supernova: c++11 compile fix
[supercollider.git] / platform / mac / SuperColliderAU / AUSDK / AUBuffer.cpp
blobe779fe25b1e0909d9148793b43f98a96b6c7459a
1 /* Copyright © 2007 Apple Inc. All Rights Reserved.
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41 /*=============================================================================
42 AUBuffer.cpp
44 =============================================================================*/
46 #include "AUBuffer.h"
47 #include <stdlib.h>
49 AUBufferList::~AUBufferList()
51 Deallocate();
52 if (mPtrs)
53 free(mPtrs);
56 void AUBufferList::Allocate(const CAStreamBasicDescription &format, UInt32 nFrames)
58 UInt32 nStreams;
59 UInt32 channelsPerStream;
60 if (format.IsInterleaved()) {
61 nStreams = 1;
62 channelsPerStream = format.mChannelsPerFrame;
63 } else {
64 nStreams = format.mChannelsPerFrame;
65 channelsPerStream = 1;
68 // careful -- the I/O thread could be running!
69 if (nStreams > mAllocatedStreams) {
70 mPtrs = (AudioBufferList *)realloc(mPtrs, offsetof(AudioBufferList, mBuffers) + nStreams * sizeof(AudioBuffer));
71 mAllocatedStreams = nStreams;
73 UInt32 bytesPerStream = (nFrames * format.mBytesPerFrame + 0xF) & ~0xF;
74 UInt32 nBytes = nStreams * bytesPerStream;
75 if (nBytes > mAllocatedBytes) {
76 if (mExternalMemory) {
77 mExternalMemory = false;
78 mMemory = NULL;
80 mMemory = (Byte *)realloc(mMemory, nBytes);
81 mAllocatedBytes = nBytes;
83 mAllocatedFrames = nFrames;
84 mPtrState = kPtrsInvalid;
87 void AUBufferList::Deallocate()
89 mAllocatedStreams = 0;
90 mAllocatedFrames = 0;
91 mAllocatedBytes = 0;
92 // this causes a world of hurt if someone upstream disconnects during I/O (SysSoundGraph)
93 /* if (mPtrs) {
94 printf("deallocating bufferlist %08X\n", int(mPtrs));
95 free(mPtrs);
96 mPtrs = NULL;
97 } */
98 if (mMemory) {
99 if (mExternalMemory)
100 mExternalMemory = false;
101 else
102 free(mMemory);
103 mMemory = NULL;
105 mPtrState = kPtrsInvalid;
108 AudioBufferList & AUBufferList::PrepareBuffer(const CAStreamBasicDescription &format, UInt32 nFrames)
110 UInt32 nStreams;
111 UInt32 channelsPerStream;
112 if (format.IsInterleaved()) {
113 nStreams = 1;
114 channelsPerStream = format.mChannelsPerFrame;
115 } else {
116 nStreams = format.mChannelsPerFrame;
117 channelsPerStream = 1;
118 if (nStreams > mAllocatedStreams)
119 COMPONENT_THROW(kAudioUnitErr_FormatNotSupported);
122 AudioBufferList *abl = mPtrs;
123 abl->mNumberBuffers = nStreams;
124 AudioBuffer *buf = abl->mBuffers;
125 Byte *mem = mMemory;
126 UInt32 streamInterval = (mAllocatedFrames * format.mBytesPerFrame + 0xF) & ~0xF;
127 UInt32 bytesPerBuffer = nFrames * format.mBytesPerFrame;
128 for ( ; nStreams--; ++buf) {
129 buf->mNumberChannels = channelsPerStream;
130 buf->mData = mem;
131 buf->mDataByteSize = bytesPerBuffer;
132 mem += streamInterval;
134 if (UInt32(mem - mMemory) > mAllocatedBytes)
135 COMPONENT_THROW(kAudioUnitErr_TooManyFramesToProcess);
136 mPtrState = kPtrsToMyMemory;
137 return *mPtrs;
140 AudioBufferList & AUBufferList::PrepareNullBuffer(const CAStreamBasicDescription &format, UInt32 nFrames)
142 UInt32 nStreams;
143 UInt32 channelsPerStream;
144 if (format.IsInterleaved()) {
145 nStreams = 1;
146 channelsPerStream = format.mChannelsPerFrame;
147 } else {
148 nStreams = format.mChannelsPerFrame;
149 channelsPerStream = 1;
150 if (nStreams > mAllocatedStreams)
151 COMPONENT_THROW(kAudioUnitErr_FormatNotSupported);
153 AudioBufferList *abl = mPtrs;
154 abl->mNumberBuffers = nStreams;
155 AudioBuffer *buf = abl->mBuffers;
156 UInt32 bytesPerBuffer = nFrames * format.mBytesPerFrame;
157 for ( ; nStreams--; ++buf) {
158 buf->mNumberChannels = channelsPerStream;
159 buf->mData = NULL;
160 buf->mDataByteSize = bytesPerBuffer;
162 mPtrState = kPtrsToExternalMemory;
163 return *mPtrs;
166 // this should NOT be called while I/O is in process
167 void AUBufferList::UseExternalBuffer(const CAStreamBasicDescription &format, const AudioUnitExternalBuffer &buf)
169 UInt32 alignedSize = buf.size & ~0xF;
170 if (mMemory != NULL && alignedSize >= mAllocatedBytes) {
171 // don't accept the buffer if we already have one and it's big enough
172 // if we don't already have one, we don't need one
173 Byte *oldMemory = mMemory;
174 mMemory = buf.buffer;
175 mAllocatedBytes = alignedSize;
176 // from Allocate(): nBytes = nStreams * nFrames * format.mBytesPerFrame;
177 // thus: nFrames = nBytes / (nStreams * format.mBytesPerFrame)
178 mAllocatedFrames = mAllocatedBytes / (format.NumberChannelStreams() * format.mBytesPerFrame);
179 mExternalMemory = true;
180 free(oldMemory);
184 #if DEBUG
185 void AUBufferList::PrintBuffer(const char *label, int subscript, const AudioBufferList &abl, UInt32 nFrames, bool asFloats)
187 printf(" %s [%d] 0x%08lX:\n", label, subscript, long(&abl));
188 const AudioBuffer *buf = abl.mBuffers;
189 for (UInt32 i = 0; i < abl.mNumberBuffers; ++buf, ++i) {
190 printf(" [%2d] %5dbytes %dch @ %p: ", (int)i, (int)buf->mDataByteSize, (int)buf->mNumberChannels, buf->mData);
191 if (buf->mData != NULL) {
192 UInt32 nSamples = nFrames * buf->mNumberChannels;
193 for (UInt32 j = 0; j < nSamples; ++j) {
194 if (nSamples > 16 && (j % 16) == 0)
195 printf("\n\t");
196 if (asFloats)
197 printf(" %6.3f", ((float *)buf->mData)[j]);
198 else
199 printf(" %08X", (unsigned)((UInt32 *)buf->mData)[j]);
202 printf("\n");
205 #endif