1 // ======================================================================
4 // generated with SwgDraftSchematicEditor -- DO NOT EDIT THIS FILE!
6 // ======================================================================
8 @base object/draft_schematic/droid/base_droid_schematic.iff
10 @class draft_schematic_object_template 7
12 itemsPerContainer = 10
13 craftedObjectTemplate = "object/tangible/droid/navicomputer_3.iff"
17 name = "craft_droid_ingredients_n" "primary_frame",
19 [ingredientType=IT_resourceClass, ingredients = [[name="craft_droid_ingredients_n" "primary_frame", ingredient="metal", count=30]], complexity = 0, skillCommand = "unskilled"]],
20 optionalSkillCommand = "",
25 name = "craft_droid_ingredients_n" "body_shell",
27 [ingredientType=IT_resourceClass, ingredients = [[name="craft_droid_ingredients_n" "body_shell", ingredient="chemical", count=25]], complexity = 0, skillCommand = "unskilled"]],
28 optionalSkillCommand = "",
33 name = "craft_droid_ingredients_n" "droid_brain",
35 [ingredientType=IT_resourceClass, ingredients = [[name="craft_droid_ingredients_n" "droid_brain", ingredient="metal", count=22]], complexity = 0, skillCommand = "unskilled"]],
36 optionalSkillCommand = "",
41 name = "craft_droid_ingredients_n" "engine_unit",
43 [ingredientType=IT_resourceClass, ingredients = [[name="craft_droid_ingredients_n" "engine_unit", ingredient="metal", count=25]], complexity = 0, skillCommand = "unskilled"]],
44 optionalSkillCommand = "",
49 name = "craft_droid_ingredients_n" "sensor_suite",
51 [ingredientType=IT_resourceClass, ingredients = [[name="craft_droid_ingredients_n" "sensor_suite", ingredient="metal", count=16]], complexity = 0, skillCommand = "unskilled"]],
52 optionalSkillCommand = "",
55 skillCommands = ["unskilled"]
56 manufactureScripts = [ "systems.crafting.droid.crafted_items.crafting_navicomputer" ]
58 @class intangible_object_template 1
60 @class object_template 8
63 sharedTemplate = "object/draft_schematic/droid/shared_navicomputer_3.iff"