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[swg-src.git] / dsrc / sku.0 / sys.server / compiled / game / object / draft_schematic / chemistry / medic_damage.tpf
blob1105ecf284b3092b396f9d7c82da6e0bb6913f95
1 @base object/draft_schematic/chemistry/base_chemistry_schematic.iff
2 @class draft_schematic_object_template 7
3 //
4 // skills used: inventor/basic general component design
5 //
6 itemsPerContainer = 50
7 craftedObjectTemplate = "object/tangible/medicine/medpack_damage.iff"
8 slots = [
9         [
10         optional=false,
11         name = "craft_chemical_ingredients_n" "organic_element",
12         options = [
13                 [ingredientType=IT_resourceClass, ingredients = [[name="craft_chemical_ingredients_n" "organic_element", ingredient="organic", count=4]], complexity = 0, skillCommand = "unskilled"]],
14         optionalSkillCommand = "",
15         complexity = 0,
16         appearance = "" ],
17         [
18         optional=false,
19         name = "craft_chemical_ingredients_n" "inorganic_element",
20         options = [
21                 [ingredientType=IT_resourceClass, ingredients = [[name="craft_clothing_ingredients_n" "inorganic_element", ingredient="inorganic", count=3]], complexity = 0, skillCommand = "unskilled"]],
22         optionalSkillCommand = "",
23         complexity = 0,
24         appearance = "" ]]
25 skillCommands = ["unskilled"]
26 manufactureScripts = [ "systems.crafting.chemistry.crafted_items.crafting_medpack_damage_chemistry" ]
29 @class intangible_object_template 0
32 @class object_template 5
34 complexity = 10
35 sharedTemplate = "object/draft_schematic/chemistry/shared_medic_damage.iff"
36 volume = 5