Fix scvim regsitry file for updated filename (thanks Carlo Capocasa)
[supercollider.git] / server / scsynth / SC_Complex.cpp
blobb3e88667b8a5f1b773545ac3f26121798d7908af
1 /*
2 SuperCollider real time audio synthesis system
3 Copyright (c) 2002 James McCartney. All rights reserved.
4 http://www.audiosynth.com
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software
18 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
22 #include "SC_Complex.h"
23 #include "SC_Constants.h"
24 #include "SC_Samp.h"
25 #include <math.h>
27 ////////////////////////////////////////////////////////////////////////////////
29 const int32 kPolarLUTSize = 2049;
30 const int32 kPolarLUTSize2 = kPolarLUTSize >> 1;
31 const double kSinePhaseScale = (double)kSineSize / twopi;
32 float gMagLUT[kPolarLUTSize];
33 float gPhaseLUT[kPolarLUTSize];
35 void BuildPolarLUT();
36 void BuildPolarLUT()
38 double rPolarLUTSize2 = 1. / kPolarLUTSize2;
39 for (int i=0; i < kPolarLUTSize; ++i) {
40 double slope = (i - kPolarLUTSize2) * rPolarLUTSize2;
41 double angle = atan(slope);
42 gPhaseLUT[i] = (float)angle;
43 gMagLUT[i] = 1.f / (float)cos(angle);
47 Polar Complex::ToPolar()
49 return Polar(hypot(imag, real), atan2(imag, real));
52 Complex Polar::ToComplex()
54 return Complex(mag * cos(phase), mag * sin(phase));
58 float fhypotx(float real, float imag);
59 float fhypotx(float real, float imag)
62 int32 index;
63 float absreal = fabs(real);
64 float absimag = fabs(imag);
65 float slope;
66 if (absreal > absimag) {
67 slope = imag/real;
68 index = kPolarLUTSize2 + kPolarLUTSize2 * slope;
69 return gMagLUT[index] * absreal;
70 } else {
71 slope = real/imag;
72 index = kPolarLUTSize2 + kPolarLUTSize2 * slope;
73 return gMagLUT[index] * absimag;
78 /**
79 * Converts cartesian to polar representation, using lookup tables.
80 * Note: in this implementation the phase values returned lie in the range [-pi/4, 7pi/4]
81 * rather than the more conventional [0, 2pi] or [-pi, pi].
83 Polar Complex::ToPolarApx()
85 int32 index;
86 float absreal = fabs(real);
87 float absimag = fabs(imag);
88 float mag, phase, slope;
89 if (absreal > absimag) {
90 slope = imag/real;
91 index = (int32)(kPolarLUTSize2 + kPolarLUTSize2 * slope);
92 mag = gMagLUT[index] * absreal;
93 phase = gPhaseLUT[index];
94 if (real > 0) {
95 return Polar(mag, phase);
96 } else {
97 return Polar(mag, (float)(pi + phase));
99 } else {
100 slope = real/imag;
101 index = (int32)(kPolarLUTSize2 + kPolarLUTSize2 * slope);
102 mag = gMagLUT[index] * absimag;
103 phase = gPhaseLUT[index];
104 if (imag > 0) {
105 return Polar(mag, (float)(pi2 - phase));
106 } else {
107 return Polar(mag, (float)(pi32 - phase));
112 void Complex::ToPolarInPlace()
114 Polar polar = ToPolar();
115 real = polar.mag;
116 imag = polar.phase;
119 void Polar::ToComplexInPlace()
121 Complex complx = ToComplex();
122 mag = complx.real;
123 phase = complx.imag;
126 Complex Polar::ToComplexApx()
128 uint32 sinindex = (int32)(kSinePhaseScale * phase) & kSineMask;
129 uint32 cosindex = (sinindex + (kSineSize>>2)) & kSineMask;
130 return Complex(mag * gSine[cosindex], mag * gSine[sinindex]);
133 void Complex::ToPolarApxInPlace()
135 Polar polar = ToPolarApx();
136 real = polar.mag;
137 imag = polar.phase;
140 void Polar::ToComplexApxInPlace()
142 Complex complx = ToComplexApx();
143 mag = complx.real;
144 phase = complx.imag;
147 ////////////////////////////////////////////////////////////////////////////////