1 // TEMPLATE GENERATED BY WEAPON EXPORTER, DO NOT EDIT
2 @base object/draft_schematic/weapon/base_weapon_schematic.iff
3 @class draft_schematic_object_template 7
7 craftedObjectTemplate = "object/weapon/melee/polearm/lance_staff_janta.iff"
11 name = "craft_weapon_ingredients_n" "staff_shaft",
13 [ingredientType=IT_resourceClass, ingredients = [[name="craft_weapon_ingredients_n" "staff_shaft", ingredient="wood", count=15]], complexity = 0, skillCommand = "unskilled"]],
14 optionalSkillCommand = "",
19 name = "craft_weapon_ingredients_n" "flex_core",
21 [ingredientType=IT_resourceClass, ingredients = [[name="craft_weapon_ingredients_n" "flex_core", ingredient="metal", count=10]], complexity = 0, skillCommand = "unskilled"]],
22 optionalSkillCommand = "",
27 name = "craft_weapon_ingredients_n" "impact_face",
29 [ingredientType=IT_resourceClass, ingredients = [[name="craft_weapon_ingredients_n" "impact_face", ingredient="metal_ferrous", count=5]], complexity = 0, skillCommand = "unskilled"]],
30 optionalSkillCommand = "",
33 skillCommands = ["unskilled"]
34 manufactureScripts = ["systems.crafting.weapon.crafting_staff_artisan_weapon"]
36 @class intangible_object_template 1
38 @class object_template 8
42 sharedTemplate = "object/draft_schematic/weapon/shared_staff_janta.iff"
43 xpPoints = [[type = XP_crafting, level = 0, value = 0]]