common: prevent buffer overflow
[supercollider.git] / include / server / SC_Samp.h
blob6e3fb7325503c860550b9017c7d998f72a751292
1 /*
2 SuperCollider real time audio synthesis system
3 Copyright (c) 2002 James McCartney. All rights reserved.
4 http://www.audiosynth.com
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software
18 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
22 #ifndef _SC_Samp_
23 #define _SC_Samp_
25 #include "SC_Types.h"
27 const int kSineSize = 8192;
28 const int kSineMask = kSineSize - 1;
30 extern float32 gSine[kSineSize+1];
31 extern float32 gInvSine[kSineSize+1];
32 extern float32 gSineWavetable[2*kSineSize];
34 void SignalAsWavetable(float32* signal, float32* wavetable, long inSize);
36 #endif