2 summary:: Sample and hold
4 categories:: UGens>Triggers
7 Holds input signal value when triggered.
19 Trigger. Trigger can be any signal. A trigger happens when the
20 signal changes from non-positive to positive.
26 { Blip.ar(Latch.ar(WhiteNoise.ar, Impulse.ar(9)) * 400 + 500, 4, 0.2) }.play;
29 The above is just meant as example. LFNoise0 is a faster way to generate random steps:
31 { Blip.ar(LFNoise0.kr(9, 400 ,500), 4, 0.2) }.play;