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3 /* ***** BEGIN LICENSE BLOCK *****
4 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
6 * The contents of this file are subject to the Mozilla Public License Version
7 * 1.1 (the "License"); you may not use this file except in compliance with
8 * the License. You may obtain a copy of the License at
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43 // No instancegc, value is primitive.
45 [native(cls
="NumberClass", classgc
="exact", instance
="double", methods
="auto", construct
="override")]
46 public final class Number
48 // Number.length = 1 per ES3
49 // E262 {ReadOnly, DontDelete, DontEnum }
50 public static const length
:int = 1
52 // E262 {DontEnum, DontDelete, ReadOnly}
53 public static const NaN :Number = 0/0
54 public static const NEGATIVE_INFINITY
:Number = -1/0
55 public static const POSITIVE_INFINITY
:Number = 1/0
56 public static const MIN_VALUE
:Number = _minValue
() // typically: 4.9e-324
57 public static const MAX_VALUE
:Number = 1.7976931348623158e+308
59 // these must match the same constants in MathUtils
60 private static const DTOSTR_FIXED
:int = 1
61 private static const DTOSTR_PRECISION
:int = 2
62 private static const DTOSTR_EXPONENTIAL
:int = 3
64 private static native function _numberToString
(n
:Number, radix
:int):String
65 private static native function _convert
(n
:Number, precision
:int, mode
:int):String
66 private static native function _minValue
():Number
68 AS3 function toString
(radix
=10):String {
69 return _numberToString
(this,radix
)
71 AS3 function valueOf
():Number { return this }
73 prototype
.toLocaleString
=
74 prototype
.toString
= function (radix
=10):String
76 if (this === prototype
) return "0"
78 if (!(this is Number))
79 Error.throwError
( TypeError, 1004 /*kInvokeOnIncompatibleObjectError*/, "Number.prototype.toString" );
81 return _numberToString
(this, radix
)
84 prototype
.valueOf
= function()
86 if (this === prototype
) return 0
87 if (!(this is Number))
88 Error.throwError
( TypeError, 1004 /*kInvokeOnIncompatibleObjectError*/, "Number.prototype.valueOf" );
92 AS3 function toExponential
(p
=0):String
94 return _convert
(this, int(p
), DTOSTR_EXPONENTIAL
)
96 prototype
.toExponential
= function(p
=0):String
98 return _convert
(Number(this), int(p
), DTOSTR_EXPONENTIAL
)
101 AS3 function toPrecision
(p
=0):String
104 return this.toString
();
106 return _convert
(this, int(p
), DTOSTR_PRECISION
)
108 prototype
.toPrecision
= function(p
=0):String
111 return this.toString
();
113 return _convert
(Number(this), int(p
), DTOSTR_PRECISION
)
116 AS3 function toFixed
(p
=0):String
118 return _convert
(this, int(p
), DTOSTR_FIXED
)
120 prototype
.toFixed
= function(p
=0):String
122 return _convert
(Number(this), int(p
), DTOSTR_FIXED
)
125 // Dummy constructor function - This is neccessary so the compiler can do arg # checking for the ctor in strict mode
126 // The code for the actual ctor is in NumberClass::construct in the avmplus
127 public function Number(value
= 0)
130 _dontEnumPrototype
(prototype
);
133 // No instancegc, value is primitive.
135 [native(cls
="IntClass", classgc
="exact", instance
="int32_t", methods
="auto", construct
="override")]
136 public final class int
138 // based on Number: E262 {ReadOnly, DontDelete, DontEnum}
139 public static const MIN_VALUE
:int = -0x80000000;
140 public static const MAX_VALUE
:int = 0x7fffffff;
142 // Number.length = 1 per ES3
143 // E262 {ReadOnly, DontDelete, DontEnum }
144 public static const length
:int = 1
146 AS3 function toString
(radix
=10):String {
147 return Number(this).AS3::toString
(radix
)
149 AS3 function valueOf
():int { return this }
151 prototype
.toLocaleString
=
152 prototype
.toString
= function toString
(radix
=10):String
154 if (this === prototype
) return "0"
156 Error.throwError
( TypeError, 1004 /*kInvokeOnIncompatibleObjectError*/, "int.prototype.toString" );
157 return Number(this).toString
(radix
)
160 prototype
.valueOf
= function()
162 if (this === prototype
) return 0
164 Error.throwError
( TypeError, 1004 /*kInvokeOnIncompatibleObjectError*/, "int.prototype.valueOf" );
168 AS3 function toExponential
(p
=0):String
170 return Number(this).AS3::toExponential
(p
)
172 prototype
.toExponential
= function(p
=0):String
174 return Number(this).AS3::toExponential
(p
)
177 AS3 function toPrecision
(p
=0):String
179 return Number(this).AS3::toPrecision
(p
)
181 prototype
.toPrecision
= function(p
=0):String
183 return Number(this).AS3::toPrecision
(p
)
186 AS3 function toFixed
(p
=0):String
188 return Number(this).AS3::toFixed
(p
)
190 prototype
.toFixed
= function(p
=0):String
192 return Number(this).AS3::toFixed
(p
)
195 // Dummy constructor function - This is neccessary so the compiler can do arg # checking for the ctor in strict mode
196 // The code for the actual ctor is in IntClass::construct in the avmplus
197 public function int(value
= 0)
200 _dontEnumPrototype
(prototype
);
203 // No instancegc, value is primitive.
205 [native(cls
="UIntClass", classgc
="exact", instance
="uint32_t", methods
="auto", construct
="override")]
206 public final class uint
208 // based on Number: E262 {ReadOnly, DontDelete, DontEnum}
209 public static const MIN_VALUE
:uint = 0;
210 public static const MAX_VALUE
:uint = 0xffffffff;
212 // Number.length = 1 per ES3
213 // E262 {ReadOnly, DontDelete, DontEnum}
214 public static const length
:int = 1
216 AS3 function toString
(radix
=10):String {
217 return Number(this).AS3::toString
(radix
)
219 AS3 function valueOf
():uint { return this }
221 prototype
.toLocaleString
=
222 prototype
.toString
= function toString
(radix
=10):String
224 if (this === prototype
) return "0"
225 if (!(this is Number))
226 Error.throwError
( TypeError, 1004 /*kInvokeOnIncompatibleObjectError*/, "uint.prototype.toString" );
227 return Number(this).toString
(radix
)
230 prototype
.valueOf
= function()
232 if (this === prototype
) return 0
234 Error.throwError
( TypeError, 1004 /*kInvokeOnIncompatibleObjectError*/, "uint.prototype.valueOf" );
238 AS3 function toExponential
(p
=0):String
240 return Number(this).AS3::toExponential
(p
)
242 prototype
.toExponential
= function(p
=0):String
244 return Number(this).AS3::toExponential
(p
)
247 AS3 function toPrecision
(p
=0):String
249 return Number(this).AS3::toPrecision
(p
)
251 prototype
.toPrecision
= function(p
=0):String
253 return Number(this).AS3::toPrecision
(p
)
256 AS3 function toFixed
(p
=0):String
258 return Number(this).AS3::toFixed
(p
)
260 prototype
.toFixed
= function(p
=0):String
262 return Number(this).AS3::toFixed
(p
)
265 // Dummy constructor function - This is neccessary so the compiler can do arg # checking for the ctor in strict mode
266 // The code for the actual ctor is in UIntClass::construct in the avmplus
267 public function uint(value
= 0)
270 _dontEnumPrototype
(prototype
);