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[swg-src.git] / dsrc / sku.0 / sys.server / compiled / game / object / draft_schematic / instrument / instrument_mandoviol.tpf
blob560c1b912cb7efa9c719e77264c8cacf8f0c79bc
1 // ======================================================================
2 //
3 // instrument_mandoviol.tpf
4 // generated with SwgDraftSchematicEditor -- DO NOT EDIT THIS FILE!
5 //
6 // ======================================================================
8 @base object/draft_schematic/instrument/instrument_base.iff
10 @class draft_schematic_object_template 7
12 itemsPerContainer = 25
13 craftedObjectTemplate = "object/tangible/instrument/mandoviol_hue.iff"
14 slots = [
15         [
16         optional = false,
17         name = "craft_furniture_ingredients_n" "frame",
18         options = [
19                 [ingredientType=IT_resourceClass, ingredients = [[name="craft_furniture_ingredients_n" "frame", ingredient="softwood", count=45]], complexity = 0, skillCommand = "unskilled"]],
20         optionalSkillCommand = "",
21         complexity = 0,
22         appearance = "" ],
23         [
24         optional = false,
25         name = "craft_furniture_ingredients_n" "valving",
26         options = [
27                 [ingredientType=IT_resourceClass, ingredients = [[name="craft_furniture_ingredients_n" "valving", ingredient="metal", count=15]], complexity = 0, skillCommand = "unskilled"]],
28         optionalSkillCommand = "",
29         complexity = 0,
30         appearance = "" ]]
31 skillCommands = ["unskilled"]
33 @class intangible_object_template 1
35 @class object_template 8
37 complexity = 18
38 sharedTemplate = "object/draft_schematic/instrument/shared_instrument_mandoviol.iff"
39 volume = 1