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[swg-src.git] / dsrc / sku.0 / sys.server / compiled / game / object / draft_schematic / structure / merchant_tent.tpf
blob5f63bb3ee9e8d91e2e93ae72c6ec86a61e9cb776
1 @base object/draft_schematic/structure/base_structure_schematic.iff
2 @class draft_schematic_object_template 7
3 //
4 // skills used: inventor/basic general component design
5 //
7 itemsPerContainer = 1
8 craftedObjectTemplate = "object/tangible/deed/player_house_deed/merchant_tent_style_01_deed.iff"
10 slots = [
11         [
12         optional=false,
13         name = "craft_structure_ingredients_n" "tent_frame",
14         options = [
15                 [ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "tent_frame", ingredient="metal", count=400]], complexity = 0, skillCommand = "unskilled"]],
16         optionalSkillCommand = "",
17         complexity = 0,
18         appearance = "" ],
19         [
20         optional=false,
21         name = "craft_structure_ingredients_n" "insulation_and_covering",
22         options = [
23                 [ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "insulation_and_covering", ingredient="hide", count=600]], complexity = 0, skillCommand = "unskilled"]],
24         optionalSkillCommand = "",
25         complexity = 0,
26         appearance = "" ],
27         [
28         optional=false,
29         name = "craft_structure_ingredients_n" "foundation",
30         options = [
31                 [ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "foundation", ingredient="ore", count=200]], complexity = 0, skillCommand = "unskilled"]],
32         optionalSkillCommand = "",
33         complexity = 0,
34         appearance = "" ],
35         [
36         optional=false,
37         name = "craft_structure_ingredients_n" "fiberplast_tent_covering",
38         options = [
39                 [ingredientType=IT_templateGeneric, ingredients = [[name="craft_structure_ingredients_n" "fiberplast_tent_covering", ingredient="object/tangible/component/clothing/fiberplast_panel.iff", count=20]], complexity = 0, skillCommand = "unskilled"]],
40         optionalSkillCommand = "",
41         complexity = 0,
42         appearance = "" ],
43         [
44         optional=false,
45         name = "craft_structure_ingredients_n" "reinforced_secondary_covering",
46         options = [
47                 [ingredientType=IT_template, ingredients = [[name="craft_structure_ingredients_n" "reinforced_secondary_covering", ingredient="object/tangible/component/clothing/reinforced_fiber_panels.iff", count=4]], complexity = 0, skillCommand = "unskilled"]],
48         optionalSkillCommand = "",
49         complexity = 0,
50         appearance = "" ]]
51 skillCommands = ["unskilled"]
53 manufactureScripts = [ "systems.crafting.structure.specific_item.crafting_merchant_tent" ]
56 @class intangible_object_template 0
59 @class object_template 5
61 complexity = 13
62 sharedTemplate = "object/draft_schematic/structure/shared_merchant_tent.iff"
63 volume = 10