Explicitly include a boost "windows" folder even on linux
[supercollider.git] / include / plugin_interface / SC_InterfaceTable.h
blobce8d42b58b6383fe7cd2b3daa6f8807bff918b74
1 /*
2 SuperCollider real time audio synthesis system
3 Copyright (c) 2002 James McCartney. All rights reserved.
4 http://www.audiosynth.com
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software
18 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 #ifndef _SC_SynthInterfaceTable_
22 #define _SC_SynthInterfaceTable_
24 static const int sc_api_version = 2;
26 #include "SC_Types.h"
27 #include "SC_SndBuf.h"
28 #include "SC_Unit.h"
29 #include "SC_BufGen.h"
30 #include "SC_FifoMsg.h"
31 #include "SC_fftlib.h"
32 #include "SC_Export.h"
34 #ifndef NO_LIBSNDFILE
35 #ifdef _WIN32
36 #include <sndfile-win.h>
37 #else
38 #include <sndfile.h>
39 #endif
40 #endif
42 struct World;
44 typedef bool (*AsyncStageFn)(World *inWorld, void* cmdData);
45 typedef void (*AsyncFreeFn)(World *inWorld, void* cmdData);
47 struct ScopeBufferHnd
49 void *internalData;
50 float *data;
51 uint32 channels;
52 uint32 maxFrames;
54 float *channel_data( uint32 channel ) {
55 return data + (channel * maxFrames);
58 operator bool ()
60 return internalData != 0;
64 struct InterfaceTable
66 unsigned int mSineSize;
67 float32 *mSineWavetable;
68 float32 *mSine;
69 float32 *mCosecant;
71 // call printf for debugging. should not use in finished code.
72 int (*fPrint)(const char *fmt, ...);
74 // get a seed for a random number generator
75 int32 (*fRanSeed)();
77 // define a unit def
78 bool (*fDefineUnit)(const char *inUnitClassName, size_t inAllocSize,
79 UnitCtorFunc inCtor, UnitDtorFunc inDtor, uint32 inFlags);
81 // define a command /cmd
82 bool (*fDefinePlugInCmd)(const char *inCmdName, PlugInCmdFunc inFunc, void* inUserData);
84 // define a command for a unit generator /u_cmd
85 bool (*fDefineUnitCmd)(const char *inUnitClassName, const char *inCmdName, UnitCmdFunc inFunc);
87 // define a buf gen
88 bool (*fDefineBufGen)(const char *inName, BufGenFunc inFunc);
90 // clear all of the unit's outputs.
91 void (*fClearUnitOutputs)(Unit *inUnit, int inNumSamples);
93 // non real time memory allocation
94 void* (*fNRTAlloc)(size_t inSize);
95 void* (*fNRTRealloc)(void *inPtr, size_t inSize);
96 void (*fNRTFree)(void *inPtr);
98 // real time memory allocation
99 void* (*fRTAlloc)(World *inWorld, size_t inSize);
100 void* (*fRTRealloc)(World *inWorld, void *inPtr, size_t inSize);
101 void (*fRTFree)(World *inWorld, void *inPtr);
103 // call to set a Node to run or not.
104 void (*fNodeRun)(struct Node* node, int run);
106 // call to stop a Graph after the next buffer.
107 void (*fNodeEnd)(struct Node* graph);
109 // send a trigger from a Node to clients
110 void (*fSendTrigger)(struct Node* inNode, int triggerID, float value);
112 // send a reply message from a Node to clients
113 void (*fSendNodeReply)(struct Node* inNode, int replyID, const char* cmdName, int numArgs, const float* values);
115 // sending messages between real time and non real time levels.
116 bool (*fSendMsgFromRT)(World *inWorld, struct FifoMsg& inMsg);
117 bool (*fSendMsgToRT)(World *inWorld, struct FifoMsg& inMsg);
119 // libsndfile support
120 #ifdef NO_LIBSNDFILE
121 int (*fSndFileFormatInfoFromStrings)(void *info,
122 const char *headerFormatString, const char *sampleFormatString);
123 #else
124 int (*fSndFileFormatInfoFromStrings)(SF_INFO *info,
125 const char *headerFormatString, const char *sampleFormatString);
126 #endif
128 // get nodes by id
129 struct Node* (*fGetNode)(World *inWorld, int inID);
130 struct Graph* (*fGetGraph)(World *inWorld, int inID);
132 void (*fNRTLock)(World *inWorld);
133 void (*fNRTUnlock)(World *inWorld);
135 bool mAltivecAvailable;
137 void (*fGroup_DeleteAll)(struct Group* group);
138 void (*fDoneAction)(int doneAction, struct Unit *unit);
140 int (*fDoAsynchronousCommand)
142 World *inWorld,
143 void* replyAddr,
144 const char* cmdName,
145 void *cmdData,
146 AsyncStageFn stage2, // stage2 is non real time
147 AsyncStageFn stage3, // stage3 is real time - completion msg performed if stage3 returns true
148 AsyncStageFn stage4, // stage4 is non real time - sends done if stage4 returns true
149 AsyncFreeFn cleanup,
150 int completionMsgSize,
151 void* completionMsgData
155 // fBufAlloc should only be called within a BufGenFunc
156 int (*fBufAlloc)(SndBuf *inBuf, int inChannels, int inFrames, double inSampleRate);
158 // To initialise a specific FFT, ensure your input and output buffers exist. Internal data structures
159 // will be allocated using the alloc object,
160 // Both "fullsize" and "winsize" should be powers of two (this is not checked internally).
161 struct scfft * (*fSCfftCreate)(size_t fullsize, size_t winsize, SCFFT_WindowFunction wintype,
162 float *indata, float *outdata, SCFFT_Direction forward, SCFFT_Allocator & alloc);
164 void (*fSCfftDoFFT)(scfft *f);
165 void (*fSCfftDoIFFT)(scfft *f);
167 // destroy any resources held internally.
168 void (*fSCfftDestroy)(scfft *f, SCFFT_Allocator & alloc);
170 // Get scope buffer. Returns the maximum number of possile frames.
171 bool (*fGetScopeBuffer)(World *inWorld, int index, int channels, int maxFrames, ScopeBufferHnd &);
172 void (*fPushScopeBuffer)(World *inWorld, ScopeBufferHnd &, int frames);
173 void (*fReleaseScopeBuffer)(World *inWorld, ScopeBufferHnd &);
176 typedef struct InterfaceTable InterfaceTable;
178 #define Print (*ft->fPrint)
179 #define RanSeed (*ft->fRanSeed)
180 #define NodeEnd (*ft->fNodeEnd)
181 #define NodeRun (*ft->fNodeRun)
182 #define DefineUnit (*ft->fDefineUnit)
183 #define DefinePlugInCmd (*ft->fDefinePlugInCmd)
184 #define DefineUnitCmd (*ft->fDefineUnitCmd)
185 #define DefineBufGen (*ft->fDefineBufGen)
186 #define ClearUnitOutputs (*ft->fClearUnitOutputs)
187 #define SendTrigger (*ft->fSendTrigger)
188 #define SendNodeReply (*ft->fSendNodeReply)
189 #define SendMsgFromRT (*ft->fSendMsgFromRT)
190 #define SendMsgToRT (*ft->fSendMsgToRT)
191 #define DoneAction (*ft->fDoneAction)
193 #define NRTAlloc (*ft->fNRTAlloc)
194 #define NRTRealloc (*ft->fNRTRealloc)
195 #define NRTFree (*ft->fNRTFree)
197 #define RTAlloc (*ft->fRTAlloc)
198 #define RTRealloc (*ft->fRTRealloc)
199 #define RTFree (*ft->fRTFree)
201 #define SC_GetNode (*ft->fGetNode)
202 #define SC_GetGraph (*ft->fGetGraph)
204 #define NRTLock (*ft->fNRTLock)
205 #define NRTUnlock (*ft->fNRTUnlock)
207 #define BufAlloc (*ft->fBufAlloc)
209 #define GroupDeleteAll (*ft->fGroup_DeleteAll)
211 #define SndFileFormatInfoFromStrings (*ft->fSndFileFormatInfoFromStrings)
213 #define DoAsynchronousCommand (*ft->fDoAsynchronousCommand)
215 #define DefineSimpleUnit(name) \
216 (*ft->fDefineUnit)(#name, sizeof(name), (UnitCtorFunc)&name##_Ctor, 0, 0);
218 #define DefineDtorUnit(name) \
219 (*ft->fDefineUnit)(#name, sizeof(name), (UnitCtorFunc)&name##_Ctor, \
220 (UnitDtorFunc)&name##_Dtor, 0);
222 #define DefineSimpleCantAliasUnit(name) \
223 (*ft->fDefineUnit)(#name, sizeof(name), (UnitCtorFunc)&name##_Ctor, 0, kUnitDef_CantAliasInputsToOutputs);
225 #define DefineDtorCantAliasUnit(name) \
226 (*ft->fDefineUnit)(#name, sizeof(name), (UnitCtorFunc)&name##_Ctor, \
227 (UnitDtorFunc)&name##_Dtor, kUnitDef_CantAliasInputsToOutputs);
229 #ifdef STATIC_PLUGINS
230 #define PluginLoad(name) void name##_Load(InterfaceTable *inTable)
231 #else
232 #define PluginLoad(name) \
233 C_LINKAGE SC_API_EXPORT int api_version(void) { return sc_api_version; } \
234 C_LINKAGE SC_API_EXPORT void load(InterfaceTable *inTable)
235 #endif
237 #define scfft_create (*ft->fSCfftCreate)
238 #define scfft_dofft (*ft->fSCfftDoFFT)
239 #define scfft_doifft (*ft->fSCfftDoIFFT)
240 #define scfft_destroy (*ft->fSCfftDestroy)
243 class SCWorld_Allocator:
244 public SCFFT_Allocator
246 InterfaceTable * ft;
247 World * world;
249 public:
250 SCWorld_Allocator(InterfaceTable * ft, World * world):
251 ft(ft), world(world)
254 virtual void* alloc(size_t size)
256 return RTAlloc(world, size);
259 virtual void free(void* ptr)
261 RTFree(world, ptr);
266 #endif