1 // TEMPLATE GENERATED BY WEAPON EXPORTER, DO NOT EDIT
2 @base object/draft_schematic/weapon/base_weapon_schematic.iff
3 @class draft_schematic_object_template 7
7 craftedObjectTemplate = "object/weapon/melee/special/ep3_loot_soulstinger.iff"
11 name = "craft_weapon_ingredients_n" "staff_shaft",
13 [ingredientType=IT_resourceClass, ingredients = [[name="craft_weapon_ingredients_n" "staff_shaft", ingredient="metal", count=15]], complexity = 0, skillCommand = "unskilled"]],
14 optionalSkillCommand = "",
19 name = "craft_weapon_ingredients_n" "jacketed_sword_core_advanced",
21 [ingredientType=IT_resourceClass, ingredients = [[name="craft_weapon_ingredients_n" "jacketed_sword_core_advanced", ingredient="object/tangible/component/weapon/sword_core_advanced.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
22 optionalSkillCommand = "",
27 name = "craft_weapon_ingredients_n" "balance_tabs",
29 [ingredientType=IT_resourceClass, ingredients = [[name="craft_weapon_ingredients_n" "balance_tabs", ingredient="mineral", count=14]], complexity = 0, skillCommand = "unskilled"]],
30 optionalSkillCommand = "",
35 name = "craft_weapon_ingredients_n" "impact_face",
37 [ingredientType=IT_resourceClass, ingredients = [[name="craft_weapon_ingredients_n" "impact_face", ingredient="metal", count=3]], complexity = 0, skillCommand = "unskilled"]],
38 optionalSkillCommand = "",
41 skillCommands = ["unskilled"]
42 manufactureScripts = ["systems.crafting.weapon.crafting_melee_standard_weapon"]
44 @class intangible_object_template 1
46 @class object_template 8
50 sharedTemplate = "object/draft_schematic/weapon/shared_loot_soulstinger.iff"
51 xpPoints = [[type = XP_craftingWeapons, level = 0, value = 0]]