1 /* ----------------------------------------------------------------------- *
3 * Copyright 2004-2009 H. Peter Anvin - All Rights Reserved
4 * Copyright 2009 Intel Corporation; author: H. Peter Anvin
6 * Permission is hereby granted, free of charge, to any person
7 * obtaining a copy of this software and associated documentation
8 * files (the "Software"), to deal in the Software without
9 * restriction, including without limitation the rights to use,
10 * copy, modify, merge, publish, distribute, sublicense, and/or
11 * sell copies of the Software, and to permit persons to whom
12 * the Software is furnished to do so, subject to the following
15 * The above copyright notice and this permission notice shall
16 * be included in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
20 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
21 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
22 * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
23 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
25 * OTHER DEALINGS IN THE SOFTWARE.
27 * ----------------------------------------------------------------------- */
32 * Write to the screen using ANSI control codes (about as capable as
42 #include <klibc/compiler.h>
43 #include <syslinux/config.h>
46 #include "vesa/video.h"
48 static void vesacon_erase(const struct term_state
*, int, int, int, int);
49 static void vesacon_write_char(int, int, uint8_t, const struct term_state
*);
50 static void vesacon_showcursor(const struct term_state
*);
51 static void vesacon_setcursor(int x
, int y
, bool visible
);
52 static void vesacon_scroll_up(const struct term_state
*);
54 static struct term_state ts
;
55 static struct ansi_ops op
= {
56 .erase
= vesacon_erase
,
57 .write_char
= vesacon_write_char
,
58 .showcursor
= vesacon_showcursor
,
59 .set_cursor
= vesacon_setcursor
,
60 .scroll_up
= vesacon_scroll_up
,
61 .beep
= __ansicon_beep
,
64 static struct term_info ti
= {
70 /* Reference counter to the screen, to keep track of if we need
72 static int vesacon_counter
= 0;
76 } vesacon_resolution
= {
77 .x
= DEFAULT_VESA_X_SIZE
,
78 .y
= DEFAULT_VESA_Y_SIZE
,
81 /* Set desired resolution - requires a full close/open cycle */
82 void vesacon_set_resolution(int x
, int y
)
84 vesacon_resolution
.x
= x
;
85 vesacon_resolution
.y
= y
;
89 int __vesacon_open(struct file_info
*fp
)
93 if (!vesacon_counter
) {
94 /* Are we disabled? */
95 if (syslinux_serial_console_info()->flowctl
& 0x8000) {
101 if (__vesacon_init(vesacon_resolution
.x
, vesacon_resolution
.y
)) {
102 vesacon_counter
= -1;
108 ti
.rows
= __vesacon_text_rows
;
109 ti
.cols
= __vesacon_text_cols
;
111 } else if (vesacon_counter
== -1) {
115 fp
->o
.rows
= ti
.rows
;
116 fp
->o
.cols
= ti
.cols
;
122 int __vesacon_close(struct file_info
*fp
)
130 /* Erase a region of the screen */
131 static void vesacon_erase(const struct term_state
*st
,
132 int x0
, int y0
, int x1
, int y1
)
134 __vesacon_erase(x0
, y0
, x1
, y1
, st
->cindex
);
137 /* Draw text on the screen */
138 static void vesacon_write_char(int x
, int y
, uint8_t ch
,
139 const struct term_state
*st
)
141 __vesacon_write_char(x
, y
, ch
, st
->cindex
);
144 /* Show or hide the cursor */
145 static bool cursor_enabled
= true;
146 void vesacon_cursor_enable(bool enabled
)
148 cursor_enabled
= enabled
;
150 static void vesacon_showcursor(const struct term_state
*st
)
152 vesacon_setcursor(st
->xy
.x
, st
->xy
.y
, st
->cursor
);
154 static void vesacon_setcursor(int x
, int y
, bool visible
)
156 __vesacon_set_cursor(x
, y
, visible
&& cursor_enabled
);
159 static void vesacon_scroll_up(const struct term_state
*st
)
161 __vesacon_scroll_up(1, st
->cindex
);
164 ssize_t
__vesacon_write(struct file_info
*fp
, const void *buf
, size_t count
)
166 const unsigned char *bufp
= buf
;
172 return count
; /* Nothing to do */
174 /* This only updates the shadow text buffer... */
176 __ansi_putchar(&ti
, *bufp
++);
180 /* This actually draws it */
186 const struct output_dev dev_vesacon_w
= {
187 .dev_magic
= __DEV_MAGIC
,
188 .flags
= __DEV_TTY
| __DEV_OUTPUT
,
189 .fileflags
= O_WRONLY
| O_CREAT
| O_TRUNC
| O_APPEND
,
190 .write
= __vesacon_write
,
191 .close
= __vesacon_close
,
192 .open
= __vesacon_open
,
193 .fallback
= &dev_ansicon_w
,