v8.1
[squaddata.git] / Settings / FactionSetups / USMC / SmallMap / CombinedArms / USMC_S_CombinedArms_Seed.json
blob853432bbab8eb98008b04909f7a36342b7a5d2c3
2   "actions": [
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7   ],
8   "auto_inject_into_layers": "False",
9   "characteristics": [
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11   ],
12   "characteristics_table": "<Object '/Game/Settings/FactionSetups/FactionCharacteristicTable.FactionCharacteristicTable'  Class 'DataTable'>",
13   "data": {
14     "data_table": "<Object '/Game/Settings/FactionSetups/USMC/FactionSetupTable_USMC.FactionSetupTable_USMC'  Class 'DataTable'>",
15     "row_name": "USMC_S_CombinedArms_Seed"
16   },
17   "default_role": "<Object '/Game/Settings/Roles/USMC/USMC_Rifleman_01.USMC_Rifleman_01'  Class 'BP_SQRoleSettings_C'>",
18   "default_squad_leader_role": "<Object '/Game/Settings/Roles/USMC/USMC_SL_01.USMC_SL_01'  Class 'BP_SQRoleSettings_C'>",
19   "deployables": [
20     {
21       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Bunker_Conventional.Cost_Bunker_Conventional'  Class 'BP_SQRestriction_Cost_C'>",
22       "delay": "None",
23       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_Bunker_Hasco.Count_Bunker_Hasco'  Class 'BP_SQRestriction_DeployableCount_C'>",
24       "other_restrictions": [
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26       ],
27       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Bunker_Hesco_NATO.Bunker_Hesco_NATO'  Class 'BP_SQDeployableSettings_C'>"
28     },
29     {
30       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Wall_HescoSingle.Cost_Wall_HescoSingle'  Class 'BP_SQRestriction_Cost_C'>",
31       "delay": "None",
32       "limited_count": "None",
33       "other_restrictions": [
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35       ],
36       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Hesco_NATO.Hesco_NATO'  Class 'BP_SQDeployableSettings_C'>"
37     },
38     {
39       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Wall_Hesco.Cost_Wall_Hesco'  Class 'BP_SQRestriction_Cost_C'>",
40       "delay": "None",
41       "limited_count": "None",
42       "other_restrictions": [
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44       ],
45       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Wall_Hesco_NATO.Wall_Hesco_NATO'  Class 'BP_SQDeployableSettings_C'>"
46     },
47     {
48       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_IndirectFireShelter_Conventional.Cost_IndirectFireShelter_Conventional'  Class 'BP_SQRestriction_Cost_C'>",
49       "delay": "None",
50       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_IndirectFireShelter.Count_IndirectFireShelter'  Class 'BP_SQRestriction_DeployableCount_C'>",
51       "other_restrictions": [
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53       ],
54       "setting": "<Object '/Game/Settings/Deployables/Fortifications/IndirectFireShelter.IndirectFireShelter'  Class 'BP_SQDeployableSettings_C'>"
55     },
56     {
57       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Sandbags.Cost_Sandbags'  Class 'BP_SQRestriction_Cost_C'>",
58       "delay": "None",
59       "limited_count": "None",
60       "other_restrictions": [
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62       ],
63       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Wall_Sandbag.Wall_Sandbag'  Class 'BP_SQDeployableSettings_C'>"
64     },
65     {
66       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Sandbags.Cost_Sandbags'  Class 'BP_SQRestriction_Cost_C'>",
67       "delay": "None",
68       "limited_count": "None",
69       "other_restrictions": [
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71       ],
72       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Wall_Sandbag_MurderHole.Wall_Sandbag_MurderHole'  Class 'BP_SQDeployableSettings_C'>"
73     },
74     {
75       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Sandbags.Cost_Sandbags'  Class 'BP_SQRestriction_Cost_C'>",
76       "delay": "None",
77       "limited_count": "None",
78       "other_restrictions": [
79         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
80       ],
81       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Crescent_Sandbag.Crescent_Sandbag'  Class 'BP_SQDeployableSettings_C'>"
82     },
83     {
84       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Ladder.Cost_Ladder'  Class 'BP_SQRestriction_Cost_C'>",
85       "delay": "None",
86       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_Ladder.Count_Ladder'  Class 'BP_SQRestriction_DeployableCount_C'>",
87       "other_restrictions": [
88         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
89       ],
90       "setting": "<Object '/Game/Settings/Deployables/Fortifications/Ladder_Metal.Ladder_Metal'  Class 'BP_SQDeployableSettings_C'>"
91     },
92     {
93       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_Razorwire.Cost_Razorwire'  Class 'BP_SQRestriction_Cost_C'>",
94       "delay": "None",
95       "limited_count": "None",
96       "other_restrictions": [
97         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
98       ],
99       "setting": "<Object '/Game/Settings/Deployables/Fortifications/RazorWire.RazorWire'  Class 'BP_SQDeployableSettings_C'>"
100     },
101     {
102       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_HAB_Conventionnal.Cost_HAB_Conventionnal'  Class 'BP_SQRestriction_Cost_C'>",
103       "delay": "None",
104       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_HAB_01.Count_HAB_01'  Class 'BP_SQRestriction_DeployableCount_C'>",
105       "other_restrictions": [
106         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
107       ],
108       "setting": "<Object '/Game/Settings/Deployables/Tech/HAB_NATO.HAB_NATO'  Class 'BP_SQDeployableSettings_C'>"
109     },
110     {
111       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_AmmoCrate.Cost_AmmoCrate'  Class 'BP_SQRestriction_Cost_C'>",
112       "delay": "None",
113       "limited_count": "None",
114       "other_restrictions": [
115         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
116       ],
117       "setting": "<Object '/Game/Settings/Deployables/Tech/AmmoCrate_USMC.AmmoCrate_USMC'  Class 'BP_SQDeployableSettings_C'>"
118     },
119     {
120       "cost": "<Object '/Game/Settings/Deployables/Costs/Cost_RepairStation_Conventionnal.Cost_RepairStation_Conventionnal'  Class 'BP_SQRestriction_Cost_C'>",
121       "delay": "None",
122       "limited_count": "<Object '/Game/Settings/Deployables/Counts/Count_RepairStation.Count_RepairStation'  Class 'BP_SQRestriction_DeployableCount_C'>",
123       "other_restrictions": [
124         "<Object '/Game/Settings/Deployables/Other_Restrictions/WithinFriendlyFOB.WithinFriendlyFOB'  Class 'SQRestriction_FOBInRange'>"
125       ],
126       "setting": "<Object '/Game/Settings/Deployables/Tech/RepairStation_NATO.RepairStation_NATO'  Class 'BP_SQDeployableSettings_C'>"
127     },
128     {
129       "cost": "None",
130       "delay": "None",
131       "limited_count": "None",
132       "other_restrictions": [
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134         "<Object '/Game/Settings/Deployables/Other_Restrictions/FOB_TeamMateRequirement.FOB_TeamMateRequirement'  Class 'BP_SQRestriction_TeamMatesInRange_C'>",
135         "<Object '/Game/Settings/Deployables/Other_Restrictions/FOB_TeamMateRequirementCrewmen.FOB_TeamMateRequirementCrewmen'  Class 'BP_SQRestriction_TeamMatesInRange_C'>",
136         "<Object '/Game/Settings/Deployables/Other_Restrictions/FOB_LOG_Requirement.FOB_LOG_Requirement'  Class 'BP_Restriction_VehicleTypeNearBy_C'>"
137       ],
138       "setting": "<Object '/Game/Settings/Deployables/Other/Radio_NATO.Radio_NATO'  Class 'BP_SQDeployableSettings_C'>"
139     }
140   ],
141   "faction_id": "USMC",
142   "game_mode_list_inclusion": "False",
143   "game_modes_list": [],
144   "id": "USMC_S_CombinedArms_Seed",
145   "leave_squad_role": "<Object '/Game/Settings/Roles/USMC/USMC_Recruit_01.USMC_Recruit_01'  Class 'BP_SQRoleSettings_C'>",
146   "outer_faction": "None",
147   "override_defaults": "False",
148   "roles": [
149     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_0'  Class 'BP_SQAvailability_Role_C'>",
150     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_1'  Class 'BP_SQAvailability_Role_C'>",
151     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_2'  Class 'BP_SQAvailability_Role_C'>",
152     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_3'  Class 'BP_SQAvailability_Role_C'>",
153     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_4'  Class 'BP_SQAvailability_Role_C'>",
154     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_5'  Class 'BP_SQAvailability_Role_C'>",
155     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_6'  Class 'BP_SQAvailability_Role_C'>",
156     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_7'  Class 'BP_SQAvailability_Role_C'>",
157     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_8'  Class 'BP_SQAvailability_Role_C'>",
158     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_9'  Class 'BP_SQAvailability_Role_C'>",
159     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_10'  Class 'BP_SQAvailability_Role_C'>",
160     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_11'  Class 'BP_SQAvailability_Role_C'>",
161     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_12'  Class 'BP_SQAvailability_Role_C'>",
162     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_13'  Class 'BP_SQAvailability_Role_C'>",
163     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_14'  Class 'BP_SQAvailability_Role_C'>",
164     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_15'  Class 'BP_SQAvailability_Role_C'>",
165     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_16'  Class 'BP_SQAvailability_Role_C'>",
166     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_17'  Class 'BP_SQAvailability_Role_C'>",
167     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_18'  Class 'BP_SQAvailability_Role_C'>",
168     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_19'  Class 'BP_SQAvailability_Role_C'>",
169     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_20'  Class 'BP_SQAvailability_Role_C'>",
170     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_21'  Class 'BP_SQAvailability_Role_C'>",
171     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_22'  Class 'BP_SQAvailability_Role_C'>",
172     "<Object '/Game/Settings/FactionSetups/USMC/SmallMap/CombinedArms/USMC_S_CombinedArms_Seed.USMC_S_CombinedArms_Seed:BP_SQAvailability_Role_C_23'  Class 'BP_SQAvailability_Role_C'>"
173   ],
174   "vehicles": [
175     {
176       "cost": "None",
177       "delay": "<Object '/Game/Settings/Availability/Delay/Delay_Transport.Delay_Transport'  Class 'SQRestriction_Delay'>",
178       "limited_count": "<Object '/Game/Settings/Availability/Count/AlwaysPerTeam_03.AlwaysPerTeam_03'  Class 'SQRestriction_Count'>",
179       "other_restrictions": [],
180       "setting": "<Object '/Game/Settings/Vehicle/USMC/USMC_M939_TRAN.USMC_M939_TRAN'  Class 'BP_SQVehicleSettings_C'>"
181     },
182     {
183       "cost": "None",
184       "delay": "<Object '/Game/Settings/Availability/Delay/Delay_Logi.Delay_Logi'  Class 'SQRestriction_Delay'>",
185       "limited_count": "<Object '/Game/Settings/Availability/Count/AlwaysPerTeam_02.AlwaysPerTeam_02'  Class 'SQRestriction_Count'>",
186       "other_restrictions": [],
187       "setting": "<Object '/Game/Settings/Vehicle/USMC/USMC_M939_LOGI.USMC_M939_LOGI'  Class 'BP_SQVehicleSettings_C'>"
188     },
189     {
190       "cost": "None",
191       "delay": "<Object '/Game/Settings/Availability/Delay/Delay_Logi.Delay_Logi'  Class 'SQRestriction_Delay'>",
192       "limited_count": "<Object '/Game/Settings/Availability/Count/AlwaysPerTeam_01.AlwaysPerTeam_01'  Class 'SQRestriction_Count'>",
193       "other_restrictions": [],
194       "setting": "<Object '/Game/Settings/Vehicle/USMC/USMC_AAVC7A1_LOGI.USMC_AAVC7A1_LOGI'  Class 'BP_SQVehicleSettings_C'>"
195     }
196   ]