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[t2-trunk.git] / package / games / ppracer / hotfix-gcc41.patch
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1 # --- T2-COPYRIGHT-NOTE-BEGIN ---
2 # This copyright note is auto-generated by ./scripts/Create-CopyPatch.
3 #
4 # T2 SDE: package/.../ppracer/gcc41.patch
5 # Copyright (C) 2006 The T2 SDE Project
6 #
7 # More information can be found in the files COPYING and README.
8 #
9 # This patch file is dual-licensed. It is available under the license the
10 # patched project is licensed under, as long as it is an OpenSource license
11 # as defined at http://www.opensource.org/ (e.g. BSD, X11) or under the terms
12 # of the GNU General Public License as published by the Free Software
13 # Foundation; either version 2 of the License, or (at your option) any later
14 # version.
15 # --- T2-COPYRIGHT-NOTE-END ---
17 diff -Nur ppracer-0.3.1-orig/src/ppgltk/FT/FTTextureGlyph.h ppracer-0.3.1/src/ppgltk/FT/FTTextureGlyph.h
18 --- ppracer-0.3.1-orig/src/ppgltk/FT/FTTextureGlyph.h 2005-02-18 10:16:04.000000000 +0000
19 +++ ppracer-0.3.1/src/ppgltk/FT/FTTextureGlyph.h 2006-04-03 21:21:24.431998000 +0000
20 @@ -52,7 +52,7 @@
21 * Reset the currently active texture to zero to get into a known state before
22 * drawing a string. This is to get round possible threading issues.
24 - static void FTTextureGlyph::ResetActiveTexture(){ activeTextureID = 0;}
25 + static void ResetActiveTexture(){ activeTextureID = 0;}
27 private:
28 /**