v8.1
[squaddata.git] / Settings / FactionSetups / USA / LargeMap-Defense / Mechanized / USA_LD_Mechanized-NoHeli.json
blob6381578b5847846e3660ea920fd9fff5a0ebe841
2   "actions": [
3     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Action_C_4'  Class 'BP_SQAvailability_Action_C'>",
4     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Action_C_5'  Class 'BP_SQAvailability_Action_C'>",
5     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Action_C_6'  Class 'BP_SQAvailability_Action_C'>",
6     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Action_C_7'  Class 'BP_SQAvailability_Action_C'>"
7   ],
8   "auto_inject_into_layers": "False",
9   "characteristics": [
10     "<Struct 'DataTableRowHandle'  {data_table: DataTable'\"/Game/Settings/FactionSetups/FactionCharacteristicTable.FactionCharacteristicTable\"', row_name: \"NoATGM\"}>",
11     "<Struct 'DataTableRowHandle'  {data_table: DataTable'\"/Game/Settings/FactionSetups/FactionCharacteristicTable.FactionCharacteristicTable\"', row_name: \"NoMortar\"}>"
12   ],
13   "characteristics_table": "<Object '/Game/Settings/FactionSetups/FactionCharacteristicTable.FactionCharacteristicTable'  Class 'DataTable'>",
14   "data": {
15     "data_table": "<Object '/Game/Settings/FactionSetups/USA/FactionSetupTable_USA.FactionSetupTable_USA'  Class 'DataTable'>",
16     "row_name": "USA_LD_Mechanized_NoHeli"
17   },
18   "default_role": "<Object '/Game/Settings/Roles/USA/USA_Rifleman_01.USA_Rifleman_01'  Class 'BP_SQRoleSettings_C'>",
19   "default_squad_leader_role": "<Object '/Game/Settings/Roles/USA/USA_SL_01.USA_SL_01'  Class 'BP_SQRoleSettings_C'>",
20   "deployables": [
21     {
22       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Bunker_Conventional.Cost_Bunker_Conventional'  Class 'BP_SQRestriction_Cost_C'>",
23       "delay": "None",
24       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_Bunker_Hasco.Count_Bunker_Hasco'  Class 'BP_SQRestriction_DeployableCount_C'>",
25       "other_restrictions": [
26         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
27       ],
28       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Bunker_Hesco_NATO.Bunker_Hesco_NATO'  Class 'BP_SQDeployableSettings_C'>"
29     },
30     {
31       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Wall_HescoSingle.Cost_Wall_HescoSingle'  Class 'BP_SQRestriction_Cost_C'>",
32       "delay": "None",
33       "limited_count": "None",
34       "other_restrictions": [
35         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
36       ],
37       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Hesco_NATO.Hesco_NATO'  Class 'BP_SQDeployableSettings_C'>"
38     },
39     {
40       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Wall_Hesco.Cost_Wall_Hesco'  Class 'BP_SQRestriction_Cost_C'>",
41       "delay": "None",
42       "limited_count": "None",
43       "other_restrictions": [
44         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
45       ],
46       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Wall_Hesco_NATO.Wall_Hesco_NATO'  Class 'BP_SQDeployableSettings_C'>"
47     },
48     {
49       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_IndirectFireShelter_Conventional.Cost_IndirectFireShelter_Conventional'  Class 'BP_SQRestriction_Cost_C'>",
50       "delay": "None",
51       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_IndirectFireShelter.Count_IndirectFireShelter'  Class 'BP_SQRestriction_DeployableCount_C'>",
52       "other_restrictions": [
53         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
54       ],
55       "setting": "<Object '/Game/Settings/Deployables/Fortifications/IndirectFireShelter.IndirectFireShelter'  Class 'BP_SQDeployableSettings_C'>"
56     },
57     {
58       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Sandbags.Cost_Sandbags'  Class 'BP_SQRestriction_Cost_C'>",
59       "delay": "None",
60       "limited_count": "None",
61       "other_restrictions": [
62         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
63       ],
64       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Wall_Sandbag.Wall_Sandbag'  Class 'BP_SQDeployableSettings_C'>"
65     },
66     {
67       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Sandbags.Cost_Sandbags'  Class 'BP_SQRestriction_Cost_C'>",
68       "delay": "None",
69       "limited_count": "None",
70       "other_restrictions": [
71         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
72       ],
73       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Wall_Sandbag_MurderHole.Wall_Sandbag_MurderHole'  Class 'BP_SQDeployableSettings_C'>"
74     },
75     {
76       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Sandbags.Cost_Sandbags'  Class 'BP_SQRestriction_Cost_C'>",
77       "delay": "None",
78       "limited_count": "None",
79       "other_restrictions": [
80         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
81       ],
82       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Crescent_Sandbag.Crescent_Sandbag'  Class 'BP_SQDeployableSettings_C'>"
83     },
84     {
85       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Ladder.Cost_Ladder'  Class 'BP_SQRestriction_Cost_C'>",
86       "delay": "None",
87       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_Ladder.Count_Ladder'  Class 'BP_SQRestriction_DeployableCount_C'>",
88       "other_restrictions": [
89         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
90       ],
91       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Ladder_Metal.Ladder_Metal'  Class 'BP_SQDeployableSettings_C'>"
92     },
93     {
94       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Razorwire.Cost_Razorwire'  Class 'BP_SQRestriction_Cost_C'>",
95       "delay": "None",
96       "limited_count": "None",
97       "other_restrictions": [
98         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
99       ],
100       "setting": "<Object '/Game/Settings/Deployables/Fortifications/RazorWire.RazorWire'  Class 'BP_SQDeployableSettings_C'>"
101     },
102     {
103       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_HAB_Conventionnal.Cost_HAB_Conventionnal'  Class 'BP_SQRestriction_Cost_C'>",
104       "delay": "None",
105       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_HAB_01.Count_HAB_01'  Class 'BP_SQRestriction_DeployableCount_C'>",
106       "other_restrictions": [
107         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
108       ],
109       "setting": "<Object '/Game/Settings/Deployables/Tech/HAB_NATO.HAB_NATO'  Class 'BP_SQDeployableSettings_C'>"
110     },
111     {
112       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_AmmoCrate.Cost_AmmoCrate'  Class 'BP_SQRestriction_Cost_C'>",
113       "delay": "None",
114       "limited_count": "None",
115       "other_restrictions": [
116         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
117       ],
118       "setting": "<Object '/Game/Settings/Deployables/Tech/AmmoCrate_USA.AmmoCrate_USA'  Class 'BP_SQDeployableSettings_C'>"
119     },
120     {
121       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_RepairStation_Conventionnal.Cost_RepairStation_Conventionnal'  Class 'BP_SQRestriction_Cost_C'>",
122       "delay": "None",
123       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_RepairStation.Count_RepairStation'  Class 'BP_SQRestriction_DeployableCount_C'>",
124       "other_restrictions": [
125         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
126       ],
127       "setting": "<Object '/Game/Settings/Deployables/Tech/RepairStation_NATO.RepairStation_NATO'  Class 'BP_SQDeployableSettings_C'>"
128     },
129     {
130       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_HMG_Conventionnal.Cost_HMG_Conventionnal'  Class 'BP_SQRestriction_Cost_C'>",
131       "delay": "None",
132       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_HMG.Count_HMG'  Class 'BP_SQRestriction_DeployableCount_C'>",
133       "other_restrictions": [
134         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
135       ],
136       "setting": "<Object '/Game/Settings/Deployables/Weapons/M2_Tripod.M2_Tripod'  Class 'BP_SQDeployableSettings_C'>"
137     },
138     {
139       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_HMG_Bunker_Conventionnal.Cost_HMG_Bunker_Conventionnal'  Class 'BP_SQRestriction_Cost_C'>",
140       "delay": "None",
141       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_HMG_Protected.Count_HMG_Protected'  Class 'BP_SQRestriction_DeployableCount_C'>",
142       "other_restrictions": [
143         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
144       ],
145       "setting": "<Object '/Game/Settings/Deployables/Weapons/M2_Bunker.M2_Bunker'  Class 'BP_SQDeployableSettings_C'>"
146     },
147     {
148       "cost": "None",
149       "delay": "None",
150       "limited_count": "None",
151       "other_restrictions": [
152         "<Object '/Game/Settings/Deployables/Other_Restrictions/NotWithinFOB.NotWithinFOB'  Class 'SQRestriction_FOBInRange'>",
153         "<Object '/Game/Settings/Deployables/Other_Restrictions/FOB_TeamMateRequirement.FOB_TeamMateRequirement'  Class 'BP_SQRestriction_TeamMatesInRange_C'>",
154         "<Object '/Game/Settings/Deployables/Other_Restrictions/FOB_TeamMateRequirementCrewmen.FOB_TeamMateRequirementCrewmen'  Class 'BP_SQRestriction_TeamMatesInRange_C'>",
155         "<Object '/Game/Settings/Deployables/Other_Restrictions/FOB_LOG_Requirement.FOB_LOG_Requirement'  Class 'BP_Restriction_VehicleTypeNearBy_C'>"
156       ],
157       "setting": "<Object '/Game/Settings/Deployables/Other/Radio_NATO.Radio_NATO'  Class 'BP_SQDeployableSettings_C'>"
158     },
159     {
160       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_ObservationTower_Conventional.Cost_ObservationTower_Conventional'  Class 'BP_SQRestriction_Cost_C'>",
161       "delay": "None",
162       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_ObservationTower.Count_ObservationTower'  Class 'BP_SQRestriction_DeployableCount_C'>",
163       "other_restrictions": [
164         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
165       ],
166       "setting": "<Object '/Game/Settings/Deployables/Fortifications/ObservationTower_NATO.ObservationTower_NATO'  Class 'BP_SQDeployableSettings_C'>"
167     }
168   ],
169   "faction_id": "USA",
170   "game_mode_list_inclusion": "False",
171   "game_modes_list": [],
172   "id": "USA_LD_Mechanized_NoHeli",
173   "leave_squad_role": "<Object '/Game/Settings/Roles/USA/USA_Recruit.USA_Recruit'  Class 'BP_SQRoleSettings_C'>",
174   "outer_faction": "None",
175   "override_defaults": "False",
176   "roles": [
177     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_0'  Class 'BP_SQAvailability_Role_C'>",
178     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_1'  Class 'BP_SQAvailability_Role_C'>",
179     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_2'  Class 'BP_SQAvailability_Role_C'>",
180     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_3'  Class 'BP_SQAvailability_Role_C'>",
181     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_4'  Class 'BP_SQAvailability_Role_C'>",
182     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_5'  Class 'BP_SQAvailability_Role_C'>",
183     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_6'  Class 'BP_SQAvailability_Role_C'>",
184     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_7'  Class 'BP_SQAvailability_Role_C'>",
185     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_8'  Class 'BP_SQAvailability_Role_C'>",
186     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_9'  Class 'BP_SQAvailability_Role_C'>",
187     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_10'  Class 'BP_SQAvailability_Role_C'>",
188     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_11'  Class 'BP_SQAvailability_Role_C'>",
189     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_12'  Class 'BP_SQAvailability_Role_C'>",
190     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_13'  Class 'BP_SQAvailability_Role_C'>",
191     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_14'  Class 'BP_SQAvailability_Role_C'>",
192     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_15'  Class 'BP_SQAvailability_Role_C'>",
193     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_16'  Class 'BP_SQAvailability_Role_C'>",
194     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_17'  Class 'BP_SQAvailability_Role_C'>",
195     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_18'  Class 'BP_SQAvailability_Role_C'>",
196     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_19'  Class 'BP_SQAvailability_Role_C'>",
197     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_20'  Class 'BP_SQAvailability_Role_C'>",
198     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_21'  Class 'BP_SQAvailability_Role_C'>",
199     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_22'  Class 'BP_SQAvailability_Role_C'>",
200     "<Object '/Game/Settings/FactionSetups/USA/LargeMap-Defense/Mechanized/USA_LD_Mechanized-NoHeli.USA_LD_Mechanized-NoHeli:BP_SQAvailability_Role_C_23'  Class 'BP_SQAvailability_Role_C'>"
201   ],
202   "vehicles": [
203     {
204       "cost": "None",
205       "delay": "<Object '/Game/Settings/Availability/Delay/Delay_Logi.Delay_Logi'  Class 'SQRestriction_Delay'>",
206       "limited_count": "<Object '/Game/Settings/Availability/Count/SingleUse_01.SingleUse_01'  Class 'SQRestriction_Count'>",
207       "other_restrictions": [],
208       "setting": "<Object '/Game/Settings/Vehicle/USA/USA_M939-LOG.USA_M939-LOG'  Class 'BP_SQVehicleSettings_C'>"
209     },
210     {
211       "cost": "None",
212       "delay": "<Object '/Game/Settings/Availability/Delay/Delay_Transport_Initial06.Delay_Transport_Initial06'  Class 'SQRestriction_Delay'>",
213       "limited_count": "<Object '/Game/Settings/Availability/Count/AlwaysPerTeam_03.AlwaysPerTeam_03'  Class 'SQRestriction_Count'>",
214       "other_restrictions": [],
215       "setting": "<Object '/Game/Settings/Vehicle/USA/USA_M939-TRAN.USA_M939-TRAN'  Class 'BP_SQVehicleSettings_C'>"
216     },
217     {
218       "cost": "None",
219       "delay": "<Object '/Game/Settings/Availability/Delay/Delay_Logi.Delay_Logi'  Class 'SQRestriction_Delay'>",
220       "limited_count": "<Object '/Game/Settings/Availability/Count/AlwaysPerTeam_03.AlwaysPerTeam_03'  Class 'SQRestriction_Count'>",
221       "other_restrictions": [],
222       "setting": "<Object '/Game/Settings/Vehicle/USA/USA_M113A3-Logistics.USA_M113A3-Logistics'  Class 'BP_SQVehicleSettings_C'>"
223     },
224     {
225       "cost": "None",
226       "delay": "<Object '/Game/Settings/Availability/Delay/Delay_APC_Light.Delay_APC_Light'  Class 'SQRestriction_Delay'>",
227       "limited_count": "<Object '/Game/Settings/Availability/Count/AlwaysPerTeam_02.AlwaysPerTeam_02'  Class 'SQRestriction_Count'>",
228       "other_restrictions": [],
229       "setting": "<Object '/Game/Settings/Vehicle/USA/USA_M113A3-M2.USA_M113A3-M2'  Class 'BP_SQVehicleSettings_C'>"
230     },
231     {
232       "cost": "None",
233       "delay": "<Object '/Game/Settings/Availability/Delay/Delay_APC_Light.Delay_APC_Light'  Class 'SQRestriction_Delay'>",
234       "limited_count": "<Object '/Game/Settings/Availability/Count/AlwaysPerTeam_02.AlwaysPerTeam_02'  Class 'SQRestriction_Count'>",
235       "other_restrictions": [],
236       "setting": "<Object '/Game/Settings/Vehicle/USA/USA_M113A3-Mk19.USA_M113A3-Mk19'  Class 'BP_SQVehicleSettings_C'>"
237     },
238     {
239       "cost": "None",
240       "delay": "<Object '/Game/Settings/Availability/Delay/Delay_ArtilleryVehicle_Initial10x2.Delay_ArtilleryVehicle_Initial10x2'  Class 'SQRestriction_Delay'>",
241       "limited_count": "<Object '/Game/Settings/Availability/Count/AlwaysPerTeam_02.AlwaysPerTeam_02'  Class 'SQRestriction_Count'>",
242       "other_restrictions": [],
243       "setting": "<Object '/Game/Settings/Vehicle/USA/USA_M1064A3-M121.USA_M1064A3-M121'  Class 'BP_SQVehicleSettings_C'>"
244     },
245     {
246       "cost": "None",
247       "delay": "<Object '/Game/Settings/Availability/Delay/Delay_IFV_Initial10x2.Delay_IFV_Initial10x2'  Class 'SQRestriction_Delay'>",
248       "limited_count": "<Object '/Game/Settings/Availability/Count/AlwaysPerTeam_02.AlwaysPerTeam_02'  Class 'SQRestriction_Count'>",
249       "other_restrictions": [],
250       "setting": "<Object '/Game/Settings/Vehicle/USA/USA_M2A3.USA_M2A3'  Class 'BP_SQVehicleSettings_C'>"
251     },
252     {
253       "cost": "None",
254       "delay": "<Object '/Game/Settings/Availability/Delay/Delay_MBT_Initial10.Delay_MBT_Initial10'  Class 'SQRestriction_Delay'>",
255       "limited_count": "<Object '/Game/Settings/Availability/Count/AlwaysPerTeam_01.AlwaysPerTeam_01'  Class 'SQRestriction_Count'>",
256       "other_restrictions": [],
257       "setting": "<Object '/Game/Settings/Vehicle/USA/USA_M1A2.USA_M1A2'  Class 'BP_SQVehicleSettings_C'>"
258     }
259   ]