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17 span
.s1
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18 span
.Apple-tab-span
{white-space:pre
}
22 <p class=
"p1"><br></p>
23 <p class=
"p2"><b>MantissaMask
<span class=
"Apple-tab-span"> </span><span class=
"Apple-tab-span"> </span><span class=
"Apple-tab-span"> </span><span class=
"Apple-tab-span"> </span>reduce precision
</b></p>
24 <p class=
"p3"><br></p>
25 <p class=
"p4"><b>MantissaMask.ar(in, bits, mul, add)
</b></p>
26 <p class=
"p3"><br></p>
27 <p class=
"p4">Masks off bits in the mantissa of the floating point sample value. This introduces a quantization noise, but is less severe than linearly quantizing the signal.
</p>
28 <p class=
"p3"><br></p>
29 <p class=
"p4"><b>in
</b> - input signal
</p>
30 <p class=
"p4"><b>bits
</b> - the number of mantissa bits to preserve. a number from
0 to
23.
</p>
31 <p class=
"p1"><br></p>
32 <p class=
"p3"><br></p>
33 <p class=
"p5">// preserve only
3 bits of mantissa.
</p>
34 <p class=
"p6">{
<span class=
"s1">MantissaMask
</span>.ar(
<span class=
"s1">SinOsc
</span>.ar(
<span class=
"s1">SinOsc
</span>.kr(
0.2,
0,
400,
500),
0,
0.4),
3) }.play
</p>
35 <p class=
"p7"><br></p>
36 <p class=
"p5">// the original
</p>
37 <p class=
"p6">{
<span class=
"s1">SinOsc
</span>.ar(
<span class=
"s1">SinOsc
</span>.kr(
0.2,
0,
400,
500),
0,
0.4) }.play
</p>
38 <p class=
"p7"><br></p>
39 <p class=
"p5">// the difference.
</p>
41 <p class=
"p6">{
<span class=
"Apple-converted-space"> </span></p>
42 <p class=
"p6"><span class=
"Apple-tab-span"> </span><span class=
"s1">var
</span> in;
</p>
43 <p class=
"p6"><span class=
"Apple-tab-span"> </span>in =
<span class=
"s1">SinOsc
</span>.ar(
<span class=
"s1">SinOsc
</span>.kr(
0.2,
0,
400,
500),
0,
0.4);
</p>
44 <p class=
"p6"><span class=
"Apple-tab-span"> </span><span class=
"s1">Out
</span>.ar(
0, in -
<span class=
"s1">MantissaMask
</span>.ar(in,
3));
</p>
45 <p class=
"p6">}.play
</p>
47 <p class=
"p7"><br></p>
48 <p class=
"p3"><br></p>
49 <p class=
"p5">// preserve
7 bits of mantissa.
<span class=
"Apple-converted-space"> </span></p>
50 <p class=
"p5">// This makes the lower
16 bits of the floating point number become zero.
</p>
51 <p class=
"p6">{
<span class=
"s1">MantissaMask
</span>.ar(
<span class=
"s1">SinOsc
</span>.ar(
<span class=
"s1">SinOsc
</span>.kr(
0.2,
0,
400,
500),
0,
0.4),
7) }.play
</p>
52 <p class=
"p7"><br></p>
53 <p class=
"p5">// the original
</p>
54 <p class=
"p6">{
<span class=
"s1">SinOsc
</span>.ar(
<span class=
"s1">SinOsc
</span>.kr(
0.2,
0,
400,
500),
0,
0.4) }.play
</p>
55 <p class=
"p7"><br></p>
56 <p class=
"p5">// the difference.
</p>
58 <p class=
"p6">{
<span class=
"Apple-converted-space"> </span></p>
59 <p class=
"p6"><span class=
"Apple-tab-span"> </span><span class=
"s1">var
</span> in;
</p>
60 <p class=
"p6"><span class=
"Apple-tab-span"> </span>in =
<span class=
"s1">SinOsc
</span>.ar(
<span class=
"s1">SinOsc
</span>.kr(
0.2,
0,
400,
500),
0,
0.4);
</p>
61 <p class=
"p6"><span class=
"Apple-tab-span"> </span><span class=
"s1">Out
</span>.ar(
0, in -
<span class=
"s1">MantissaMask
</span>.ar(in,
7));
</p>
62 <p class=
"p6">}.play
</p>
64 <p class=
"p3"><br></p>
65 <p class=
"p7"><br></p>