supernova: c++11 compile fix
[supercollider.git] / platform / mac / SuperColliderAU / AUSDK / AUBase.cpp
blob5412fe13ff4b48538bf71c164cb669324bb8d6b8
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41 /*=============================================================================
42 AUBase.cpp
44 =============================================================================*/
46 #include "AUBase.h"
47 #include "AUDispatch.h"
48 #include "AUInputElement.h"
49 #include "AUOutputElement.h"
50 #include <algorithm>
51 #include "CAAudioChannelLayout.h"
52 #include "CAHostTimeBase.h"
53 #include "CAVectorUnit.h"
55 #if TARGET_OS_MAC && (TARGET_CPU_X86 || TARGET_CPU_X86_64)
56 // our compiler does ALL floating point with SSE
57 #define GETCSR() ({ int _result; asm volatile ("stmxcsr %0" : "=m" (*&_result) ); /*return*/ _result; })
58 #define SETCSR( a ) { int _temp = a; asm volatile( "ldmxcsr %0" : : "m" (*&_temp ) ); }
60 #define DISABLE_DENORMALS int _savemxcsr = GETCSR(); SETCSR(_savemxcsr | 0x8040);
61 #define RESTORE_DENORMALS SETCSR(_savemxcsr);
62 #else
63 #define DISABLE_DENORMALS
64 #define RESTORE_DENORMALS
65 #endif
67 #define kAudioUnitRenderAction_PostRenderError (1 << 8)
70 static bool sAUBaseCFStringsInitialized = false;
71 // this is used for the presets
72 static CFStringRef kUntitledString = NULL;
73 //these are the current keys for the class info document
74 static CFStringRef kVersionString = NULL;
75 static CFStringRef kTypeString = NULL;
76 static CFStringRef kSubtypeString = NULL;
77 static CFStringRef kManufacturerString = NULL;
78 static CFStringRef kDataString = NULL;
79 static CFStringRef kNameString = NULL;
80 static CFStringRef kRenderQualityString = NULL;
81 static CFStringRef kCPULoadString = NULL;
82 static CFStringRef kVSTDataString = NULL;
83 static CFStringRef kElementNameString = NULL;
84 static CFStringRef kPartString = NULL;
86 SInt32 AUBase::sVectorUnitType = kVecUninitialized;
88 //_____________________________________________________________________________
90 AUBase::AUBase( AudioUnit inInstance,
91 UInt32 numInputElements,
92 UInt32 numOutputElements,
93 UInt32 numGroupElements,
94 UInt32 numPartElements) :
95 ComponentBase(inInstance),
96 mElementsCreated(false),
97 mInitialized(false),
98 mInitNumInputEls(numInputElements), mInitNumOutputEls(numOutputElements),
99 mInitNumGroupEls(numGroupElements), mInitNumPartEls(numPartElements),
100 mRenderThreadID (NULL),
101 mWantsRenderThreadID (false),
102 mLastRenderedSampleTime(kNoLastRenderedSampleTime),
103 mLastRenderError(0),
104 mContextName(NULL),
105 mBuffersAllocated(false),
106 mLogString (NULL),
107 mDebugDispatcher (NULL)
111 if(!sAUBaseCFStringsInitialized)
113 kUntitledString = CFSTR("Untitled");
114 kVersionString = CFSTR(kAUPresetVersionKey);
115 kTypeString = CFSTR(kAUPresetTypeKey);
116 kSubtypeString = CFSTR(kAUPresetSubtypeKey);
117 kManufacturerString = CFSTR(kAUPresetManufacturerKey);
118 kDataString = CFSTR(kAUPresetDataKey);
119 kNameString = CFSTR(kAUPresetNameKey);
120 kRenderQualityString = CFSTR(kAUPresetRenderQualityKey);
121 kCPULoadString = CFSTR(kAUPresetCPULoadKey);
122 kVSTDataString = CFSTR(kAUPresetVSTDataKey);
123 kElementNameString = CFSTR(kAUPresetElementNameKey);
124 kPartString = CFSTR(kAUPresetPartKey);
125 sAUBaseCFStringsInitialized = true;
128 if (sVectorUnitType == kVecUninitialized) {
129 sVectorUnitType = CAVectorUnit::GetVectorUnitType() ;
132 mAudioUnitAPIVersion = 2;
134 SetMaxFramesPerSlice(kAUDefaultMaxFramesPerSlice);
136 GlobalScope().Initialize(this, kAudioUnitScope_Global, 1);
138 if (mAudioUnitAPIVersion > 1)
139 mParamList.reserve (24);
141 memset (&mHostCallbackInfo, 0, sizeof (mHostCallbackInfo));
143 mCurrentPreset.presetNumber = -1;
144 mCurrentPreset.presetName = kUntitledString;
145 CFRetain (mCurrentPreset.presetName);
148 //_____________________________________________________________________________
150 AUBase::~AUBase()
152 if (mCurrentPreset.presetName) CFRelease (mCurrentPreset.presetName);
153 if (mContextName) CFRelease (mContextName);
154 if (mLogString) delete [] mLogString;
157 //_____________________________________________________________________________
159 void AUBase::CreateElements()
161 if (!mElementsCreated) {
162 Inputs().Initialize(this, kAudioUnitScope_Input, mInitNumInputEls);
163 Outputs().Initialize(this, kAudioUnitScope_Output, mInitNumOutputEls);
164 Groups().Initialize(this, kAudioUnitScope_Group, mInitNumGroupEls);
165 Parts().Initialize(this, kAudioUnitScope_Part, mInitNumPartEls);
166 mElementsCreated = true;
170 //_____________________________________________________________________________
172 void AUBase::SetMaxFramesPerSlice(UInt32 nFrames)
174 mMaxFramesPerSlice = nFrames;
175 if (mBuffersAllocated)
176 ReallocateBuffers();
177 PropertyChanged(kAudioUnitProperty_MaximumFramesPerSlice, kAudioUnitScope_Global, 0);
180 //_____________________________________________________________________________
182 OSStatus AUBase::CanSetMaxFrames() const
184 return IsInitialized() ? kAudioUnitErr_Initialized : OSStatus(noErr);
187 //_____________________________________________________________________________
189 void AUBase::ReallocateBuffers()
191 CreateElements();
193 int i;
194 int nOutputs = Outputs().GetNumberOfElements();
195 for (i = 0; i < nOutputs; ++i) {
196 AUOutputElement *output = GetOutput(i);
197 output->AllocateBuffer(); // does no work if already allocated
199 int nInputs = Inputs().GetNumberOfElements();
200 for (i = 0; i < nInputs; ++i) {
201 AUInputElement *input = GetInput(i);
202 input->AllocateBuffer(); // does no work if already allocated
204 mBuffersAllocated = true;
207 //_____________________________________________________________________________
209 ComponentResult AUBase::DoInitialize()
211 ComponentResult result = noErr;
213 if (!mInitialized) {
214 result = Initialize();
215 if (result == noErr) {
216 mInitialized = true; // signal that it's okay to initialize buffers
217 ReallocateBuffers(); // calls CreateElements()
221 return result;
224 //_____________________________________________________________________________
226 ComponentResult AUBase::Initialize()
228 return noErr;
231 //_____________________________________________________________________________
233 void AUBase::PreDestructor()
235 DoCleanup();
238 //_____________________________________________________________________________
240 void AUBase::DoCleanup()
242 if (mInitialized)
243 Cleanup();
244 mInitialized = false;
247 //_____________________________________________________________________________
249 void AUBase::Cleanup()
253 //_____________________________________________________________________________
255 ComponentResult AUBase::Reset( AudioUnitScope inScope,
256 AudioUnitElement inElement)
258 mLastRenderedSampleTime = -1;
259 return noErr;
262 //_____________________________________________________________________________
264 ComponentResult AUBase::DispatchGetPropertyInfo(AudioUnitPropertyID inID,
265 AudioUnitScope inScope,
266 AudioUnitElement inElement,
267 UInt32 & outDataSize,
268 Boolean & outWritable)
270 ComponentResult result = noErr;
271 bool validateElement = true;
273 switch (inID) {
274 case kAudioUnitProperty_MakeConnection:
275 require(inScope == kAudioUnitScope_Input || inScope == kAudioUnitScope_Global, InvalidScope);
276 outDataSize = sizeof(AudioUnitConnection);
277 outWritable = true;
278 break;
281 case kAudioUnitProperty_SetRenderCallback:
282 require(AudioUnitAPIVersion() > 1, InvalidProperty);
283 require(inScope == kAudioUnitScope_Input || inScope == kAudioUnitScope_Global, InvalidScope);
284 outDataSize = sizeof(AURenderCallbackStruct);
285 outWritable = true;
286 break;
289 case kAudioUnitProperty_FastDispatch:
290 require(inScope == kAudioUnitScope_Global, InvalidScope);
291 outDataSize = sizeof(void *);
292 outWritable = false;
293 validateElement = false;
294 break;
296 case kAudioUnitProperty_StreamFormat:
297 outDataSize = sizeof(CAStreamBasicDescription);
298 outWritable = IsStreamFormatWritable(inScope, inElement);
299 break;
301 case kAudioUnitProperty_SampleRate:
302 outDataSize = sizeof(Float64);
303 outWritable = IsStreamFormatWritable(inScope, inElement);
304 break;
306 case kAudioUnitProperty_ClassInfo:
307 require(inScope == kAudioUnitScope_Global, InvalidScope);
308 outDataSize = sizeof(CFPropertyListRef);
309 outWritable = true;
310 break;
312 case kAudioUnitProperty_FactoryPresets:
313 require(inScope == kAudioUnitScope_Global, InvalidScope);
314 result = GetPresets(NULL);
315 if (!result) {
316 outDataSize = sizeof(CFArrayRef);
317 outWritable = false;
319 break;
321 case kAudioUnitProperty_PresentPreset:
322 #ifndef __LP64__
323 case kAudioUnitProperty_CurrentPreset:
324 #endif
325 require(inScope == kAudioUnitScope_Global, InvalidScope);
326 outDataSize = sizeof(AUPreset);
327 outWritable = true;
328 break;
330 case kAudioUnitProperty_ContextName:
331 require(inScope == kAudioUnitScope_Global, InvalidScope);
332 outDataSize = sizeof(CFStringRef);
333 outWritable = true;
334 break;
336 case kAudioUnitProperty_ElementName:
337 outDataSize = sizeof (CFStringRef);
338 outWritable = true;
339 break;
341 case kAudioUnitProperty_GetUIComponentList:
342 require(inScope == kAudioUnitScope_Global, InvalidScope);
343 outDataSize = GetNumCustomUIComponents();
344 if (outDataSize == 0)
345 goto InvalidProperty;
346 outDataSize *= sizeof (ComponentDescription);
348 outWritable = false;
349 break;
351 case kAudioUnitProperty_ParameterList:
353 UInt32 nparams = 0;
354 result = GetParameterList(inScope, NULL, nparams);
356 outDataSize = sizeof(AudioUnitParameterID) * nparams;
357 outWritable = false;
358 validateElement = false;
360 break;
362 case kAudioUnitProperty_ParameterInfo:
363 outDataSize = sizeof(AudioUnitParameterInfo);
364 outWritable = false;
365 validateElement = false;
366 break;
368 case kAudioUnitProperty_ParameterValueStrings:
369 result = GetParameterValueStrings(inScope, inElement, NULL);
370 if (result == noErr) {
371 outDataSize = sizeof(CFArrayRef);
372 outWritable = false;
373 validateElement = false;
375 break;
377 case kAudioUnitProperty_ElementCount:
378 outDataSize = sizeof(UInt32);
379 outWritable = BusCountWritable(inScope);
380 validateElement = false;
381 break;
383 case kAudioUnitProperty_Latency:
384 require(inScope == kAudioUnitScope_Global, InvalidScope);
385 outDataSize = sizeof(Float64);
386 outWritable = false;
387 break;
389 case kAudioUnitProperty_TailTime:
390 require(inScope == kAudioUnitScope_Global, InvalidScope);
391 if (SupportsTail()) {
392 outDataSize = sizeof(Float64);
393 outWritable = false;
394 } else
395 goto InvalidProperty;
396 break;
398 case kAudioUnitProperty_MaximumFramesPerSlice:
399 require(inScope == kAudioUnitScope_Global, InvalidScope);
400 outDataSize = sizeof(UInt32);
401 outWritable = true;
402 break;
404 case kAudioUnitProperty_LastRenderError:
405 require(inScope == kAudioUnitScope_Global, InvalidScope);
406 outDataSize = sizeof(OSStatus);
407 outWritable = false;
408 break;
410 #if 0
411 case kAudioUnitProperty_SetExternalBuffer:
412 require(inScope == kAudioUnitScope_Global, InvalidScope);
413 outDataSize = sizeof(AudioUnitExternalBuffer);
414 outWritable = true;
415 break;
416 #endif
418 case kAudioUnitProperty_SupportedNumChannels:
420 require(inScope == kAudioUnitScope_Global, InvalidScope);
421 UInt32 num = SupportedNumChannels (NULL);
422 if (num) {
423 outDataSize = sizeof (AUChannelInfo) * num;
424 result = noErr;
425 } else
426 goto InvalidProperty;
427 outWritable = false;
428 break;
431 case kAudioUnitProperty_SupportedChannelLayoutTags:
433 UInt32 numLayouts = GetChannelLayoutTags(inScope, inElement, NULL);
434 if (numLayouts) {
435 outDataSize = numLayouts * sizeof(AudioChannelLayoutTag);
436 result = noErr;
437 } else
438 goto InvalidProperty;
439 outWritable = false;
440 validateElement = false; //already done it
441 break;
444 case kAudioUnitProperty_AudioChannelLayout:
446 outWritable = false;
447 outDataSize = GetAudioChannelLayout(inScope, inElement, NULL, outWritable);
448 if (outDataSize) {
449 result = noErr;
450 } else {
451 if (GetChannelLayoutTags(inScope, inElement, NULL) == 0)
452 goto InvalidProperty;
453 else
454 result = kAudioUnitErr_InvalidPropertyValue;
456 validateElement = false; //already done it
457 break;
460 case kAudioUnitProperty_HostCallbacks:
461 require(inScope == kAudioUnitScope_Global, InvalidScope);
462 outDataSize = sizeof (HostCallbackInfo);
463 outWritable = true;
464 break;
466 case kAudioUnitProperty_IconLocation:
467 require(inScope == kAudioUnitScope_Global, InvalidScope);
468 outWritable = false;
469 if (!HasIcon())
470 goto InvalidProperty;
471 outDataSize = sizeof(CFURLRef);
472 break;
474 default:
475 result = GetPropertyInfo(inID, inScope, inElement, outDataSize, outWritable);
476 validateElement = false;
477 break;
480 if (result == noErr && validateElement) {
481 require(GetElement(inScope, inElement) != NULL, InvalidElement);
484 return result;
485 InvalidProperty:
486 return kAudioUnitErr_InvalidProperty;
487 InvalidScope:
488 return kAudioUnitErr_InvalidScope;
489 InvalidElement:
490 return kAudioUnitErr_InvalidElement;
493 //_____________________________________________________________________________
495 ComponentResult AUBase::DispatchGetProperty( AudioUnitPropertyID inID,
496 AudioUnitScope inScope,
497 AudioUnitElement inElement,
498 void * outData)
500 // NOTE: We're currently only called from AUBase::ComponentEntryDispatch, which
501 // calls DispatchGetPropertyInfo first, which performs validation of the scope/element,
502 // and ensures that the outData buffer is non-null and large enough.
503 ComponentResult result = noErr;
505 switch (inID) {
506 case kAudioUnitProperty_FastDispatch:
507 switch (inElement) {
508 case kAudioUnitGetParameterSelect:
509 *(AudioUnitGetParameterProc *)outData = (AudioUnitGetParameterProc)AudioUnitBaseGetParameter;
510 break;
511 case kAudioUnitSetParameterSelect:
512 *(AudioUnitSetParameterProc *)outData = (AudioUnitSetParameterProc)AudioUnitBaseSetParameter;
513 break;
514 case kAudioUnitRenderSelect:
515 if (AudioUnitAPIVersion() > 1)
516 *(AudioUnitRenderProc *)outData = (AudioUnitRenderProc)AudioUnitBaseRender;
517 else result = kAudioUnitErr_InvalidElement;
518 break;
519 default:
520 result = GetProperty(inID, inScope, inElement, outData);
521 break;
523 break;
525 case kAudioUnitProperty_StreamFormat:
526 *(CAStreamBasicDescription *)outData = GetStreamFormat(inScope, inElement);
527 break;
529 case kAudioUnitProperty_SampleRate:
530 *(Float64 *)outData = GetStreamFormat(inScope, inElement).mSampleRate;
531 break;
533 case kAudioUnitProperty_ParameterList:
535 UInt32 nparams = 0;
536 result = GetParameterList(inScope, (AudioUnitParameterID *)outData, nparams);
538 break;
540 case kAudioUnitProperty_ParameterInfo:
541 result = GetParameterInfo(inScope, inElement, *(AudioUnitParameterInfo *)outData);
542 break;
544 case kAudioUnitProperty_ClassInfo:
546 *(CFPropertyListRef *)outData = NULL;
547 result = SaveState((CFPropertyListRef *)outData);
549 break;
551 case kAudioUnitProperty_ParameterValueStrings:
552 result = GetParameterValueStrings(inScope, inElement, (CFArrayRef *)outData);
553 break;
555 case kAudioUnitProperty_FactoryPresets:
557 *(CFArrayRef *)outData = NULL;
558 result = GetPresets ((CFArrayRef *)outData);
560 break;
562 case kAudioUnitProperty_PresentPreset:
563 #ifndef __LP64__
564 case kAudioUnitProperty_CurrentPreset:
565 #endif
567 *(AUPreset *)outData = mCurrentPreset;
569 // retain current string (as client owns a reference to it and will release it)
570 if (inID == kAudioUnitProperty_PresentPreset && mCurrentPreset.presetName)
571 CFRetain (mCurrentPreset.presetName);
573 result = noErr;
575 break;
577 case kAudioUnitProperty_ContextName:
578 *(CFStringRef *)outData = mContextName;
579 if (mContextName) {
580 CFRetain(mContextName);
581 // retain CFString (if exists) since client will be responsible for its release
582 result = noErr;
583 } else {
584 result = kAudioUnitErr_InvalidPropertyValue;
586 break;
588 case kAudioUnitProperty_ElementName:
590 AUElement * element = GetElement(inScope, inElement);
591 if (element->HasName()) {
592 *(CFStringRef *)outData = element->GetName();
593 CFRetain (element->GetName());
594 result = noErr;
595 } else
596 result = kAudioUnitErr_InvalidPropertyValue;
598 break;
600 case kAudioUnitProperty_ElementCount:
601 *(UInt32 *)outData = GetScope(inScope).GetNumberOfElements();
602 break;
604 case kAudioUnitProperty_Latency:
605 *(Float64 *)outData = GetLatency();
606 break;
608 case kAudioUnitProperty_TailTime:
609 if (SupportsTail())
610 *(Float64 *)outData = GetTailTime();
611 else
612 result = kAudioUnitErr_InvalidProperty;
613 break;
615 case kAudioUnitProperty_MaximumFramesPerSlice:
616 *(UInt32 *)outData = mMaxFramesPerSlice;
617 break;
619 case kAudioUnitProperty_LastRenderError:
620 *(OSStatus *)outData = mLastRenderError;
621 mLastRenderError = 0;
622 break;
624 case kAudioUnitProperty_SupportedNumChannels:
626 const AUChannelInfo* infoPtr;
627 UInt32 num = SupportedNumChannels (&infoPtr);
628 memcpy (outData, infoPtr, num * sizeof (AUChannelInfo));
630 break;
632 case kAudioUnitProperty_SupportedChannelLayoutTags:
634 AudioChannelLayoutTag* ptr = outData ? static_cast<AudioChannelLayoutTag*>(outData) : NULL;
635 UInt32 numLayouts = GetChannelLayoutTags (inScope, inElement, ptr);
636 if (numLayouts == 0)
637 result = kAudioUnitErr_InvalidProperty;
639 break;
641 case kAudioUnitProperty_AudioChannelLayout:
643 AudioChannelLayout* ptr = outData ? static_cast<AudioChannelLayout*>(outData) : NULL;
644 Boolean writable;
645 UInt32 dataSize = GetAudioChannelLayout(inScope, inElement, ptr, writable);
646 if (!dataSize) {
647 result = kAudioUnitErr_InvalidProperty;
649 break;
652 case kAudioUnitProperty_HostCallbacks:
653 *(HostCallbackInfo *)outData = mHostCallbackInfo;
654 break;
656 case kAudioUnitProperty_GetUIComponentList:
657 GetUIComponentDescs ((ComponentDescription*)outData);
658 break;
660 case kAudioUnitProperty_IconLocation:
662 CFURLRef iconLocation = CopyIconLocation();
663 if (iconLocation) {
664 *(CFURLRef*)outData = iconLocation;
665 } else
666 result = kAudioUnitErr_InvalidProperty;
668 break;
670 default:
671 result = GetProperty(inID, inScope, inElement, outData);
672 break;
674 return result;
678 //_____________________________________________________________________________
680 ComponentResult AUBase::DispatchSetProperty( AudioUnitPropertyID inID,
681 AudioUnitScope inScope,
682 AudioUnitElement inElement,
683 const void * inData,
684 UInt32 inDataSize)
686 ComponentResult result = noErr;
688 switch (inID) {
689 case kAudioUnitProperty_MakeConnection:
690 require(inDataSize >= sizeof(AudioUnitConnection), InvalidPropertyValue);
692 AudioUnitConnection &connection = *(AudioUnitConnection *)inData;
693 //printf("Making connection AU %08lX output %ld => AU %08lX input %ld\n",
694 //connection.sourceAudioUnit, connection.sourceOutputNumber, GetComponentInstance(), connection.destInputNumber);
695 result = SetConnection(connection);
697 break;
700 case kAudioUnitProperty_SetRenderCallback:
702 require(inDataSize >= sizeof(AURenderCallbackStruct), InvalidPropertyValue);
703 require(AudioUnitAPIVersion() > 1, InvalidProperty);
704 AURenderCallbackStruct &callback = *(AURenderCallbackStruct*)inData;
705 result = SetInputCallback(kAudioUnitProperty_SetRenderCallback, inElement,
706 reinterpret_cast<ProcPtr>(callback.inputProc), callback.inputProcRefCon);
708 break;
710 case kAudioUnitProperty_ElementCount:
711 require(inDataSize == sizeof(UInt32), InvalidPropertyValue);
712 require(BusCountWritable(inScope), NotWritable);
713 result = SetBusCount(inScope, *(UInt32*)inData);
714 if (result == noErr) {
715 PropertyChanged(inID, inScope, inElement);
717 break;
719 case kAudioUnitProperty_MaximumFramesPerSlice:
720 require(inDataSize == sizeof(UInt32), InvalidPropertyValue);
721 result = CanSetMaxFrames();
722 if (result) return result;
723 SetMaxFramesPerSlice(*(UInt32 *)inData);
724 break;
726 case kAudioUnitProperty_StreamFormat:
728 if (inDataSize < 36) goto InvalidPropertyValue;
729 require(GetElement(inScope, inElement) != NULL, InvalidElement);
731 CAStreamBasicDescription newDesc;
732 // now we're going to be ultra conservative! because of discrepancies between
733 // sizes of this struct based on aligment padding inconsistencies
734 memset (&newDesc, 0, sizeof(newDesc));
735 memcpy (&newDesc, inData, 36);
737 require(ValidFormat(inScope, inElement, newDesc), InvalidFormat);
739 const CAStreamBasicDescription curDesc = GetStreamFormat(inScope, inElement);
741 if ( !(curDesc == newDesc) ) {
742 require(IsStreamFormatWritable(inScope, inElement), NotWritable);
743 result = ChangeStreamFormat(inScope, inElement, curDesc, newDesc);
746 break;
748 case kAudioUnitProperty_SampleRate:
750 require(inDataSize == sizeof(Float64), InvalidPropertyValue);
751 require(GetElement(inScope, inElement) != NULL, InvalidElement);
753 const CAStreamBasicDescription curDesc = GetStreamFormat(inScope, inElement);
754 CAStreamBasicDescription newDesc = curDesc;
755 newDesc.mSampleRate = *(Float64 *)inData;
757 require(ValidFormat(inScope, inElement, newDesc), InvalidFormat);
759 if ( !(curDesc == newDesc) ) {
760 require(IsStreamFormatWritable(inScope, inElement), NotWritable);
761 result = ChangeStreamFormat(inScope, inElement, curDesc, newDesc);
764 break;
766 case kAudioUnitProperty_AudioChannelLayout:
768 const AudioChannelLayout *layout = static_cast<const AudioChannelLayout *>(inData);
769 require(inDataSize >= offsetof(AudioChannelLayout, mChannelDescriptions) + layout->mNumberChannelDescriptions * sizeof(AudioChannelDescription), InvalidPropertyValue);
770 result = SetAudioChannelLayout(inScope, inElement, layout);
771 if (result == noErr)
772 PropertyChanged(inID, inScope, inElement);
773 break;
776 case kAudioUnitProperty_SetExternalBuffer:
777 require(inDataSize >= sizeof(AudioUnitExternalBuffer), InvalidPropertyValue);
778 require(IsInitialized(), Uninitialized);
780 AudioUnitExternalBuffer &buf = *(AudioUnitExternalBuffer*)inData;
781 if (intptr_t(buf.buffer) & 0x0F) result = paramErr;
782 else if (inScope == kAudioUnitScope_Input) {
783 AUInputElement *input = GetInput(inElement);
784 input->UseExternalBuffer(buf);
785 } else {
786 AUOutputElement *output = GetOutput(inElement);
787 output->UseExternalBuffer(buf);
790 break;
792 case kAudioUnitProperty_ClassInfo:
793 require(inDataSize == sizeof(CFPropertyListRef *), InvalidPropertyValue);
794 require(inScope == kAudioUnitScope_Global, InvalidScope);
795 result = RestoreState(*(CFPropertyListRef *)inData);
796 break;
798 case kAudioUnitProperty_PresentPreset:
799 #ifndef __LP64__
800 case kAudioUnitProperty_CurrentPreset:
801 #endif
803 require(inDataSize == sizeof(AUPreset), InvalidPropertyValue);
804 require(inScope == kAudioUnitScope_Global, InvalidScope);
805 AUPreset & newPreset = *(AUPreset *)inData;
807 if (newPreset.presetNumber >= 0)
809 result = NewFactoryPresetSet(newPreset);
810 // NewFactoryPresetSet SHOULD call SetAFactoryPreset if the preset is valid
811 // from its own list of preset number->name
812 if (!result)
813 PropertyChanged(inID, inScope, inElement);
815 else if (newPreset.presetName)
817 CFRelease (mCurrentPreset.presetName);
818 mCurrentPreset = newPreset;
819 CFRetain (mCurrentPreset.presetName);
820 PropertyChanged(inID, inScope, inElement);
822 else
823 result = kAudioUnitErr_InvalidPropertyValue;
825 break;
827 case kAudioUnitProperty_ContextName:
829 require(inDataSize == sizeof(CFStringRef), InvalidPropertyValue);
830 require(inScope == kAudioUnitScope_Global, InvalidScope);
831 CFStringRef inStr = *(CFStringRef *)inData;
832 if (mContextName) CFRelease(mContextName);
833 if (inStr) CFRetain(inStr);
834 mContextName = inStr;
835 PropertyChanged(inID, inScope, inElement);
837 break;
839 case kAudioUnitProperty_ElementName:
841 require(GetElement(inScope, inElement) != NULL, InvalidElement);
842 require(inDataSize == sizeof(CFStringRef), InvalidPropertyValue);
843 AUElement * element = GetScope(inScope).GetElement (inElement);
844 element->SetName (*(CFStringRef *)inData);
845 PropertyChanged(inID, inScope, inElement);
847 break;
849 case kAudioUnitProperty_HostCallbacks:
851 require(inScope == kAudioUnitScope_Global, InvalidScope);
852 UInt32 availSize = (inDataSize < sizeof (mHostCallbackInfo) ? inDataSize : sizeof (mHostCallbackInfo));
853 bool hasChanged = !memcmp (&mHostCallbackInfo, inData, availSize);
854 memset (&mHostCallbackInfo, 0, sizeof (mHostCallbackInfo));
855 memcpy (&mHostCallbackInfo, inData, availSize);
856 if (hasChanged)
857 PropertyChanged(inID, inScope, inElement);
858 break;
861 default:
862 result = SetProperty(inID, inScope, inElement, inData, inDataSize);
863 if (result == noErr)
864 PropertyChanged(inID, inScope, inElement);
866 break;
868 return result;
869 NotWritable:
870 return kAudioUnitErr_PropertyNotWritable;
871 InvalidFormat:
872 return kAudioUnitErr_FormatNotSupported;
873 Uninitialized:
874 return kAudioUnitErr_Uninitialized;
875 InvalidScope:
876 return kAudioUnitErr_InvalidScope;
877 InvalidProperty:
878 return kAudioUnitErr_InvalidProperty;
879 InvalidPropertyValue:
880 return kAudioUnitErr_InvalidPropertyValue;
881 InvalidElement:
882 return kAudioUnitErr_InvalidElement;
885 //_____________________________________________________________________________
887 ComponentResult AUBase::DispatchRemovePropertyValue (AudioUnitPropertyID inID,
888 AudioUnitScope inScope,
889 AudioUnitElement inElement)
891 ComponentResult result = noErr;
892 switch (inID)
894 case kAudioUnitProperty_AudioChannelLayout:
896 result = RemoveAudioChannelLayout(inScope, inElement);
897 if (result == noErr)
898 PropertyChanged(inID, inScope, inElement);
899 break;
902 case kAudioUnitProperty_ContextName:
903 if (mContextName) CFRelease(mContextName);
904 mContextName = NULL;
905 result = noErr;
906 break;
908 case kAudioUnitProperty_HostCallbacks:
910 require(inScope == kAudioUnitScope_Global, InvalidScope);
911 bool hasValue = false;
912 void* ptr = &mHostCallbackInfo;
913 for (unsigned int i = 0; i < sizeof (HostCallbackInfo); ++i) {
914 if (static_cast<char*>(ptr)[i]) {
915 hasValue = true;
916 break;
919 if (hasValue) {
920 memset (&mHostCallbackInfo, 0, sizeof (HostCallbackInfo));
921 PropertyChanged(inID, inScope, inElement);
923 break;
926 default:
927 result = RemovePropertyValue (inID, inScope, inElement);
928 break;
931 return result;
932 InvalidScope:
933 return kAudioUnitErr_InvalidScope;
936 //_____________________________________________________________________________
938 ComponentResult AUBase::GetPropertyInfo( AudioUnitPropertyID inID,
939 AudioUnitScope inScope,
940 AudioUnitElement inElement,
941 UInt32 & outDataSize,
942 Boolean & outWritable)
944 return kAudioUnitErr_InvalidProperty;
948 //_____________________________________________________________________________
950 ComponentResult AUBase::GetProperty( AudioUnitPropertyID inID,
951 AudioUnitScope inScope,
952 AudioUnitElement inElement,
953 void * outData)
955 return kAudioUnitErr_InvalidProperty;
959 //_____________________________________________________________________________
961 ComponentResult AUBase::SetProperty( AudioUnitPropertyID inID,
962 AudioUnitScope inScope,
963 AudioUnitElement inElement,
964 const void * inData,
965 UInt32 inDataSize)
967 return kAudioUnitErr_InvalidProperty;
970 //_____________________________________________________________________________
972 ComponentResult AUBase::RemovePropertyValue ( AudioUnitPropertyID inID,
973 AudioUnitScope inScope,
974 AudioUnitElement inElement)
976 return kAudioUnitErr_InvalidPropertyValue;
979 //_____________________________________________________________________________
981 ComponentResult AUBase::AddPropertyListener( AudioUnitPropertyID inID,
982 AudioUnitPropertyListenerProc inProc,
983 void * inProcRefCon)
985 PropertyListener pl;
987 pl.propertyID = inID;
988 pl.listenerProc = inProc;
989 pl.listenerRefCon = inProcRefCon;
991 if (mPropertyListeners.empty())
992 mPropertyListeners.reserve(32);
993 mPropertyListeners.push_back(pl);
995 return noErr;
998 //_____________________________________________________________________________
1000 ComponentResult AUBase::RemovePropertyListener( AudioUnitPropertyID inID,
1001 AudioUnitPropertyListenerProc inProc,
1002 void * inProcRefCon,
1003 bool refConSpecified)
1005 // iterate in reverse so that it's safe to erase in the middle of the vector
1006 for (int i = mPropertyListeners.size(); --i >=0; ) {
1007 PropertyListeners::iterator it = mPropertyListeners.begin() + i;
1008 if ((*it).propertyID == inID && (*it).listenerProc == inProc && (!refConSpecified || (*it).listenerRefCon == inProcRefCon))
1009 mPropertyListeners.erase(it);
1011 return noErr;
1014 //_____________________________________________________________________________
1016 void AUBase::PropertyChanged( AudioUnitPropertyID inID,
1017 AudioUnitScope inScope,
1018 AudioUnitElement inElement)
1020 for (PropertyListeners::iterator it = mPropertyListeners.begin(); it != mPropertyListeners.end(); ++it)
1021 if ((*it).propertyID == inID)
1022 ((*it).listenerProc)((*it).listenerRefCon, mComponentInstance, inID, inScope, inElement);
1025 //_____________________________________________________________________________
1027 ComponentResult AUBase::SetRenderNotification( ProcPtr inProc,
1028 void * inRefCon)
1030 if (inProc == NULL) {
1031 return paramErr;
1032 } else {
1033 mRenderCallbacks.deferred_add(RenderCallback(inProc, inRefCon));
1034 // this will do nothing if it's already in the list
1036 return noErr;
1039 //_____________________________________________________________________________
1041 ComponentResult AUBase::RemoveRenderNotification( ProcPtr inProc,
1042 void * inRefCon)
1044 mRenderCallbacks.deferred_remove(RenderCallback(inProc, inRefCon));
1045 return noErr; // error?
1048 //_____________________________________________________________________________
1050 ComponentResult AUBase::GetParameter( AudioUnitParameterID inID,
1051 AudioUnitScope inScope,
1052 AudioUnitElement inElement,
1053 AudioUnitParameterValue & outValue)
1055 if (inScope == kAudioUnitScope_Group) {
1056 return GetGroupParameter (inID, inElement, outValue);
1059 AUElement *elem = SafeGetElement(inScope, inElement);
1060 outValue = elem->GetParameter(inID);
1061 return noErr;
1065 //_____________________________________________________________________________
1067 ComponentResult AUBase::SetParameter( AudioUnitParameterID inID,
1068 AudioUnitScope inScope,
1069 AudioUnitElement inElement,
1070 AudioUnitParameterValue inValue,
1071 UInt32 inBufferOffsetInFrames)
1073 if (inScope == kAudioUnitScope_Group) {
1074 return SetGroupParameter (inID, inElement, inValue, inBufferOffsetInFrames);
1077 AUElement *elem = SafeGetElement(inScope, inElement);
1078 elem->SetParameter(inID, inValue);
1079 return noErr;
1082 //_____________________________________________________________________________
1084 ComponentResult AUBase::SetGroupParameter( AudioUnitParameterID inID,
1085 AudioUnitElement inElement,
1086 AudioUnitParameterValue inValue,
1087 UInt32 inBufferOffsetInFrames)
1089 return kAudioUnitErr_InvalidScope;
1092 //_____________________________________________________________________________
1094 ComponentResult AUBase::GetGroupParameter( AudioUnitParameterID inID,
1095 AudioUnitElement inElement,
1096 AudioUnitParameterValue & outValue)
1098 return kAudioUnitErr_InvalidScope;
1101 //_____________________________________________________________________________
1103 ComponentResult AUBase::ScheduleParameter ( const AudioUnitParameterEvent *inParameterEvent,
1104 UInt32 inNumEvents)
1106 for (UInt32 i = 0; i < inNumEvents; ++i)
1108 if (inParameterEvent[i].eventType == kParameterEvent_Immediate)
1110 SetParameter (inParameterEvent[i].parameter,
1111 inParameterEvent[i].scope,
1112 inParameterEvent[i].element,
1113 inParameterEvent[i].eventValues.immediate.value,
1114 inParameterEvent[i].eventValues.immediate.bufferOffset);
1116 mParamList.push_back (inParameterEvent[i]);
1119 return noErr;
1122 // ____________________________________________________________________________
1124 static bool SortParameterEventList(const AudioUnitParameterEvent &ev1, const AudioUnitParameterEvent &ev2 )
1126 int offset1 = ev1.eventType == kParameterEvent_Immediate ? ev1.eventValues.immediate.bufferOffset : ev1.eventValues.ramp.startBufferOffset;
1127 int offset2 = ev2.eventType == kParameterEvent_Immediate ? ev2.eventValues.immediate.bufferOffset : ev2.eventValues.ramp.startBufferOffset;
1129 if(offset1 < offset2) return true;
1130 return false;
1134 // ____________________________________________________________________________
1136 ComponentResult AUBase::ProcessForScheduledParams( ParameterEventList &inParamList,
1137 UInt32 inFramesToProcess,
1138 void *inUserData )
1140 ComponentResult result = noErr;
1142 int totalFramesToProcess = inFramesToProcess;
1144 int framesRemaining = totalFramesToProcess;
1146 unsigned int currentStartFrame = 0; // start of the whole buffer
1150 // sort the ParameterEventList by startBufferOffset
1151 std::sort(inParamList.begin(), inParamList.end(), SortParameterEventList);
1153 ParameterEventList::iterator iter = inParamList.begin();
1156 while(framesRemaining > 0 )
1158 // first of all, go through the ramped automation events and find out where the next
1159 // division of our whole buffer will be
1161 int currentEndFrame = totalFramesToProcess; // start out assuming we'll process all the way to
1162 // the end of the buffer
1164 iter = inParamList.begin();
1166 // find the next break point
1167 while(iter != inParamList.end() )
1169 AudioUnitParameterEvent &event = *iter;
1171 int offset = event.eventType == kParameterEvent_Immediate ? event.eventValues.immediate.bufferOffset : event.eventValues.ramp.startBufferOffset;
1173 if(offset > (int)currentStartFrame && offset < currentEndFrame )
1175 currentEndFrame = offset;
1176 break;
1179 // consider ramp end to be a possible choice (there may be gaps in the supplied ramp events)
1180 if(event.eventType == kParameterEvent_Ramped )
1182 offset = event.eventValues.ramp.startBufferOffset + event.eventValues.ramp.durationInFrames;
1184 if(offset > (int)currentStartFrame && offset < currentEndFrame )
1186 currentEndFrame = offset;
1190 iter++;
1193 int framesThisTime = currentEndFrame - currentStartFrame;
1195 // next, setup the parameter maps to be current for the ramp parameters active during
1196 // this time segment...
1198 for(ParameterEventList::iterator iter2 = inParamList.begin(); iter2 != inParamList.end(); iter2++ )
1200 AudioUnitParameterEvent &event = *iter2;
1202 bool eventFallsInSlice;
1205 if(event.eventType == kParameterEvent_Ramped)
1206 eventFallsInSlice = event.eventValues.ramp.startBufferOffset < currentEndFrame
1207 && event.eventValues.ramp.startBufferOffset + event.eventValues.ramp.durationInFrames > currentStartFrame;
1208 else /* kParameterEvent_Immediate */
1209 // actually, for the same parameter, there may be future immediate events which override this one,
1210 // but it's OK since the event list is sorted in time order, we're guaranteed to end up with the current one
1211 eventFallsInSlice = event.eventValues.immediate.bufferOffset <= currentStartFrame;
1213 if(eventFallsInSlice)
1215 AUElement *element = GetElement(event.scope, event.element );
1217 if(element) element->SetScheduledEvent( event.parameter,
1218 event,
1219 currentStartFrame,
1220 currentEndFrame - currentStartFrame );
1226 // Finally, actually do the processing for this slice.....
1228 result = ProcessScheduledSlice( inUserData,
1229 currentStartFrame,
1230 framesThisTime,
1231 inFramesToProcess );
1233 if(result != noErr) break;
1235 framesRemaining -= framesThisTime;
1236 currentStartFrame = currentEndFrame; // now start from where we left off last time
1239 return result;
1242 //_____________________________________________________________________________
1244 void AUBase::SetWantsRenderThreadID (bool inFlag)
1246 if (inFlag == mWantsRenderThreadID)
1247 return;
1249 mWantsRenderThreadID = inFlag;
1250 if (!mWantsRenderThreadID)
1251 mRenderThreadID = NULL;
1254 //_____________________________________________________________________________
1257 //_____________________________________________________________________________
1259 ComponentResult AUBase::DoRender( AudioUnitRenderActionFlags & ioActionFlags,
1260 const AudioTimeStamp & inTimeStamp,
1261 UInt32 inBusNumber,
1262 UInt32 inFramesToProcess,
1263 AudioBufferList & ioData)
1265 ComponentResult theError;
1266 RenderCallbackList::iterator rcit;
1268 DISABLE_DENORMALS
1270 try {
1271 if (!IsInitialized())
1272 COMPONENT_THROW(kAudioUnitErr_Uninitialized);
1274 check(mAudioUnitAPIVersion >= 2);
1276 if (inFramesToProcess > mMaxFramesPerSlice)
1277 COMPONENT_THROW(kAudioUnitErr_TooManyFramesToProcess);
1279 AUOutputElement *output = GetOutput(inBusNumber); // will throw if non-existant
1280 if (output->GetStreamFormat().NumberChannelStreams() != ioData.mNumberBuffers) {
1281 debug_string("DoRender: output stream format does not match ioData.mNumberBuffers");
1282 COMPONENT_THROW(paramErr);
1285 if (WantsRenderThreadID())
1287 #if TARGET_OS_MAC
1288 mRenderThreadID = pthread_self();
1289 #elif TARGET_OS_WIN32
1290 mRenderThreadID = GetCurrentThreadId();
1291 #endif
1294 mRenderCallbacks.update();
1295 AudioUnitRenderActionFlags flags = ioActionFlags | kAudioUnitRenderAction_PreRender;
1296 for (rcit = mRenderCallbacks.begin(); rcit != mRenderCallbacks.end(); ++rcit) {
1297 RenderCallback &rc = *rcit;
1298 (*(AURenderCallback)rc.mRenderNotify)(rc.mRenderNotifyRefCon,
1299 &flags,
1300 &inTimeStamp, inBusNumber, inFramesToProcess, &ioData);
1303 theError = DoRenderBus(ioActionFlags, inTimeStamp, inBusNumber, output, inFramesToProcess, ioData);
1305 flags = ioActionFlags | kAudioUnitRenderAction_PostRender;
1307 if (SetRenderError (theError)) {
1308 flags |= kAudioUnitRenderAction_PostRenderError; //commentd to compile under 10.4
1311 for (rcit = mRenderCallbacks.begin(); rcit != mRenderCallbacks.end(); ++rcit) {
1312 RenderCallback &rc = *rcit;
1313 (*(AURenderCallback)rc.mRenderNotify)(rc.mRenderNotifyRefCon,
1314 &flags,
1315 &inTimeStamp, inBusNumber, inFramesToProcess, &ioData);
1318 // The vector's being emptied
1319 // because these events should only apply to this Render cycle, so anything
1320 // left over is from a preceding cycle and should be dumped. New scheduled
1321 // parameters must be scheduled from the next pre-render callback.
1322 if (!mParamList.empty())
1323 mParamList.clear();
1326 catch (OSStatus err) {
1327 DebugMessageN1 (" from %s", GetLoggingString());
1328 theError = SetRenderError (err);
1331 RESTORE_DENORMALS
1333 return theError;
1336 //_____________________________________________________________________________
1338 ComponentResult AUBase::SetInputCallback( UInt32 inPropertyID,
1339 AudioUnitElement inElement,
1340 ProcPtr inProc,
1341 void * inRefCon)
1343 AUInputElement *input = GetInput(inElement); // may throw
1345 input->SetInputCallback(inProc, inRefCon);
1346 PropertyChanged(inPropertyID, kAudioUnitScope_Input, inElement);
1348 return noErr;
1351 //_____________________________________________________________________________
1353 ComponentResult AUBase::SetConnection( const AudioUnitConnection & inConnection)
1355 OSStatus err;
1356 AUInputElement *input = GetInput(inConnection.destInputNumber); // may throw
1358 if (inConnection.sourceAudioUnit) {
1359 // connecting, not disconnecting
1360 CAStreamBasicDescription sourceDesc;
1361 UInt32 size = sizeof(CAStreamBasicDescription);
1362 require_noerr(err = AudioUnitGetProperty(
1363 inConnection.sourceAudioUnit,
1364 kAudioUnitProperty_StreamFormat,
1365 kAudioUnitScope_Output,
1366 inConnection.sourceOutputNumber,
1367 &sourceDesc,
1368 &size), errexit);
1369 require_noerr(err = DispatchSetProperty (kAudioUnitProperty_StreamFormat,
1370 kAudioUnitScope_Input, inConnection.destInputNumber,
1371 &sourceDesc, sizeof(CAStreamBasicDescription)), errexit);
1373 input->SetConnection(inConnection);
1375 PropertyChanged(kAudioUnitProperty_MakeConnection, kAudioUnitScope_Input, inConnection.destInputNumber);
1376 return noErr;
1378 errexit:
1379 return err;
1382 //_____________________________________________________________________________
1384 UInt32 AUBase::SupportedNumChannels ( const AUChannelInfo** outInfo)
1386 return 0;
1389 //_____________________________________________________________________________
1391 bool AUBase::ValidFormat( AudioUnitScope inScope,
1392 AudioUnitElement inElement,
1393 const CAStreamBasicDescription & inNewFormat)
1395 return FormatIsCanonical(inNewFormat);
1398 //_____________________________________________________________________________
1400 bool AUBase::IsStreamFormatWritable( AudioUnitScope scope,
1401 AudioUnitElement element)
1403 switch (scope) {
1404 case kAudioUnitScope_Input:
1406 AUInputElement *input = GetInput(element);
1407 if (input->HasConnection()) return false; // can't write format when input comes from connection
1409 // ... fall ...
1410 case kAudioUnitScope_Output:
1411 return StreamFormatWritable(scope, element);
1413 //#warning "aliasing of global scope format should be pushed to subclasses"
1414 case kAudioUnitScope_Global:
1415 return StreamFormatWritable(kAudioUnitScope_Output, 0);
1417 return false;
1420 //_____________________________________________________________________________
1422 const CAStreamBasicDescription &
1423 AUBase::GetStreamFormat( AudioUnitScope inScope,
1424 AudioUnitElement inElement)
1426 //#warning "aliasing of global scope format should be pushed to subclasses"
1427 AUIOElement *element;
1429 switch (inScope) {
1430 case kAudioUnitScope_Input:
1431 element = Inputs().GetIOElement(inElement);
1432 break;
1433 case kAudioUnitScope_Output:
1434 element = Outputs().GetIOElement(inElement);
1435 break;
1436 case kAudioUnitScope_Global: // global stream description is an alias for that of output 0
1437 element = Outputs().GetIOElement(0);
1438 break;
1439 default:
1440 COMPONENT_THROW(kAudioUnitErr_InvalidScope);
1442 return element->GetStreamFormat();
1445 ComponentResult AUBase::SetBusCount( AudioUnitScope inScope,
1446 UInt32 inCount)
1448 GetScope(inScope).SetNumberOfElements(inCount);
1449 return noErr;
1452 //_____________________________________________________________________________
1454 ComponentResult AUBase::ChangeStreamFormat( AudioUnitScope inScope,
1455 AudioUnitElement inElement,
1456 const CAStreamBasicDescription & inPrevFormat,
1457 const CAStreamBasicDescription & inNewFormat)
1459 //#warning "aliasing of global scope format should be pushed to subclasses"
1460 AUIOElement *element;
1462 switch (inScope) {
1463 case kAudioUnitScope_Input:
1464 element = Inputs().GetIOElement(inElement);
1465 break;
1466 case kAudioUnitScope_Output:
1467 element = Outputs().GetIOElement(inElement);
1468 break;
1469 case kAudioUnitScope_Global:
1470 element = Outputs().GetIOElement(0);
1471 break;
1472 default:
1473 COMPONENT_THROW(kAudioUnitErr_InvalidScope);
1475 element->SetStreamFormat(inNewFormat);
1476 PropertyChanged(kAudioUnitProperty_StreamFormat, inScope, inElement);
1477 return noErr;
1480 UInt32 AUBase::GetChannelLayoutTags( AudioUnitScope inScope,
1481 AudioUnitElement inElement,
1482 AudioChannelLayoutTag * outLayoutTags)
1484 return GetIOElement(inScope, inElement)->GetChannelLayoutTags(outLayoutTags);
1487 UInt32 AUBase::GetAudioChannelLayout( AudioUnitScope scope,
1488 AudioUnitElement element,
1489 AudioChannelLayout * outLayoutPtr,
1490 Boolean & outWritable)
1492 AUIOElement * el = GetIOElement(scope, element);
1493 return el->GetAudioChannelLayout(outLayoutPtr, outWritable);
1496 OSStatus AUBase::RemoveAudioChannelLayout( AudioUnitScope inScope,
1497 AudioUnitElement inElement)
1499 OSStatus result = noErr;
1500 AUIOElement * el = GetIOElement(inScope, inElement);
1501 Boolean writable;
1502 if (el->GetAudioChannelLayout(NULL, writable)) {
1503 result = el->RemoveAudioChannelLayout();
1505 return result;
1508 OSStatus AUBase::SetAudioChannelLayout( AudioUnitScope inScope,
1509 AudioUnitElement inElement,
1510 const AudioChannelLayout * inLayout)
1512 AUIOElement* ioEl = GetIOElement (inScope, inElement);
1514 // the num channels of the layout HAS TO MATCH the current channels of the Element's stream format
1515 UInt32 currentChannels = ioEl->GetStreamFormat().NumberChannels();
1516 UInt32 numChannelsInLayout = CAAudioChannelLayout::NumberChannels(*inLayout);
1517 if (currentChannels != numChannelsInLayout)
1518 return kAudioUnitErr_InvalidPropertyValue;
1520 UInt32 numLayouts = GetChannelLayoutTags (inScope, inElement, NULL);
1521 if (numLayouts == 0)
1522 return kAudioUnitErr_InvalidProperty;
1523 AudioChannelLayoutTag *tags = (AudioChannelLayoutTag *)malloc (numLayouts * sizeof (AudioChannelLayoutTag));
1524 GetChannelLayoutTags (inScope, inElement, tags);
1525 bool foundTag = false;
1526 for (unsigned int i = 0; i < numLayouts; ++i) {
1527 if (tags[i] == inLayout->mChannelLayoutTag || tags[i] == kAudioChannelLayoutTag_UseChannelDescriptions) {
1528 foundTag = true;
1529 break;
1532 free(tags);
1534 if (foundTag == false)
1535 return kAudioUnitErr_InvalidPropertyValue;
1537 return ioEl->SetAudioChannelLayout(*inLayout);
1540 static void AddNumToDictionary (CFMutableDictionaryRef dict, CFStringRef key, SInt32 value)
1542 CFNumberRef num = CFNumberCreate (NULL, kCFNumberSInt32Type, &value);
1543 CFDictionarySetValue (dict, key, num);
1544 CFRelease (num);
1547 #define kCurrentSavedStateVersion 0
1549 ComponentResult AUBase::SaveState( CFPropertyListRef * outData)
1551 ComponentDescription desc;
1552 OSStatus result = GetComponentInfo((Component)GetComponentInstance(), &desc, NULL, NULL, NULL);
1553 if (result) return result;
1555 CFMutableDictionaryRef dict = CFDictionaryCreateMutable (NULL, 0,
1556 &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
1558 // first step -> save the version to the data ref
1559 SInt32 value = kCurrentSavedStateVersion;
1560 AddNumToDictionary (dict, kVersionString, value);
1562 // second step -> save the component type, subtype, manu to the data ref
1563 value = desc.componentType;
1564 AddNumToDictionary (dict, kTypeString, value);
1566 value = desc.componentSubType;
1567 AddNumToDictionary (dict, kSubtypeString, value);
1569 value = desc.componentManufacturer;
1570 AddNumToDictionary (dict, kManufacturerString, value);
1572 // fourth step -> save the state of all parameters on all scopes and elements
1573 CFMutableDataRef data = CFDataCreateMutable(NULL, 0);
1574 for (AudioUnitScope iscope = 0; iscope < 4; ++iscope) {
1575 if (iscope == kAudioUnitScope_Group)
1576 continue;
1577 AUScope &scope = GetScope(iscope);
1578 AudioUnitElement nElems = scope.GetNumberOfElements();
1579 for (AudioUnitElement ielem = 0; ielem < nElems; ++ielem) {
1580 AUElement *element = scope.GetElement(ielem);
1581 UInt32 nparams = element->GetNumberOfParameters();
1582 if (nparams > 0) {
1583 struct {
1584 UInt32 scope;
1585 UInt32 element;
1586 } hdr;
1588 hdr.scope = CFSwapInt32HostToBig(iscope);
1589 hdr.element = CFSwapInt32HostToBig(ielem);
1590 CFDataAppendBytes(data, (UInt8 *)&hdr, sizeof(hdr));
1592 element->SaveState(data);
1597 // save all this in the data section of the dictionary
1598 CFDictionarySetValue(dict, kDataString, data);
1599 CFRelease (data);
1601 //OK - now we're going to do some properties
1602 //save the preset name...
1603 CFDictionarySetValue (dict, kNameString, mCurrentPreset.presetName);
1605 // Does the unit support the RenderQuality property - if so, save it...
1606 value = 0;
1607 result = DispatchGetProperty (kAudioUnitProperty_RenderQuality,
1608 kAudioUnitScope_Global,
1610 &value);
1612 if (result == noErr) {
1613 AddNumToDictionary (dict, kRenderQualityString, value);
1616 // Does the unit support the CPULoad Quality property - if so, save it...
1617 Float32 cpuLoad;
1618 result = DispatchGetProperty (kAudioUnitProperty_CPULoad,
1619 kAudioUnitScope_Global,
1621 &cpuLoad);
1623 if (result == noErr) {
1624 CFNumberRef num = CFNumberCreate (NULL, kCFNumberFloatType, &cpuLoad);
1625 CFDictionarySetValue (dict, kCPULoadString, num);
1626 CFRelease (num);
1629 // Do we have any element names for any of our scopes?
1630 // first check to see if we have any names...
1631 bool foundName = false;
1632 for (AudioUnitScope i = 0; i < kNumScopes; ++i) {
1633 foundName = GetScope (i).HasElementWithName();
1634 if (foundName)
1635 break;
1637 // OK - we found a name away we go...
1638 if (foundName) {
1639 CFMutableDictionaryRef nameDict = CFDictionaryCreateMutable (NULL, 0,
1640 &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
1641 for (AudioUnitScope i = 0; i < kNumScopes; ++i) {
1642 GetScope (i).AddElementNamesToDict (nameDict);
1645 CFDictionarySetValue (dict, kElementNameString, nameDict);
1646 CFRelease (nameDict);
1649 // we're done!!!
1650 *outData = dict;
1652 return noErr;
1655 //_____________________________________________________________________________
1657 ComponentResult AUBase::RestoreState( CFPropertyListRef plist)
1659 if (CFGetTypeID(plist) != CFDictionaryGetTypeID()) return kAudioUnitErr_InvalidPropertyValue;
1661 ComponentDescription desc;
1662 OSStatus result = GetComponentInfo((Component)GetComponentInstance(), &desc, NULL, NULL, NULL);
1663 if (result) return result;
1665 CFDictionaryRef dict = static_cast<CFDictionaryRef>(plist);
1667 // zeroeth step - make sure the Part key is NOT present, as this method is used
1668 // to restore the GLOBAL state of the dictionary
1669 if (CFDictionaryContainsKey (dict, kPartString))
1670 return kAudioUnitErr_InvalidPropertyValue;
1672 // first step -> check the saved version in the data ref
1673 // at this point we're only dealing with version==0
1674 CFNumberRef cfnum = reinterpret_cast<CFNumberRef>(CFDictionaryGetValue (dict, kVersionString));
1675 if (cfnum == NULL) return kAudioUnitErr_InvalidPropertyValue;
1676 SInt32 value;
1677 CFNumberGetValue (cfnum, kCFNumberSInt32Type, &value);
1678 if (value != kCurrentSavedStateVersion) return kAudioUnitErr_InvalidPropertyValue;
1680 // second step -> check that this data belongs to this kind of audio unit
1681 // by checking the component subtype and manuID
1682 // We're not checking the type, since there may be different versions (effect, format-converter, offline)
1683 // of essentially the same AU
1684 cfnum = reinterpret_cast<CFNumberRef>(CFDictionaryGetValue (dict, kSubtypeString));
1685 if (cfnum == NULL) return kAudioUnitErr_InvalidPropertyValue;
1686 CFNumberGetValue (cfnum, kCFNumberSInt32Type, &value);
1687 if (UInt32(value) != desc.componentSubType) return kAudioUnitErr_InvalidPropertyValue;
1689 cfnum = reinterpret_cast<CFNumberRef>(CFDictionaryGetValue (dict, kManufacturerString));
1690 if (cfnum == NULL) return kAudioUnitErr_InvalidPropertyValue;
1691 CFNumberGetValue (cfnum, kCFNumberSInt32Type, &value);
1692 if (UInt32(value) != desc.componentManufacturer) return kAudioUnitErr_InvalidPropertyValue;
1694 // fourth step -> restore the state of all of the parameters for each scope and element
1695 CFDataRef data = reinterpret_cast<CFDataRef>(CFDictionaryGetValue (dict, kDataString));
1696 if (data != NULL)
1698 const UInt8 *p, *pend;
1700 p = CFDataGetBytePtr(data);
1701 pend = p + CFDataGetLength(data);
1703 // we have a zero length data, which may just mean there were no parameters to save!
1704 // if (p >= pend) return noErr;
1706 while (p < pend) {
1707 struct {
1708 UInt32 scope;
1709 UInt32 element;
1710 } hdr;
1712 hdr.scope = CFSwapInt32BigToHost(*(UInt32 *)p); p += sizeof(UInt32);
1713 hdr.element = CFSwapInt32BigToHost(*(UInt32 *)p); p += sizeof(UInt32);
1715 AUScope &scope = GetScope(hdr.scope);
1716 AUElement *element = scope.GetElement(hdr.element);
1717 // $$$ order of operations issue: what if the element does not yet exist?
1718 // then we just break out of the loop
1719 if (!element)
1720 break;
1721 p = element->RestoreState(p);
1724 #if 0
1725 // we're not going to do anything here - we'll assume that the subclass can handle this case
1726 // if translating from either VST or MAS formats
1727 // If an AU want this method to validate that the preset is valid and contains either/or a vstdata
1728 // or msdata key, then this can be done here as below for the vstdata example.
1729 else // no data key
1731 if (!CFDictionaryContainsKey (dict, kVSTDataString))
1732 return kAudioUnitErr_InvalidPropertyValue;
1734 #endif
1736 //OK - now we're going to do some properties
1737 //restore the preset name...
1738 CFStringRef name = reinterpret_cast<CFStringRef>(CFDictionaryGetValue (dict, kNameString));
1739 if (mCurrentPreset.presetName) CFRelease (mCurrentPreset.presetName);
1740 if (name)
1742 mCurrentPreset.presetName = name;
1743 mCurrentPreset.presetNumber = -1;
1745 else { // no name entry make the default one
1746 mCurrentPreset.presetName = kUntitledString;
1747 mCurrentPreset.presetNumber = -1;
1750 CFRetain (mCurrentPreset.presetName);
1751 #ifndef __LP64__
1752 PropertyChanged(kAudioUnitProperty_CurrentPreset, kAudioUnitScope_Global, 0);
1753 #endif
1754 PropertyChanged(kAudioUnitProperty_PresentPreset, kAudioUnitScope_Global, 0);
1756 // Does the dict contain render quality information?
1757 if (CFDictionaryGetValueIfPresent (dict, kRenderQualityString, reinterpret_cast<const void**>(&cfnum)))
1759 CFNumberGetValue (cfnum, kCFNumberSInt32Type, &value);
1760 DispatchSetProperty (kAudioUnitProperty_RenderQuality,
1761 kAudioUnitScope_Global,
1763 &value,
1764 sizeof(value));
1767 // Does the unit support the CPULoad Quality property - if so, save it...
1768 if (CFDictionaryGetValueIfPresent (dict, kCPULoadString, reinterpret_cast<const void**>(&cfnum)))
1770 Float32 floatValue;
1771 CFNumberGetValue (cfnum, kCFNumberFloatType, &floatValue);
1772 DispatchSetProperty (kAudioUnitProperty_CPULoad,
1773 kAudioUnitScope_Global,
1775 &floatValue,
1776 sizeof(floatValue));
1779 // Do we have any element names for any of our scopes?
1780 CFDictionaryRef nameDict;
1781 if (CFDictionaryGetValueIfPresent (dict, kElementNameString, reinterpret_cast<const void**>(&nameDict)))
1783 char string[64];
1784 for (int i = 0; i < kNumScopes; ++i)
1786 sprintf (string, "%d", i);
1787 CFStringRef key = CFStringCreateWithCString (NULL, string, kCFStringEncodingASCII);
1788 CFDictionaryRef elementDict;
1789 if (CFDictionaryGetValueIfPresent (nameDict, key, reinterpret_cast<const void**>(&elementDict)))
1791 bool didAddElements = GetScope (i).RestoreElementNames (elementDict);
1792 if (didAddElements)
1793 PropertyChanged (kAudioUnitProperty_ElementCount, i, 0);
1795 CFRelease (key);
1799 return noErr;
1802 ComponentResult AUBase::GetPresets ( CFArrayRef * outData) const
1804 return kAudioUnitErr_InvalidProperty;
1807 OSStatus AUBase::NewFactoryPresetSet (const AUPreset & inNewFactoryPreset)
1809 return kAudioUnitErr_InvalidProperty;
1812 // set the default preset for the unit -> the number of the preset MUST be >= 0
1813 // and the name should be valid, or the preset WON'T take
1814 bool AUBase::SetAFactoryPresetAsCurrent (const AUPreset & inPreset)
1816 if (inPreset.presetNumber < 0 || inPreset.presetName == NULL) return false;
1817 CFRelease (mCurrentPreset.presetName);
1818 mCurrentPreset = inPreset;
1819 CFRetain (mCurrentPreset.presetName);
1820 return true;
1823 int AUBase::GetNumCustomUIComponents ()
1825 return 0;
1828 void AUBase::GetUIComponentDescs (ComponentDescription* inDescArray) {}
1830 bool AUBase::HasIcon ()
1832 CFURLRef url = CopyIconLocation();
1833 if (url) {
1834 CFRelease (url);
1835 return true;
1837 return false;
1840 CFURLRef AUBase::CopyIconLocation ()
1842 return NULL;
1845 //_____________________________________________________________________________
1847 ComponentResult AUBase::GetParameterList( AudioUnitScope inScope,
1848 AudioUnitParameterID * outParameterList,
1849 UInt32 & outNumParameters)
1851 AUScope &scope = GetScope(inScope);
1852 AUElement *elementWithMostParameters = NULL;
1853 UInt32 maxNumParams = 0;
1855 int nElems = scope.GetNumberOfElements();
1856 for (int ielem = 0; ielem < nElems; ++ielem) {
1857 AUElement *element = scope.GetElement(ielem);
1858 UInt32 nParams = element->GetNumberOfParameters();
1859 if (nParams > maxNumParams) {
1860 maxNumParams = nParams;
1861 elementWithMostParameters = element;
1865 if (outParameterList != NULL && elementWithMostParameters != NULL)
1866 elementWithMostParameters->GetParameterList(outParameterList);
1868 outNumParameters = maxNumParams;
1869 return noErr;
1872 //_____________________________________________________________________________
1874 ComponentResult AUBase::GetParameterInfo( AudioUnitScope inScope,
1875 AudioUnitParameterID inParameterID,
1876 AudioUnitParameterInfo &outParameterInfo )
1878 return kAudioUnitErr_InvalidParameter;
1881 //_____________________________________________________________________________
1883 ComponentResult AUBase::GetParameterValueStrings(AudioUnitScope inScope,
1884 AudioUnitParameterID inParameterID,
1885 CFArrayRef * outStrings)
1887 return kAudioUnitErr_InvalidProperty; // this AU doesn't know how
1890 //_____________________________________________________________________________
1892 void AUBase::SetNumberOfElements( AudioUnitScope inScope,
1893 UInt32 numElements)
1895 if (inScope == kAudioUnitScope_Global && numElements != 1)
1896 COMPONENT_THROW(kAudioUnitErr_InvalidScope);
1898 GetScope(inScope).SetNumberOfElements(numElements);
1901 //_____________________________________________________________________________
1903 AUElement * AUBase::CreateElement( AudioUnitScope scope,
1904 AudioUnitElement element)
1906 switch (scope) {
1907 case kAudioUnitScope_Global:
1908 return new AUGlobalElement(this);
1909 case kAudioUnitScope_Input:
1910 return new AUInputElement(this);
1911 case kAudioUnitScope_Output:
1912 return new AUOutputElement(this);
1913 case kAudioUnitScope_Group:
1914 return new AUGroupElement(this);
1915 case kAudioUnitScope_Part:
1916 return new AUPartElement(this);
1918 COMPONENT_THROW(kAudioUnitErr_InvalidScope);
1920 return NULL; // get rid of compiler warning
1923 //_____________________________________________________________________________
1925 bool AUBase::FormatIsCanonical( const CAStreamBasicDescription &f)
1927 return (f.mFormatID == kAudioFormatLinearPCM
1928 && f.mFramesPerPacket == 1
1929 && f.mBytesPerPacket == f.mBytesPerFrame
1930 // && f.mChannelsPerFrame >= 0 -- this is always true since it's unsigned
1931 // so far, it's a valid PCM format
1932 && (f.mFormatFlags & kLinearPCMFormatFlagIsFloat) != 0
1933 && ((f.mFormatFlags & kAudioFormatFlagIsNonInterleaved) == 0) == (mAudioUnitAPIVersion == 1)
1934 #if TARGET_RT_BIG_ENDIAN
1935 && (f.mFormatFlags & kLinearPCMFormatFlagIsBigEndian) != 0
1936 #else
1937 && (f.mFormatFlags & kLinearPCMFormatFlagIsBigEndian) == 0
1938 #endif
1939 && f.mBitsPerChannel == 32
1940 && f.mBytesPerFrame == f.NumberInterleavedChannels() * sizeof(AudioSampleType)
1944 //_____________________________________________________________________________
1946 void AUBase::MakeCanonicalFormat( CAStreamBasicDescription & f,
1947 int nChannels)
1949 f.SetCanonical(nChannels, mAudioUnitAPIVersion < 2); // interleaved for v1, non for v2
1950 f.mSampleRate = 0.0;
1953 const Float64 AUBase::kNoLastRenderedSampleTime = -1.;
1955 //_____________________________________________________________________________
1957 char *StringForOSType (OSType t, char *writeLocation)
1959 char *p = writeLocation;
1960 unsigned char str[4], *q = str;
1961 *(UInt32 *)str = CFSwapInt32HostToBig(t);
1963 bool hasNonPrint = false;
1964 for (int i = 0; i < 4; ++i) {
1965 if (!(isprint(*q) && *q != '\\')) {
1966 hasNonPrint = true;
1967 break;
1971 if (hasNonPrint)
1972 p += sprintf (p, "0x");
1974 for (int i = 0; i < 4; ++i) {
1975 if (hasNonPrint) {
1976 p += sprintf(p, "%02X", *q++);
1977 } else {
1978 *p++ = *q++;
1981 *p = '\0';
1982 return writeLocation;
1985 char* AUBase::GetLoggingString () const
1987 if (mLogString) return mLogString;
1989 ComponentDescription desc;
1990 OSStatus err = GetComponentInfo((Component)GetComponentInstance(), &desc, NULL, NULL, NULL);
1991 if (err) return "";
1993 const_cast<AUBase*>(this)->mLogString = new char[128];
1994 char str[24];
1995 char str1[24];
1996 char str2[24];
1997 sprintf (const_cast<AUBase*>(this)->mLogString, "AU (%p): \'%s - %s - %s\'",
1998 GetComponentInstance(),
1999 StringForOSType(desc.componentType, str),
2000 StringForOSType(desc.componentSubType, str1),
2001 StringForOSType(desc.componentManufacturer, str2));
2003 return mLogString;