some fixes to accented characters
[tangerine.git] / rom / bootmenu / gadgets.c
blob4c23da6431da0e069fe5b99e3437c6462f5452ae
1 #define DEBUG 0
2 #include <aros/debug.h>
4 #include <proto/exec.h>
5 #include <proto/intuition.h>
6 #include <exec/memory.h>
7 #include <intuition/gadgetclass.h>
9 #include "gadgets.h"
10 #include "bootmenu_intern.h"
12 struct ButtonGadget *createButton
14 ULONG left, ULONG top, ULONG width, ULONG height,
15 struct Gadget *prev,
16 STRPTR name,
17 UWORD id,
18 struct BootMenuBase *BootMenuBase
21 struct TagItem tags[] =
23 {GA_Left, (IPTR)left}, /* 0 */
24 {GA_Top, (IPTR)top}, /* 1 */
25 {GA_Height, (IPTR)height}, /* 2 */
26 {GA_Width, (IPTR)width}, /* 3 */
27 {GA_Border, NULL}, /* 4 */
28 {GA_SelectRender, NULL}, /* 5 */
29 {GA_Previous, (IPTR)prev}, /* 6 */
30 {GA_Text, (IPTR)name}, /* 7 */
31 {GA_ID, (IPTR)id}, /* 8 */
32 {GA_Immediate, TRUE},
33 {GA_RelVerify, TRUE},
34 {TAG_DONE, 0UL}
36 struct ButtonGadget *button;
38 D(bug("[BootMenu] createButton()\n"));
40 if ((button = AllocMem(sizeof(struct ButtonGadget), MEMF_PUBLIC | MEMF_CLEAR)) != NULL)
42 if (!(prev)) tags[6].ti_Tag = TAG_IGNORE;
44 tags[4].ti_Data = (IPTR)&button->uborder2;
45 tags[5].ti_Data = (IPTR)&button->sborder2;
46 button->XY1[1] = height;
47 button->XY1[4] = width;
48 button->XY2[0] = width;
49 button->XY2[2] = width;
50 button->XY2[3] = height;
51 button->XY2[5] = height;
52 button->uborder1.FrontPen = 1;
53 button->uborder1.DrawMode = JAM1;
54 button->uborder1.Count = 3;
55 button->uborder1.XY = button->XY2;
56 button->uborder2.FrontPen = 2;
57 button->uborder2.DrawMode = JAM1;
58 button->uborder2.Count = 3;
59 button->uborder2.XY = button->XY1;
60 button->uborder2.NextBorder = &button->uborder1;
61 button->sborder1.FrontPen = 2;
62 button->sborder1.DrawMode = JAM1;
63 button->sborder1.Count = 3;
64 button->sborder1.XY = button->XY2;
65 button->sborder2.FrontPen = 1;
66 button->sborder2.DrawMode = JAM1;
67 button->sborder2.Count = 3;
68 button->sborder2.XY = button->XY1;
69 button->sborder2.NextBorder = &button->sborder1;
70 if ((button->gadget = NewObjectA(NULL, FRBUTTONCLASS, tags)) != NULL)
72 if (prev != NULL)
74 prev->NextGadget = button->gadget;
76 return button;
78 FreeMem(button, sizeof(struct ButtonGadget));
80 return NULL;
83 void freeButtonGadget(struct ButtonGadget *button, struct BootMenuBase *BootMenuBase)
85 D(bug("[BootMenu] freeButtonGadget()\n"));
87 DisposeObject(button->gadget);
88 FreeMem(button, sizeof(struct ButtonGadget));