5 We should investigate the flexibility of how you can define the goals,
6 e.g. can you only have one, or can you have many? For the former we
7 probably would have to setup a separate campaign for each deliverable
8 (which may introduce more overhead), and but for the latter we could
9 just make each deliverable a sub-goal of the general "Fund Tails
10 development" campaign.
12 We should also investigate the financial overhead (e.g. fees) of these
15 Here's a useful report about crowfunding:
16 <http://whois--x.net/x-net-publica-informe-sobre-situacion-crowdfunding>
17 The interesting bit is this table comparing different sites (page 8).
23 Website: <https://www.bountysource.com/>
25 After a quick glance this looks very promising, as its model is a bit
26 more aligned to something suitable for open source projects compated
27 to general crowdsourcing sites. As far as I understand, Bountysource
28 has something like the following concepts:
30 * Fund raiser, same as in other crowdsourcing sites (time-limited, has
31 a set funding goal (in terms of money)).
33 * Bounty, unlike fund raisers these don't have a time-limit or funding
34 goal (in terms of money). They can even be left open, meaning that
35 other community members can assign themselves to the bounty,
36 implement it, show it to the parent project and then reap the
37 bounty, suitable for wish-list tasks.
39 * Parent project, which can own several bounties. The interesting part
40 with this is that I think it may encourage continuous contribution
43 I'm not sure, though, what would be most suitable model for funding
44 development for us. Fund raisers are good since they have a time-limit
45 and funding goal, which I think encourage backing sooner rather than
46 later since they're not as open-ended as a bounty. OTOH, if we'd use a
47 bounty, we could specify such things in the description. One bad thing
48 with fund raisers is that they cannot be owned by a parent project
49 (like in other sites, they seem to be thought of more as a way to fund
50 the creation of a completely new project, not add stuff to an existing
55 Website: <http://www.fundageek.com>
59 Website: <https://pledgie.com>
63 Website: <http://kickstarter.com>
67 Website: <http://www.indiegogo.com>
69 ## Joey's DYI solution
71 Website: <https://campaign.joeyh.name>