cmake build system: visiblity support for clang
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22 <p class="p1"><b>InRange<span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span><span class="Apple-tab-span"> </span>tests if a signal is within a given range</b></p>
23 <p class="p2"><b></b><br></p>
24 <p class="p3"><b>inRange.ar(in, lo, hi)</b></p>
25 <p class="p3"><b>InRange.kr(in, lo, hi)</b></p>
26 <p class="p4"><br></p>
27 <p class="p3">If in is &gt;= lo and &lt;= hi output 1.0, otherwise output 0.0. Output is initially zero.</p>
28 <p class="p4"><br></p>
29 <p class="p3"><b>in</b> - signal to be tested</p>
30 <p class="p3"><b>lo</b> - low threshold</p>
31 <p class="p3"><b>hi</b> - high threshold</p>
32 <p class="p4"><br></p>
33 <p class="p5"><span class="s1">Server</span>.internal.boot;</p>
34 <p class="p6"><br></p>
35 <p class="p5">{ <span class="s1">InRange</span>.kr(<span class="s1">SinOsc</span>.kr(1, 0, 0.2), -0.15, 0.15)}.scope; <span class="s2">// see the trigger</span></p>
36 <p class="p6"><br></p>
37 <p class="p5">{ <span class="s1">InRange</span>.kr(<span class="s1">SinOsc</span>.kr(1, 0, 0.2), -0.15, 0.15) * <span class="s1">BrownNoise</span>.ar(0.1)}.scope; <span class="s2">// trigger noise Burst</span></p>
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