1 -- A translation of com32/cmenu/simple.c into Lua
3 local m
= require
"cmenu"
4 local sl
= require
"syslinux"
7 m
.set_window_size(1, 1, 23, 78)
8 local testing
= m
.add_named_menu("testing", " Testing ")
9 -- demonstrate identifying (named) submenu by number:
10 m
.add_item("Self Loop", "Go to testing", m
.action
.SUBMENU
, nil, testing
)
11 m
.add_item("Memory Test", "Perform extensive memory testing", m
.action
.RUN
, "memtest")
12 m
.add_item("Exit this menu", "Go one level up", m
.action
.EXITMENU
, "exit")
14 local rescue
= m
.add_menu(" Rescue Options ")
15 m
.add_item("Linux Rescue", "linresc", m
.action
.RUN
, "linresc")
16 m
.add_item("Dos Rescue", "dosresc", m
.action
.RUN
, "dosresc")
17 m
.add_item("Windows Rescue", "winresc", m
.action
.RUN
, "winresc")
18 m
.add_item("Exit this menu", "Go one level up", m
.action
.EXITMENU
, "exit")
20 m
.add_named_menu("main", " Main Menu ")
21 m
.add_item("Prepare", "prep", m
.action
.RUN
, "prep")
22 m
.add_item("Rescue options...", "Troubleshoot a system", m
.action
.SUBMENU
, nil, rescue
)
23 -- demonstrate identifying submenu by name:
24 m
.add_item("Testing...", "Options to test hardware", m
.action
.SUBMENU
, "testing")
25 m
.add_item("Exit to prompt", "Exit the menu system", m
.action
.EXITMENU
, "exit")
27 -- demonstrate finding menu explicitly:
28 local action
, data
= m
.showmenus(m
.find_menu_num("main"))
30 if action
== m
.action
.RUN
then