v8.1
[squaddata.git] / Blueprints / Items / Projectiles / Rockets / GuidedMissiles / MovementModes / MovementMode_HJ8.json
blob7ef3fcc2e84f97face551e56bbf566c499e65a39
2   "apply_jitter": "True",
3   "is_homing": "True",
4   "jitter_period1": "2000.0",
5   "jitter_period2": "2000.0",
6   "jitter_period_distance_curve1": "<Object '/Game/Blueprints/Items/Projectiles/Rockets/GuidedMissiles/Curves/TOW/FC_TowJitterPeriodByDistance.FC_TowJitterPeriodByDistance'  Class 'CurveFloat'>",
7   "jitter_period_distance_curve2": "<Object '/Game/Blueprints/Items/Projectiles/Rockets/GuidedMissiles/Curves/TOW/FC_TowJitterPeriodByDistance.FC_TowJitterPeriodByDistance'  Class 'CurveFloat'>",
8   "jitter_radius1": "500.0",
9   "jitter_radius2": "500.0",
10   "jitter_radius_distance_curve1": "<Object '/Game/Blueprints/Items/Projectiles/Rockets/GuidedMissiles/Curves/TOW/FC_TowJitterRadiusByDistance.FC_TowJitterRadiusByDistance'  Class 'CurveFloat'>",
11   "jitter_radius_distance_curve2": "<Object '/Game/Blueprints/Items/Projectiles/Rockets/GuidedMissiles/Curves/TOW/FC_TowJitterRadiusByDistance.FC_TowJitterRadiusByDistance'  Class 'CurveFloat'>",
12   "left_right_period": "5000.0",
13   "left_right_period_distance_curve": "None",
14   "left_right_radius": "0.0",
15   "left_right_radius_distance_curve": "None",
16   "max_proj_distance_for_correction_distance_negation": "6000.0",
17   "max_steering_speed": "10.0",
18   "min_steering_speed": "2.0",
19   "projectile_correction_distance": "7500.0",
20   "projectile_correction_offset_by_distance": "<Object '/Game/Blueprints/Items/Projectiles/Rockets/GuidedMissiles/Curves/TOW/VC_TargetPointOffset_TOW.VC_TargetPointOffset_TOW'  Class 'CurveVector'>",
21   "up_down_period": "2500.0",
22   "up_down_period_distance_curve": "None",
23   "up_down_radius": "0.0",
24   "up_down_radius_distance_curve": "None"