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28 <p class="p1"><span class="s1"><b>TwoPole</b></span><b><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span>two pole filter</b></p>
29 <p class="p2"><br></p>
30 <p class="p3"><span class="s2"><b>Inherits from: </b><a href="../../Core/Object.html"><b>Object</b></a></span><span class="s3"><b> : </b><a href="../../Core/Kernel/AbstractFunction.html"><span class="s4"><b>AbstractFunction</b></span></a><b> : </b><a href="../UGen.html"><span class="s5"><b>UGen</b></span></a></span><span class="s5"><b> : </b><a href="../Filter.html"><span class="s6"><b>Filter</b></span></a><b><span class="Apple-converted-space"> </span></b></span></p>
31 <p class="p2"><br></p>
32 <p class="p1"><b>TwoPole.ar(in, freq, radius, mul, add)</b></p>
33 <p class="p2"><br></p>
34 <p class="p1">A two pole filter. This provides lower level access to setting of pole location.<span class="Apple-converted-space"> </span></p>
35 <p class="p1">For general purposes Resonz is better.</p>
36 <p class="p2"><br></p>
37 <p class="p1"><b>in</b> - input signal to be processed</p>
38 <p class="p1"><b>freq</b> - frequency of pole angle.</p>
39 <p class="p1"><b>radius</b> - radius of pole. Should be between 0 and +1</p>
40 <p class="p2"><br></p>
41 <p class="p4"><br></p>
42 <p class="p4"><br></p>
43 <p class="p5">// examples</p>
44 <p class="p6"><br></p>
45 <p class="p7">{ <span class="s7">TwoPole</span>.ar(<span class="s7">WhiteNoise</span>.ar(0.005), 2000, 0.95) }.play</p>
46 <p class="p6"><br></p>
47 <p class="p7">{ <span class="s7">TwoPole</span>.ar(<span class="s7">WhiteNoise</span>.ar(0.005), <span class="s7">XLine</span>.kr(800,8000,8), 0.95) }.play</p>
48 <p class="p6"><br></p>
49 <p class="p7">{ <span class="s7">TwoPole</span>.ar(<span class="s7">WhiteNoise</span>.ar(0.005), <span class="s7">MouseX</span>.kr(800,8000,1), 0.95) }.play</p>
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