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[swg-src.git] / dsrc / sku.0 / sys.server / compiled / game / datatables / npc_lair / pirate.tab
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1 mobiles spawnLimit      comments        buildingsToSpawn        veryEasy        easy    medium  hard    veryHard
2 s       i[-1]   c       c       s       s       s       s       s
3 criminal                Leave the spawnLimit blank if there's no limit to the number of this type of creature which can be spawned      Everything to the right of this column deals with the types of buildings each difficulty level range is allowed to spawn.  One item is chosen randomly from the list.   object/building/poi/hq/pirate_base_small.iff    object/building/poi/hq/pirate_base_small.iff    object/building/poi/hq/pirate_base_small.iff    object/building/poi/hq/pirate_base_small.iff    object/building/poi/hq/pirate_base_small.iff
4 thug                            object/static/poi/scene/escape_pod.iff  object/static/poi/scene/escape_pod.iff                  
5 gorg    2                                                       
6 worrt   2                                                       
7 dwarf_eopie     3                                                       
8 bocatt  4                                                       
9 roughneck       2                                                       
10 scoundrel       2                                                       
11 rogue   1                                                       
12 bandit  1                                                       
13 thief   1                                                       
14 pirate  1                                                       
15 crimelord       1