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24 <p class=
"p1"><b>FBSineL
<span class=
"Apple-tab-span"> </span><span class=
"Apple-tab-span"> </span>feedback sine with chaotic phase indexing
</b></p>
25 <p class=
"p2"><br></p>
26 <p class=
"p3"><b>FBSineL.ar(freq, im, fb, a, c, xi, yi, mul, add)
</b></p>
27 <p class=
"p2"><br></p>
28 <p class=
"p3"><span class=
"Apple-tab-span"> </span><b>freq
</b> - iteration frequency in Hertz
</p>
29 <p class=
"p3"><span class=
"Apple-tab-span"> </span><b>im
</b> - index multiplier amount
</p>
30 <p class=
"p3"><b><span class=
"Apple-tab-span"> </span>fb
</b> - feedback amount
</p>
31 <p class=
"p3"><b><span class=
"Apple-tab-span"> </span>a
<span class=
"Apple-converted-space"> </span></b> - phase multiplier amount
</p>
32 <p class=
"p3"><b><span class=
"Apple-tab-span"> </span>c
</b> - phase increment amount
</p>
33 <p class=
"p3"><span class=
"Apple-tab-span"> </span><b>xi
</b> - initial value of x
</p>
34 <p class=
"p3"><span class=
"Apple-tab-span"> </span><b>yi
</b> - initial value of y
</p>
35 <p class=
"p4"><br></p>
36 <p class=
"p3">A linear-interpolating sound generator based on the difference equations:
</p>
37 <p class=
"p2"><span class=
"Apple-tab-span"> </span></p>
38 <p class=
"p3"><span class=
"Apple-tab-span"> </span>x
<span class=
"s1"><sub>n+
1</sub></span> = sin(im*y
<span class=
"s1"><sub>n
</sub></span> + fb*x
<span class=
"s1"><sub>n
</sub></span>)
</p>
39 <p class=
"p3"><span class=
"Apple-tab-span"> </span>y
<span class=
"s1"><sub>n+
1</sub></span> = (ay
<span class=
"s1"><sub>n
</sub></span> + c) %
2pi
</p>
40 <p class=
"p4"><br></p>
41 <p class=
"p3">This uses a linear congruential function to drive the phase indexing of a sine wave.
<span class=
"Apple-converted-space"> </span>For
<span class=
"Apple-converted-space"> </span></p>
42 <p class=
"p3"><b>im
</b> =
1,
<b>fb
</b> =
0, and
<b>a
</b> =
1 a normal sinewave results.
</p>
43 <p class=
"p4"><br></p>
44 <p class=
"p5">// default initial params
</p>
45 <p class=
"p6">{
<span class=
"s2">FBSineL
</span>.ar(
<span class=
"s2">SampleRate
</span>.ir/
4) *
0.2 }.play(s);
</p>
46 <p class=
"p4"><br></p>
47 <p class=
"p5">// increase feedback
</p>
48 <p class=
"p6">{
<span class=
"s2">FBSineL
</span>.ar(
<span class=
"s2">SampleRate
</span>.ir,
1,
<span class=
"s2">Line
</span>.kr(
0.01,
4,
10),
1,
0.1) *
0.2 }.play(s);
</p>
49 <p class=
"p4"><br></p>
50 <p class=
"p5">// increase phase multiplier
</p>
51 <p class=
"p6">{
<span class=
"s2">FBSineL
</span>.ar(
<span class=
"s2">SampleRate
</span>.ir,
1,
0,
<span class=
"s2">XLine
</span>.kr(
1,
2,
10),
0.1) *
0.2 }.play(s);
</p>
52 <p class=
"p4"><br></p>
53 <p class=
"p5">// modulate frequency and index multiplier
</p>
54 <p class=
"p6">{
<span class=
"s2">FBSineL
</span>.ar(
<span class=
"s2">LFNoise2
</span>.kr(
1,
1e4,
1e4),
<span class=
"s2">LFNoise2
</span>.kr(
1,
16,
17),
1,
1.005,
0.7) *
0.2 }.play(s);
</p>
55 <p class=
"p4"><br></p>
56 <p class=
"p5">// randomly modulate params
</p>
58 <p class=
"p7"><span class=
"s3">{
</span>FBSineL
<span class=
"s3">.ar(
</span></p>
59 <p class=
"p6"><span class=
"Apple-tab-span"> </span><span class=
"s2">LFNoise2
</span>.kr(
1,
1e4,
1e4),
<span class=
"Apple-converted-space"> </span></p>
60 <p class=
"p6"><span class=
"Apple-tab-span"> </span><span class=
"s2">LFNoise2
</span>.kr(
1,
32,
33),
<span class=
"Apple-converted-space"> </span></p>
61 <p class=
"p6"><span class=
"Apple-tab-span"> </span><span class=
"s2">LFNoise2
</span>.kr(
1,
0.5),
</p>
62 <p class=
"p6"><span class=
"Apple-tab-span"> </span><span class=
"s2">LFNoise2
</span>.kr(
1,
0.05,
1.05),
</p>
63 <p class=
"p6"><span class=
"Apple-tab-span"> </span><span class=
"s2">LFNoise2
</span>.kr(
1,
0.3,
0.3)
</p>
64 <p class=
"p6">) *
0.2 }.play(s);
</p>