Proj_C:SphereCollision'  Class 'SQProjectileRootComponent'>",
66   "should_destroy_by_lifespan": "False",
67   "smoke_color": {
68     "BLACK": "<Struct 'LinearColor'  {r: 0.000000, g: 0.000000, b: 0.000000, a: 1.000000}>",
69     "BLUE": "<Struct 'LinearColor'  {r: 0.000000, g: 0.000000, b: 1.000000, a: 1.000000}>",
70     "GRAY": "<Struct 'LinearColor'  {r: 0.500000, g: 0.500000, b: 0.500000, a: 1.000000}>",
71     "GREEN": "<Struct 'LinearColor'  {r: 0.000000, g: 1.000000, b: 0.000000, a: 1.000000}>",
72     "RED": "<Struct 'LinearColor'  {r: 1.000000, g: 0.000000, b: 0.000000, a: 1.000000}>",
73     "TANSPARENT": "<Struct 'LinearColor'  {r: 0.000000, g: 0.000000, b: 0.000000, a: 0.000000}>",
74     "WHITE": "<Struct 'LinearColor'  {r: 1.000000, g: 1.000000, b: 1.000000, a: 1.000000}>",
75     "YELLOW": "<Struct 'LinearColor'  {r: 1.000000, g: 1.000000, b: 0.000000, a: 1.000000}>",
76     "a": "1.0",
77     "b": "1.0",
78     "g": "1.0",
79     "r": "1.0"
80   },
81   "smoke_particle_effect": "None",
82   "smoke_sound_cue": "None",
83   "socket_name": "Exhaust",
84   "spawn_collision_handling_method": "<SpawnActorCollisionHandlingMethod.ALWAYS_SPAWN: 1>",
85   "specific_explosion_effects": "{}",
86   "specific_impact_effects": "",
87   "specific_throwable_effects": "{}",
88   "sprite_scale": "1.0",
89   "suppression_info_class": "<Object '/Game/Blueprints/Items/Projectiles/SuppressionInfo/Explosion_Suppression_Mortar_82mm_NoPassby.Explosion_Suppression_Mortar_82mm_NoPassby_C'  Class 'BlueprintGeneratedClass'>",
90   "tags": [],
91   "trace_distance_after_penetration_meters": "10.0",
92   "watch_flight_time": "True",
93   "wire_drop_param_name": "Wiredrop"