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[swg-src.git] / dsrc / sku.0 / sys.server / compiled / game / object / draft_schematic / chemistry / medpack_damage.tpf
blob438c3d9b10c901a118cde0c755d1e12b91a33a61
1 @base object/draft_schematic/chemistry/base_chemistry_schematic.iff
2 @class draft_schematic_object_template 7
3 //
4 // skills used: inventor/basic general component design
5 //
6 itemsPerContainer = 50
7 craftedObjectTemplate = "object/tangible/medicine/medpack_damage.iff"
8 slots = [
9         [
10         optional=false,
11         name = "craft_chemical_ingredients_n" "organic_element",
12         options = [
13                 [ingredientType=IT_resourceClass, ingredients = [[name="craft_chemical_ingredients_n" "organic_element", ingredient="organic", count=10]], complexity = 0, skillCommand = "unskilled"]],
14         optionalSkillCommand = "",
15         complexity = 0,
16         appearance = "" ],
17         [
18         optional=false,
19         name = "craft_chemical_ingredients_n" "inorganic_element",
20         options = [
21                 [ingredientType=IT_resourceClass, ingredients = [[name="craft_clothing_ingredients_n" "inorganic_element", ingredient="inorganic", count=10]], complexity = 0, skillCommand = "unskilled"]],
22         optionalSkillCommand = "",
23         complexity = 0,
24         appearance = "" ],
25         [
26         optional=false,
27         name = "craft_chemical_ingredients_n" "delivery_medium",
28         options = [
29                 [ingredientType=IT_template, ingredients = [[name="craft_chemical_ingredients_n" "delivery_medium", ingredient="object/tangible/component/chemistry/liquid_delivery_suspension.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
30         optionalSkillCommand = "",
31         complexity = 0,
32         appearance = "" ],
33         [
34         optional=false,
35         name = "craft_chemical_ingredients_n" "drug_duration_compound",
36         options = [
37                 [ingredientType=IT_template, ingredients = [[name="craft_chemical_ingredients_n" "drug_duration_compound", ingredient="object/tangible/component/chemistry/release_mechanism_duration.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
38         optionalSkillCommand = "",
39         complexity = 0,
40         appearance = "" ],
41         [
42         optional=false,
43         name = "craft_chemical_ingredients_n" "drug_strength_compound",
44         options = [
45                 [ingredientType=IT_template, ingredients = [[name="craft_chemical_ingredients_n" "drug_strength_compound", ingredient="object/tangible/component/chemistry/biologic_effect_controller.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
46         optionalSkillCommand = "",
47         complexity = 0,
48         appearance = "" ]]
49 skillCommands = ["unskilled"]
50 manufactureScripts = [ "systems.crafting.chemistry.crafted_items.crafting_medpack_damage_chemistry" ]
53 @class intangible_object_template 0
56 @class object_template 5
58 complexity = 40
59 sharedTemplate = "object/draft_schematic/chemistry/shared_medpack_damage.iff"
60 volume = 5