1 name room loc_x loc_y loc_z delay
2 s s[none] f[0.0] f[0.0] f[0.0] f[1.0]
3 pt_explosion_battlefield.prt bunker 1.54441 -20.75 33.8366 1
4 pt_explosion_battlefield.prt bunker 4.29804 -20.75 24.5887 2
5 pt_explosion_battlefield.prt bunker -1.31927 -20.75 18.4876 2
6 pt_explosion_battlefield.prt foyer 1.56505 -20.7332 10.2236 3
7 pt_explosion_battlefield.prt ramp3 1.48212 -20.75 -3.39076 3
8 pt_explosion_battlefield.prt ramp3 -6.63122 -17.25 -3.45403 3
9 pt_explosion_battlefield.prt room3 -8.4514 -13.75 6.97097 3
10 pt_explosion_battlefield.prt room3 3.96342 -13.75 7.21705 3
11 pt_explosion_battlefield.prt ramp2 3.61464 -13.75 -6.23777 4
12 pt_explosion_battlefield.prt ramp2 -4.70674 -10.25 -5.82885 4
13 pt_explosion_battlefield.prt ramp1 -4.36671 -6.75 5.29473 4
14 pt_explosion_battlefield.prt ramp1 3.79412 -3.25 5.14416 4
15 pt_explosion_battlefield.prt hall2 3.38764 0.25 -3.88171 4
16 pt_explosion_battlefield.prt hall1 -3.36783 0.25 -3.72376 4
17 pt_explosion_battlefield.prt hall1 -2.5255 0.25 3.44418 4
18 pt_explosion_battlefield.prt entry 0.142839 0.25 8.70053 4