2 summary:: Read audio from hardware inputs
3 categories:: UGens>InOut
4 related:: Classes/In, Classes/ServerOptions
7 SoundIn is a convenience UGen to read audio from the input of your computer or soundcard. It is a wrapper link::Classes/UGen:: based on link::Classes/In::, which offsets the index such that 0 will always correspond to the first input regardless of the number of inputs present.
10 On Intel based Macs, reading the built-in microphone or input may require creating an aggregate device in AudioMIDI Setup.
12 code::"open -a 'Audio MIDI Setup'".unixCmd; // execute this to launch it::
19 the channel (or array of channels) to read in. These start at 0, which will correspond to the first audio input.
27 // world's most expensive patchcord (use headphones to avoid feedback)
28 { SoundIn.ar(0) }.play;
31 { SoundIn.ar([0, 1]) }.play;
33 // scope input; silent output
35 { Amplitude.kr(SoundIn.ar(0)); }.scope;