v8.1
[squaddata.git] / Settings / FactionSetups / TestFactionSetups / FSTest_USA_NoVehicles.json
blob6f293ead79d286d59c1966e6185ef8d813733a1d
2   "actions": [
3     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Action_C_0'  Class 'BP_SQAvailability_Action_C'>",
4     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Action_C_1'  Class 'BP_SQAvailability_Action_C'>",
5     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Action_C_2'  Class 'BP_SQAvailability_Action_C'>",
6     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Action_C_3'  Class 'BP_SQAvailability_Action_C'>"
7   ],
8   "auto_inject_into_layers": "False",
9   "characteristics": [],
10   "characteristics_table": "<Object '/Game/Settings/FactionSetups/FactionCharacteristicTable.FactionCharacteristicTable'  Class 'DataTable'>",
11   "data": {
12     "data_table": "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FactionSetupTable_Testing.FactionSetupTable_Testing'  Class 'DataTable'>",
13     "row_name": "FSTest_USA"
14   },
15   "default_role": "<Object '/Game/Settings/Roles/USA/USA_Rifleman_01.USA_Rifleman_01'  Class 'BP_SQRoleSettings_C'>",
16   "default_squad_leader_role": "<Object '/Game/Settings/Roles/USA/USA_SL_01.USA_SL_01'  Class 'BP_SQRoleSettings_C'>",
17   "deployables": [
18     {
19       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Bunker_Conventional.Cost_Bunker_Conventional'  Class 'BP_SQRestriction_Cost_C'>",
20       "delay": "None",
21       "limited_count": "None",
22       "other_restrictions": [
23         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
24       ],
25       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Bunker_Hesco_NATO.Bunker_Hesco_NATO'  Class 'BP_SQDeployableSettings_C'>"
26     },
27     {
28       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Wall_HescoSingle.Cost_Wall_HescoSingle'  Class 'BP_SQRestriction_Cost_C'>",
29       "delay": "None",
30       "limited_count": "None",
31       "other_restrictions": [
32         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
33       ],
34       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Hesco_NATO.Hesco_NATO'  Class 'BP_SQDeployableSettings_C'>"
35     },
36     {
37       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Wall_Hesco.Cost_Wall_Hesco'  Class 'BP_SQRestriction_Cost_C'>",
38       "delay": "None",
39       "limited_count": "None",
40       "other_restrictions": [
41         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
42       ],
43       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Wall_Hesco_NATO.Wall_Hesco_NATO'  Class 'BP_SQDeployableSettings_C'>"
44     },
45     {
46       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_IndirectFireShelter_Conventional.Cost_IndirectFireShelter_Conventional'  Class 'BP_SQRestriction_Cost_C'>",
47       "delay": "None",
48       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_IndirectFireShelter.Count_IndirectFireShelter'  Class 'BP_SQRestriction_DeployableCount_C'>",
49       "other_restrictions": [
50         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
51       ],
52       "setting": "<Object '/Game/Settings/Deployables/Fortifications/IndirectFireShelter.IndirectFireShelter'  Class 'BP_SQDeployableSettings_C'>"
53     },
54     {
55       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Sandbags.Cost_Sandbags'  Class 'BP_SQRestriction_Cost_C'>",
56       "delay": "None",
57       "limited_count": "None",
58       "other_restrictions": [
59         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
60       ],
61       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Wall_Sandbag.Wall_Sandbag'  Class 'BP_SQDeployableSettings_C'>"
62     },
63     {
64       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Sandbags.Cost_Sandbags'  Class 'BP_SQRestriction_Cost_C'>",
65       "delay": "None",
66       "limited_count": "None",
67       "other_restrictions": [
68         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
69       ],
70       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Wall_Sandbag_MurderHole.Wall_Sandbag_MurderHole'  Class 'BP_SQDeployableSettings_C'>"
71     },
72     {
73       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Sandbags.Cost_Sandbags'  Class 'BP_SQRestriction_Cost_C'>",
74       "delay": "None",
75       "limited_count": "None",
76       "other_restrictions": [
77         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
78       ],
79       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Crescent_Sandbag.Crescent_Sandbag'  Class 'BP_SQDeployableSettings_C'>"
80     },
81     {
82       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Ladder.Cost_Ladder'  Class 'BP_SQRestriction_Cost_C'>",
83       "delay": "None",
84       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_Ladder.Count_Ladder'  Class 'BP_SQRestriction_DeployableCount_C'>",
85       "other_restrictions": [
86         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
87       ],
88       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Ladder_Metal.Ladder_Metal'  Class 'BP_SQDeployableSettings_C'>"
89     },
90     {
91       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Razorwire.Cost_Razorwire'  Class 'BP_SQRestriction_Cost_C'>",
92       "delay": "None",
93       "limited_count": "None",
94       "other_restrictions": [
95         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
96       ],
97       "setting": "<Object '/Game/Settings/Deployables/Fortifications/RazorWire.RazorWire'  Class 'BP_SQDeployableSettings_C'>"
98     },
99     {
100       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_HAB_Conventionnal.Cost_HAB_Conventionnal'  Class 'BP_SQRestriction_Cost_C'>",
101       "delay": "None",
102       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_HAB_01.Count_HAB_01'  Class 'BP_SQRestriction_DeployableCount_C'>",
103       "other_restrictions": [
104         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
105       ],
106       "setting": "<Object '/Game/Settings/Deployables/Tech/HAB_NATO.HAB_NATO'  Class 'BP_SQDeployableSettings_C'>"
107     },
108     {
109       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_AmmoCrate.Cost_AmmoCrate'  Class 'BP_SQRestriction_Cost_C'>",
110       "delay": "None",
111       "limited_count": "None",
112       "other_restrictions": [
113         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
114       ],
115       "setting": "<Object '/Game/Settings/Deployables/Tech/AmmoCrate_USA.AmmoCrate_USA'  Class 'BP_SQDeployableSettings_C'>"
116     },
117     {
118       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_RepairStation_Conventionnal.Cost_RepairStation_Conventionnal'  Class 'BP_SQRestriction_Cost_C'>",
119       "delay": "None",
120       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_RepairStation.Count_RepairStation'  Class 'BP_SQRestriction_DeployableCount_C'>",
121       "other_restrictions": [
122         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
123       ],
124       "setting": "<Object '/Game/Settings/Deployables/Tech/RepairStation_NATO.RepairStation_NATO'  Class 'BP_SQDeployableSettings_C'>"
125     },
126     {
127       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_AT_Conventionnal.Cost_AT_Conventionnal'  Class 'BP_SQRestriction_Cost_C'>",
128       "delay": "None",
129       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_AT_Conventional_01.Count_AT_Conventional_01'  Class 'BP_SQRestriction_DeployableCount_C'>",
130       "other_restrictions": [
131         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
132       ],
133       "setting": "<Object '/Game/Settings/Deployables/Weapons/TOW.TOW'  Class 'BP_SQDeployableSettings_C'>"
134     },
135     {
136       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_HMG_Conventionnal.Cost_HMG_Conventionnal'  Class 'BP_SQRestriction_Cost_C'>",
137       "delay": "None",
138       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_HMG.Count_HMG'  Class 'BP_SQRestriction_DeployableCount_C'>",
139       "other_restrictions": [
140         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
141       ],
142       "setting": "<Object '/Game/Settings/Deployables/Weapons/M2_Tripod.M2_Tripod'  Class 'BP_SQDeployableSettings_C'>"
143     },
144     {
145       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_HMG_Bunker_Conventionnal.Cost_HMG_Bunker_Conventionnal'  Class 'BP_SQRestriction_Cost_C'>",
146       "delay": "None",
147       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_HMG_Protected.Count_HMG_Protected'  Class 'BP_SQRestriction_DeployableCount_C'>",
148       "other_restrictions": [
149         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
150       ],
151       "setting": "<Object '/Game/Settings/Deployables/Weapons/M2_Bunker.M2_Bunker'  Class 'BP_SQDeployableSettings_C'>"
152     },
153     {
154       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Mortar_Conventionnal.Cost_Mortar_Conventionnal'  Class 'BP_SQRestriction_Cost_C'>",
155       "delay": "None",
156       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_Mortar_02.Count_Mortar_02'  Class 'BP_SQRestriction_DeployableCount_C'>",
157       "other_restrictions": [
158         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
159       ],
160       "setting": "<Object '/Game/Settings/Deployables/Weapons/M252_Mortar.M252_Mortar'  Class 'BP_SQDeployableSettings_C'>"
161     },
162     {
163       "cost": "None",
164       "delay": "None",
165       "limited_count": "None",
166       "other_restrictions": [
167         "<Object '/Game/Settings/Deployables/Other_Restrictions/NotWithinFOB.NotWithinFOB'  Class 'SQRestriction_FOBInRange'>",
168         "<Object '/Game/Settings/Deployables/Other_Restrictions/FOB_TeamMateRequirement.FOB_TeamMateRequirement'  Class 'BP_SQRestriction_TeamMatesInRange_C'>",
169         "<Object '/Game/Settings/Deployables/Other_Restrictions/FOB_TeamMateRequirementCrewmen.FOB_TeamMateRequirementCrewmen'  Class 'BP_SQRestriction_TeamMatesInRange_C'>",
170         "<Object '/Game/Settings/Deployables/Other_Restrictions/FOB_LOG_Requirement.FOB_LOG_Requirement'  Class 'BP_Restriction_VehicleTypeNearBy_C'>"
171       ],
172       "setting": "<Object '/Game/Settings/Deployables/Other/Radio_NATO.Radio_NATO'  Class 'BP_SQDeployableSettings_C'>"
173     },
174     {
175       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_ObservationTower_Conventional.Cost_ObservationTower_Conventional'  Class 'BP_SQRestriction_Cost_C'>",
176       "delay": "None",
177       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_ObservationTower.Count_ObservationTower'  Class 'BP_SQRestriction_DeployableCount_C'>",
178       "other_restrictions": [
179         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
180       ],
181       "setting": "<Object '/Game/Settings/Deployables/Fortifications/ObservationTower_NATO.ObservationTower_NATO'  Class 'BP_SQDeployableSettings_C'>"
182     }
183   ],
184   "faction_id": "USA",
185   "game_mode_list_inclusion": "False",
186   "game_modes_list": [],
187   "id": "FSTest_USA",
188   "leave_squad_role": "<Object '/Game/Settings/Roles/USA/USA_Recruit.USA_Recruit'  Class 'BP_SQRoleSettings_C'>",
189   "outer_faction": "None",
190   "override_defaults": "False",
191   "roles": [
192     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_0'  Class 'BP_SQAvailability_Role_C'>",
193     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_1'  Class 'BP_SQAvailability_Role_C'>",
194     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_2'  Class 'BP_SQAvailability_Role_C'>",
195     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_3'  Class 'BP_SQAvailability_Role_C'>",
196     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_4'  Class 'BP_SQAvailability_Role_C'>",
197     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_5'  Class 'BP_SQAvailability_Role_C'>",
198     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_6'  Class 'BP_SQAvailability_Role_C'>",
199     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_7'  Class 'BP_SQAvailability_Role_C'>",
200     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_8'  Class 'BP_SQAvailability_Role_C'>",
201     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_9'  Class 'BP_SQAvailability_Role_C'>",
202     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_10'  Class 'BP_SQAvailability_Role_C'>",
203     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_11'  Class 'BP_SQAvailability_Role_C'>",
204     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_12'  Class 'BP_SQAvailability_Role_C'>",
205     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_13'  Class 'BP_SQAvailability_Role_C'>",
206     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_14'  Class 'BP_SQAvailability_Role_C'>",
207     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_15'  Class 'BP_SQAvailability_Role_C'>",
208     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_16'  Class 'BP_SQAvailability_Role_C'>",
209     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_17'  Class 'BP_SQAvailability_Role_C'>",
210     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_18'  Class 'BP_SQAvailability_Role_C'>",
211     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_19'  Class 'BP_SQAvailability_Role_C'>",
212     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_20'  Class 'BP_SQAvailability_Role_C'>",
213     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_21'  Class 'BP_SQAvailability_Role_C'>",
214     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_22'  Class 'BP_SQAvailability_Role_C'>",
215     "<Object '/Game/Settings/FactionSetups/TestFactionSetups/FSTest_USA_NoVehicles.FSTest_USA_NoVehicles:BP_SQAvailability_Role_C_23'  Class 'BP_SQAvailability_Role_C'>"
216   ],
217   "vehicles": []