some fixes to accented characters
[tangerine.git] / rom / graphics / bitmapscale.c
blob76f3fcb6a4b558fcafe647d73f586082f6f3ff92
1 /*
2 Copyright © 1995-2007, The AROS Development Team. All rights reserved.
3 $Id$
5 Desc: Graphics function BitMapScale()
6 Lang: english
7 */
8 #include <aros/debug.h>
9 #include <graphics/scale.h>
10 #include <proto/exec.h>
11 #include <proto/oop.h>
12 #include "graphics_intern.h"
13 #include "gfxfuncsupport.h"
14 #include "objcache.h"
16 VOID HIDD_BM_BitMapScale(OOP_Object *, OOP_Object *, OOP_Object *, struct BitScaleArgs *, OOP_Object *);
18 /*****************************************************************************
20 NAME */
21 #include <proto/graphics.h>
23 AROS_LH1(void, BitMapScale,
25 /* SYNOPSIS */
26 AROS_LHA(struct BitScaleArgs *, bitScaleArgs, A0),
28 /* LOCATION */
29 struct GfxBase *, GfxBase, 113, Graphics)
31 /* FUNCTION
32 Scale a source bit map to a destination bit map other than
33 the source bit map.
35 INPUTS
36 Pass a BitScaleArgs structure filled with the following arguments
37 to this function:
38 bsa_SrcX, bsa_SrcY - upper left coordinate in source bitmap
39 bsa_SrcWidth, bsa_SrcHeight - Width and Height or source bitmap
40 bsa_DestX, bsa_DestY - upper left coordinate in destination
41 bitmap
42 bsa_DestWidth, bsa_DestHeight - this function will set these
43 values. Use the bsa_???Factor for scaling
44 bsa_XSrcFactor:bsa_XDestFactor - Set these to get approximately
45 the same ratio as bsa_XSrcWidth:bsa_XDestWidth, but
46 usually not exactly the same number.
47 bsa_YSrcFactor:bsa_YDestFactor - Set these to get approximately
48 the same ratio as bsa_YSrcWidth:YDestWidth, but
49 usually not exactly the same number.
50 bsa_SrcBitMap - pointer to source bitmap to be scaled
51 bsa_DestBitMap - pointer to destination bitmap which will
52 will hold the scaled bitmap. Make sure it's
53 big enough!
54 bsa_Flags - reserved for future use. Set it to zero!
55 bsa_XDDA, bsa_YDDA - for future use.
56 bsa_Reserved1, bsa_Reserved2 - for future use.
58 RESULT
59 bsa_DestWidth and bsa_DestHeight will be set by this function
61 NOTES
62 - Overlapping source and destination bitmaps are not supported
63 - Make sure that you provide enough memory for the destination
64 bitmap to hold the result
65 - In the destination bitmap only the area where the scaled
66 source bitmap is put into is changed. A frame of the old
67 bitmap is left.
69 EXAMPLE
71 BUGS
73 SEE ALSO
74 ScalerDiv(), graphics/scale.h
76 INTERNALS
78 HISTORY
80 *****************************************************************************/
82 AROS_LIBFUNC_INIT
84 if (bitScaleArgs->bsa_SrcBitMap->pad != 0 ||
85 bitScaleArgs->bsa_DestBitMap->pad != 0 ||
86 bitScaleArgs->bsa_SrcBitMap->Flags & BMF_AROS_HIDD ||
87 bitScaleArgs->bsa_DestBitMap->Flags & BMF_AROS_HIDD)
89 ULONG srcflags = 0;
90 ULONG dstflags = 0;
92 BOOL src_colmap_set = FALSE;
93 BOOL dst_colmap_set = FALSE;
94 BOOL success = TRUE;
95 BOOL colmaps_ok = TRUE;
97 OOP_Object *srcbm_obj;
98 OOP_Object *dstbm_obj;
99 OOP_Object *tmp_gc;
102 srcbm_obj = OBTAIN_HIDD_BM(bitScaleArgs->bsa_SrcBitMap);
103 dstbm_obj = OBTAIN_HIDD_BM(bitScaleArgs->bsa_DestBitMap);
104 tmp_gc = obtain_cache_object(SDD(GfxBase)->gc_cache, GfxBase);
106 /* We must lock any HIDD_BM_SetColorMap calls */
107 LOCK_BLIT
108 if (srcbm_obj && dstbm_obj && tmp_gc)
110 /* Try to get a CLUT for the bitmaps */
111 if (IS_HIDD_BM(bitScaleArgs->bsa_SrcBitMap)) {
112 if (NULL != HIDD_BM_COLMAP(bitScaleArgs->bsa_SrcBitMap))
113 srcflags |= FLG_HASCOLMAP;
114 srcflags |= GET_COLMOD_FLAGS(bitScaleArgs->bsa_SrcBitMap);
115 } else {
116 /* Amiga BM */
117 srcflags |= FLG_PALETTE;
120 if (IS_HIDD_BM(bitScaleArgs->bsa_DestBitMap)) {
121 if (NULL != HIDD_BM_COLMAP(bitScaleArgs->bsa_DestBitMap))
122 dstflags |= FLG_HASCOLMAP;
123 dstflags |= GET_COLMOD_FLAGS(bitScaleArgs->bsa_DestBitMap);
124 } else {
125 /* Amiga BM */
126 dstflags |= FLG_PALETTE;
130 if ( (srcflags == FLG_PALETTE || srcflags == FLG_STATICPALETTE)) {
131 /* palettized with no colmap. Neew to get a colmap from dest*/
132 if (dstflags == FLG_TRUECOLOR) {
134 D(bug("!!! NO WAY GETTING PALETTE FOR src IN BltBitMap\n"));
135 colmaps_ok = FALSE;
136 success = FALSE;
138 } else if (dstflags == (FLG_TRUECOLOR | FLG_HASCOLMAP)) {
140 /* Use the dest colmap for src */
141 HIDD_BM_SetColorMap(srcbm_obj, HIDD_BM_COLMAP(bitScaleArgs->bsa_DestBitMap));
146 if ( (dstflags == FLG_PALETTE || dstflags == FLG_STATICPALETTE)) {
147 /* palettized with no pixtab. Nees to get a pixtab from dest*/
148 if (srcflags == FLG_TRUECOLOR) {
149 D(bug("!!! NO WAY GETTING PALETTE FOR dst IN BltBitMap\n"));
150 colmaps_ok = FALSE;
151 success = FALSE;
153 } else if (srcflags == (FLG_TRUECOLOR | FLG_HASCOLMAP)) {
155 /* Use the src colmap for dst */
156 HIDD_BM_SetColorMap(dstbm_obj, HIDD_BM_COLMAP(bitScaleArgs->bsa_SrcBitMap));
158 dst_colmap_set = TRUE;
162 if (success && colmaps_ok)
164 HIDDT_DrawMode old_drmd;
165 struct TagItem cbtags[] = {
166 { aHidd_GC_DrawMode, vHidd_GC_DrawMode_Copy },
167 { TAG_DONE, 0 }
170 OOP_GetAttr(tmp_gc, aHidd_GC_DrawMode, &old_drmd);
172 OOP_SetAttrs(tmp_gc, cbtags);
174 bitScaleArgs->bsa_DestWidth = ScalerDiv(bitScaleArgs->bsa_SrcWidth,
175 bitScaleArgs->bsa_XDestFactor,
176 bitScaleArgs->bsa_XSrcFactor);
178 bitScaleArgs->bsa_DestHeight = ScalerDiv(bitScaleArgs->bsa_SrcHeight,
179 bitScaleArgs->bsa_YDestFactor,
180 bitScaleArgs->bsa_YSrcFactor);
182 HIDD_BM_BitMapScale(SDD(GfxBase)->pointerbm
183 , srcbm_obj
184 , dstbm_obj
185 , bitScaleArgs
186 , tmp_gc
189 cbtags[0].ti_Data = old_drmd;
190 OOP_SetAttrs(tmp_gc, cbtags);
191 } /* if () */
193 if (src_colmap_set)
194 HIDD_BM_SetColorMap(srcbm_obj, NULL);
195 if (dst_colmap_set)
196 HIDD_BM_SetColorMap(dstbm_obj, NULL);
199 if (dstbm_obj)
200 RELEASE_HIDD_BM(dstbm_obj, bitScaleArgs->bsa_DestBitMap);
202 if (srcbm_obj)
203 RELEASE_HIDD_BM(srcbm_obj, bitScaleArgs->bsa_SrcBitMap);
205 if (tmp_gc)
206 release_cache_object(SDD(GfxBase)->gc_cache, tmp_gc, GfxBase);
208 ULOCK_BLIT
211 else
214 * Algorithm for plain Amiga bitmaps.
217 * Unfortunately it's not possible to use 16/32 bit copying on bitmaps with this
218 * algorithm as there might be an odd number of bits per line in a bitmap and
219 * this creates problems when accessing the 2nd, 4th and so on line.
223 #define DEF_USIZE ULONG
224 #define DEF_SIZE LONG
225 #define DEF_NUMBITSMINUS1 31
226 #define DEF_MASK 31
227 #define DEF_READMASK 0x80000000
228 #define DEF_SHIFTY 2
229 #define DEF_SHIFTX 5
232 /* The following lines are necessary for BYTE copying and have to be used right
233 * now!!
236 #define DEF_USIZE UBYTE
237 #define DEF_SIZE BYTE
238 #define DEF_NUMBITSMINUS1 7
239 #define DEF_ANDMASK 7
240 #define DEF_READMASK 0x80
241 #define DEF_SHIFTY 0
242 #define DEF_SHIFTX 3
244 UWORD * LinePattern;
245 bitScaleArgs -> bsa_DestWidth = ScalerDiv(bitScaleArgs -> bsa_SrcWidth,
246 bitScaleArgs -> bsa_XDestFactor,
247 bitScaleArgs -> bsa_XSrcFactor);
249 bitScaleArgs -> bsa_DestHeight= ScalerDiv(bitScaleArgs -> bsa_SrcHeight,
250 bitScaleArgs -> bsa_YDestFactor,
251 bitScaleArgs -> bsa_YSrcFactor);
253 /* first of all lets allocate DestHeight words of memory so we can
254 precalculate which original line goes to which destination lines */
256 if (NULL ==(LinePattern = (UWORD *) AllocMem(sizeof(UWORD)*bitScaleArgs ->bsa_DestHeight, 0)))
257 return;
260 UWORD DestHeight = bitScaleArgs -> bsa_DestHeight;
261 UWORD ys = bitScaleArgs -> bsa_SrcY;
262 ULONG count = 0;
263 ULONG dyd = bitScaleArgs -> bsa_DestHeight;
264 ULONG dys = bitScaleArgs -> bsa_SrcHeight;
265 LONG accuys = dyd;
266 LONG accuyd = - (dys >> 1);
267 while (count < DestHeight)
269 accuyd += dys;
270 while (accuyd > accuys )
272 ys++;
273 accuys += dyd;
275 LinePattern[count] = ys;
276 count++;
282 /* now let's go for the real thing: scaling */
284 UWORD DestWidth = bitScaleArgs -> bsa_DestWidth + bitScaleArgs -> bsa_DestX;
285 ULONG xs = bitScaleArgs -> bsa_SrcX;
286 ULONG count = bitScaleArgs -> bsa_DestX;
287 ULONG dxd = bitScaleArgs -> bsa_DestWidth;
288 ULONG dxs = bitScaleArgs -> bsa_SrcWidth;
289 LONG accuxs = dxd;
290 LONG accuxd = - (dxs >> 1);
291 DEF_USIZE ReadMask;
292 ULONG possible_columns, columncounter;
293 ULONG this_x;
295 while (count < DestWidth)
297 accuxd += dxs;
298 while (accuxd > accuxs )
300 xs++;
301 accuxs += dxd;
304 /* instead of copying column by column we can *maybe* even
305 copy more than one column at a time - we'll have to see */
307 if ((count & DEF_ANDMASK) > (xs & DEF_ANDMASK))
308 possible_columns = DEF_NUMBITSMINUS1 - (count & DEF_ANDMASK);
309 else
310 possible_columns = DEF_NUMBITSMINUS1 - (xs & DEF_ANDMASK);
312 columncounter = 1; /* one row, that's for sure!*/
313 this_x = xs; /* in counter we find the x-coord of the current source pixels */
315 LONG accuxd_tmp = accuxd;
316 LONG accuxs_tmp = accuxs;
317 ULONG next_x = xs;
318 ULONG count2 = count + 1;
320 while (possible_columns > 0 && count2 < DestWidth)
322 /* where's the next x-source-coordinate going to be? */
323 accuxd_tmp += dxs;
324 while (accuxd_tmp > accuxs_tmp )
326 next_x++;
327 accuxs_tmp += dxd;
330 if (this_x + 1 == next_x)
332 /* it's the immediately following coordinate */
333 columncounter++;
334 this_x++;
335 count2++;
337 else
339 /* we're copying more than on column then we have to change
340 * accuxd and accuxs
342 if (columncounter != 1)
344 accuxd = accuxd_tmp;
345 accuxs = accuxs_tmp;
347 break; /* the next column is not the neighbouring one */
350 /* determine how many more columns we can copy */
351 possible_columns--;
352 } /* while */
356 /* let's generate a mask that's columncounter bits wide */
357 ReadMask = DEF_READMASK;
358 ReadMask = (DEF_SIZE)ReadMask >> (columncounter - 1);
359 /* let's adjust this mask to the correct position */
360 ReadMask = ReadMask >> (xs & DEF_ANDMASK);
361 /* The leftmost set bit is xs & DEF_MASK away from the highest bit */
363 /* now that we have generated the read-mask we can copy all the columns
364 * that need copying in all bitmaps.
368 ULONG i,y;
369 ULONG ind;
370 LONG preshift = (xs & DEF_ANDMASK) - (count & DEF_ANDMASK);
371 ULONG shift;
372 ULONG AndMask;
373 struct BitMap * SrcBitMap = bitScaleArgs -> bsa_SrcBitMap;
374 struct BitMap * DestBitMap = bitScaleArgs -> bsa_DestBitMap;
376 if (preshift > 0)
378 shift = preshift;
379 AndMask = (ReadMask << shift) ^ (DEF_SIZE)(-1);
381 else
383 shift = -preshift;
384 AndMask = (ReadMask >> shift) ^ (DEF_SIZE)(-1);
387 /* treat all the Bitmaps after another */
388 for (i = 0; (i < DestBitMap -> Depth) && (i < SrcBitMap -> Depth); i++)
390 for (y = 0; y < bitScaleArgs -> bsa_DestHeight; y++)
392 DEF_USIZE CopyData;
393 ind = LinePattern[y] * (SrcBitMap -> BytesPerRow >> DEF_SHIFTY) + /* y-Coord */
394 (xs >> DEF_SHIFTX); /* x-Coord */
395 CopyData = ((DEF_USIZE *)SrcBitMap -> Planes[i])[ind];
396 CopyData = CopyData & ReadMask;
398 if (preshift > 0)
399 CopyData = CopyData << shift;
400 else
401 CopyData = CopyData >> shift;
403 /* ind correctly calculates the destination Address for the CopyData */
404 ind = y * ((bitScaleArgs -> bsa_DestY + DestBitMap -> BytesPerRow) >> DEF_SHIFTY) + /* y-Coord */
405 (count >> DEF_SHIFTX); /* x-Coord */
406 /* Leave a previous picture in the bitmap untouched except for in the
407 * area where the scaled picture goes into
409 ((DEF_USIZE *)DestBitMap ->Planes[i])[ind] =
410 (((DEF_USIZE *)DestBitMap ->Planes[i])[ind] & AndMask) | CopyData;
412 kprintf("Dest: %x\n\n",(LONG)((DEF_USIZE *)DestBitMap ->Planes[i])[ind]);
414 } /* for () */
415 } /* for () */
417 xs = this_x;
419 /* go to next x-coordinate */
420 count += columncounter;
421 } /* while */
424 /* let's get rid of the allocated memory */
425 FreeMem(LinePattern, sizeof(UWORD) * bitScaleArgs -> bsa_DestHeight);
427 #undef DEF_USIZE
428 #undef DEF_SIZE
429 #undef DEF_NUMBITSMINUS1
430 #undef DEF_ANDMASK
431 #undef DEF_READMASK
432 #undef DEF_SHIFTY
433 #undef DEF_SHIFTX
436 AROS_LIBFUNC_EXIT
437 } /* BitMapScale */