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}
28 <p class=
"p1"><span class=
"s1"><b>TwoPole
</b></span><b><span class=
"Apple-tab-span"> </span><span class=
"Apple-tab-span"> </span><span class=
"Apple-tab-span"> </span>two pole filter
</b></p>
29 <p class=
"p2"><br></p>
30 <p class=
"p3"><span class=
"s2"><b>Inherits from:
</b><a href=
"../../Core/Object.html"><b>Object
</b></a></span><span class=
"s3"><b> :
</b><a href=
"../../Core/Kernel/AbstractFunction.html"><span class=
"s4"><b>AbstractFunction
</b></span></a><b> :
</b><a href=
"../UGen.html"><span class=
"s5"><b>UGen
</b></span></a></span><span class=
"s5"><b> :
</b><a href=
"../Filter.html"><span class=
"s6"><b>Filter
</b></span></a><b><span class=
"Apple-converted-space"> </span></b></span></p>
31 <p class=
"p2"><br></p>
32 <p class=
"p1"><b>TwoPole.ar(in, freq, radius, mul, add)
</b></p>
33 <p class=
"p2"><br></p>
34 <p class=
"p1">A two pole filter. This provides lower level access to setting of pole location.
<span class=
"Apple-converted-space"> </span></p>
35 <p class=
"p1">For general purposes Resonz is better.
</p>
36 <p class=
"p2"><br></p>
37 <p class=
"p1"><b>in
</b> - input signal to be processed
</p>
38 <p class=
"p1"><b>freq
</b> - frequency of pole angle.
</p>
39 <p class=
"p1"><b>radius
</b> - radius of pole. Should be between
0 and +
1</p>
40 <p class=
"p2"><br></p>
41 <p class=
"p4"><br></p>
42 <p class=
"p4"><br></p>
43 <p class=
"p5">// examples
</p>
44 <p class=
"p6"><br></p>
45 <p class=
"p7">{
<span class=
"s7">TwoPole
</span>.ar(
<span class=
"s7">WhiteNoise
</span>.ar(
0.005),
2000,
0.95) }.play
</p>
46 <p class=
"p6"><br></p>
47 <p class=
"p7">{
<span class=
"s7">TwoPole
</span>.ar(
<span class=
"s7">WhiteNoise
</span>.ar(
0.005),
<span class=
"s7">XLine
</span>.kr(
800,
8000,
8),
0.95) }.play
</p>
48 <p class=
"p6"><br></p>
49 <p class=
"p7">{
<span class=
"s7">TwoPole
</span>.ar(
<span class=
"s7">WhiteNoise
</span>.ar(
0.005),
<span class=
"s7">MouseX
</span>.kr(
800,
8000,
1),
0.95) }.play
</p>