2 summary:: Gate or hold.
3 related:: Classes/Latch
4 categories:: UGens>Triggers
9 Allows input signal value to pass when gate is positive, otherwise holds last value.
21 Gate - can be any signal. The output is held fixed when this is non-positive.
29 // Control rate so as not to whack your speakers with DC
30 { Gate.kr(WhiteNoise.kr(1, 0), LFPulse.kr(1.333, 0.5))}.scope(zoom: 20);