2 @base object/mobile/mobile.iff
4 @class creature_object_template 2
6 defaultWeapon = "object/weapon/ranged/vehicle/vehicle_atst_ranged.iff"
8 @class tangible_object_template 0
10 @class object_template 0
12 sharedTemplate = "object/mobile/shared_hoth_turret_s1.iff"
14 updateRanges[UR_near] = 1000
15 updateRanges[UR_normal] = 1000
16 updateRanges[UR_far] = 1000