2 SuperCollider real time audio synthesis system
3 Copyright (c) 2002 James McCartney. All rights reserved.
4 http://www.audiosynth.com
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software
18 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
23 Samp is a typedef for the output sample type.
24 Should be defined to be either float or double.
33 const long kSineSize
= 8192;
34 const long kSineMask
= kSineSize
- 1;
35 const double kSinePhaseScale
= kSineSize
/ (2.0 * 3.1415926535897932384626433832795);
37 extern float32 gSine
[kSineSize
+1];
38 extern float32 gPMSine
[kSineSize
+1];
39 extern float32 gInvSine
[kSineSize
+1];
40 extern float32 gSineWavetable
[2*kSineSize
];
42 void SignalAsWavetable(float32
* signal
, float32
* wavetable
, long inSize
);
43 void WavetableAsSignal(float32
* wavetable
, float32
* signal
, long inSize
);